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Older topics Here you can access all topics posted from May 12th 2005 to Apr 9th 2006 (In read only mode). |
1126 | 15694 | 9 Apr, 2006, 11:06 In: [GAME]Learn how to count to...By: DJ Omnimaga |
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| Halifax |
Posted: 22 Oct, 2006, 13:17
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![]() Game and Utility programmer Group: Coders Of Tomorrow Posts: 1345 Member No.: 104 Joined: 10 Jul, 2006 |
Programming the best rain routine
October 22, 2006 to October 28, 2006 Description: You will have to program a routine that looks like it is raining either in pure basic or with an ASM utility, but there will be no asm programs accepted. scoring: 12.5 for code 12.5 for speed 25 points for following rules 50 points for forum voting Rules: You will be judge on how optimized your code is and how fast the routine appears to run on the screen. The routine must be on the graph screen and not the home screen. Your program will then be posted on Omnimaga on October 29, 2006 for voting. If you recieve 7 votes then you get 1/7 of the 50 points etc. You will also need to follow the rules for your code below and bonus points will be awarded as specified below. Needs for Code: How fast the rain falls/moves will need to be in variable F. Amount of rain that falls will need to be in variable R. Bonus Points: When rain hits the bottom of the screen there is a splash. 2 points Amount of wind that affects the rain is in variable W. 3 points The needs for code section shows things that your code needs or else points will be deducted and the bonus points section shows things you can do to add points the overall amount that you recieve. Email entries to EmberstoAshes243@hotmail.com -------------------- MapEd: 50%
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| xlibman |
Posted: 22 Oct, 2006, 15:59
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![]() Ragol666 Group: Founder Posts: 11283 Member No.: 1 Joined: 9 Apr, 2006 |
crap now we have 2 contests running at once
![]() I'm gonna split this topic from this one, and I alerady copied it in the news section as well -------------------- |
| tr1p1ea |
Posted: 25 Oct, 2006, 20:38
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Super Member Group: Legendary Members Posts: 74 Member No.: 62 Joined: 2 May, 2006 |
It says that you can use an ASM utility ... which utilities are allowed?
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| xlibman |
Posted: 25 Oct, 2006, 20:46
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![]() Ragol666 Group: Founder Posts: 11283 Member No.: 1 Joined: 9 Apr, 2006 |
i think all are allowed, bu I'm not sure really x.x
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| Halifax |
Posted: 25 Oct, 2006, 20:53
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![]() Game and Utility programmer Group: Coders Of Tomorrow Posts: 1345 Member No.: 104 Joined: 10 Jul, 2006 |
yes all ASM ultilities are allowed only for graphics rendering because the actual routine has to be in BASIC
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| Netham45 |
Posted: 27 Oct, 2006, 13:01
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![]() Still Alive; The cake is a lie Group: Coders Of Tomorrow Posts: 742 Member No.: 193 Joined: 24 Sep, 2006 |
Aww, but I want to use that infamous rain plugin for xLib2-The search for Greyscale!
I'm in a sarcastic mood today... -------------------- ===========
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| Halifax |
Posted: 27 Oct, 2006, 14:20
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![]() Game and Utility programmer Group: Coders Of Tomorrow Posts: 1345 Member No.: 104 Joined: 10 Jul, 2006 |
Netham45 sorry if I misunderstood your comment but it seemed to me that you were saying there are no rain routines in assembly and the reason I posted what I did above is because someone like tr1p1ea could very well program a rain routine in Assembly and have the person pass some variables through to the ASM program. Once again sorry if I misunderstood your comment but that is what I got from it.
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| necro |
Posted: 31 Oct, 2006, 7:51
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![]() God+1 Group: Coders Of Tomorrow Posts: 1200 Member No.: 17 Joined: 10 Apr, 2006 |
so...were there entries?
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| Radical Pi |
Posted: 31 Oct, 2006, 15:41
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You are part of the Rebel Alliance and a traitor. Group: Coders Of Tomorrow Posts: 1182 Member No.: 4 Joined: 10 Apr, 2006 |
Me, thats it. Check the other thread if you want to see it.
-------------------- Greetings from 2/5/2012!
The forums may be in read-only mode, but signatures aren't! |
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