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Here you can access all topics posted from May 12th 2005 to Apr 9th 2006 (In read only mode).
1126 15694 9 Apr, 2006, 11:06
In: Last Post[GAME]Learn how to count to...
By: DJ Omnimaga
 

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 Best rain routine contest
Halifax
Posted: 22 Oct, 2006, 13:17


Game and Utility programmer


Group: Coders Of Tomorrow
Posts: 1345
Member No.: 104
Joined: 10 Jul, 2006



Programming the best rain routine
October 22, 2006 to October 28, 2006

Description:
You will have to program a routine that looks like it is raining either in pure basic or with an ASM utility, but there will be no asm programs accepted.

scoring:
12.5 for code
12.5 for speed
25 points for following rules
50 points for forum voting

Rules:
You will be judge on how optimized your code is and how fast the routine appears to run on the screen. The routine must be on the graph screen and not the home screen. Your program will then be posted on Omnimaga on October 29, 2006 for voting. If you recieve 7 votes then you get 1/7 of the 50 points etc. You will also need to follow the rules for your code below and bonus points will be awarded as specified below.

Needs for Code:
How fast the rain falls/moves will need to be in variable F.
Amount of rain that falls will need to be in variable R.

Bonus Points:
When rain hits the bottom of the screen there is a splash. 2 points
Amount of wind that affects the rain is in variable W. 3 points

The needs for code section shows things that your code needs or else points will be deducted and the bonus points section shows things you can do to add points the overall amount that you recieve.

Email entries to EmberstoAshes243@hotmail.com


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xlibman
Posted: 22 Oct, 2006, 15:59


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



crap now we have 2 contests running at once shocked2.gif

I'm gonna split this topic from this one, and I alerady copied it in the news section as well


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tr1p1ea
Posted: 25 Oct, 2006, 20:38


Super Member


Group: Legendary Members
Posts: 74
Member No.: 62
Joined: 2 May, 2006



It says that you can use an ASM utility ... which utilities are allowed?
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xlibman
Posted: 25 Oct, 2006, 20:46


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



i think all are allowed, bu I'm not sure really x.x


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Halifax
Posted: 25 Oct, 2006, 20:53


Game and Utility programmer


Group: Coders Of Tomorrow
Posts: 1345
Member No.: 104
Joined: 10 Jul, 2006



yes all ASM ultilities are allowed only for graphics rendering because the actual routine has to be in BASIC


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Netham45
Posted: 27 Oct, 2006, 13:01


Still Alive; The cake is a lie


Group: Coders Of Tomorrow
Posts: 742
Member No.: 193
Joined: 24 Sep, 2006



Aww, but I want to use that infamous rain plugin for xLib2-The search for Greyscale!
I'm in a sarcastic mood today...


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Halifax
Posted: 27 Oct, 2006, 14:20


Game and Utility programmer


Group: Coders Of Tomorrow
Posts: 1345
Member No.: 104
Joined: 10 Jul, 2006



Netham45 sorry if I misunderstood your comment but it seemed to me that you were saying there are no rain routines in assembly and the reason I posted what I did above is because someone like tr1p1ea could very well program a rain routine in Assembly and have the person pass some variables through to the ASM program. Once again sorry if I misunderstood your comment but that is what I got from it.


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necro
Posted: 31 Oct, 2006, 7:51


God+1


Group: Coders Of Tomorrow
Posts: 1200
Member No.: 17
Joined: 10 Apr, 2006



so...were there entries?


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...soon being within the next 2000 years of course...

clix4coins: paid add clicks

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Radical Pi
Posted: 31 Oct, 2006, 15:41


You are part of the Rebel Alliance and a traitor.


Group: Coders Of Tomorrow
Posts: 1182
Member No.: 4
Joined: 10 Apr, 2006



Me, thats it. Check the other thread if you want to see it.


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