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 Age of culture II, The best Age of culture ever!!!
lolje
Posted: 22 Jul, 2006, 6:23


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This is the main-Topic about my Strategy-game Age of culture II (short form AOCII), which is written in Ti-basic(+xlib).

You may post suggestions, questions and all that stuff here.

Short Description
The game runs (apart from the battle-mode which is totally different!!!) very similar to the first version, which was inspired by the computer-game Age of Empires.
Well, here are some Screenshots:
user posted image user posted image user posted image user posted image user posted image


Features
-2 different scrollable maps
-5 different difficulties
-a moderate AI-Player


To Do
-a lot of balancing & bugfixes
-Menu for smith
-Different gameplay modes (?)


Download: AOCII v0.85 is included as attachement.

This post has been edited by lolje on 18 Nov, 2007, 13:13

Attached File ( Number of downloads: 26 )
Attached File  Age_of_culture_2_v85.zip (27.85 kb)


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Projects
-Age of culture II_______ ~85%
-Age of culture V200____ ~10%
-Shizzle's Game Pack___ ~95%
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xlibman
Posted: 22 Jul, 2006, 6:53


Ragol666


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very cool looking, I cant wait for the next demo ^^


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Spellshaper
Posted: 22 Jul, 2006, 8:01


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mmm... titel screen...
user posted image
that's how far I got now.

Sry xlibman for stealing your "II", I couldnt resist... ninja.gif
If you don't want me to use it, I'll try to come up with sth. of my own.


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The tooth fairy teaches children that they can sell body parts for money.

All power corrupts, but I need the electricity!

I gave sanity a shot... not my fault it failed >_<!
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Dragon__lance
Posted: 22 Jul, 2006, 15:21


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very nice! thumb.gif maybe some background though? and looking good lolje! is the whole system gonna stay the same?
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xlibman
Posted: 22 Jul, 2006, 19:21


Ragol666


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wow nice, I recognised the II very fast too smiley.gif


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lolje
Posted: 23 Jul, 2006, 12:03


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QUOTE (Dragon__lance @ Jul 22 2006, 03:21 PM)
very nice! thumb.gif maybe some background though? and looking good lolje! is the whole system gonna stay the same?

Thank you! There will be some quite important changes but in the whole the system will be very similar to the system in AOC I
(you can still call it a 'strategy-game')

btw there are new screens

This post has been edited by lolje on 7 Aug, 2007, 13:09


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Projects
-Age of culture II_______ ~85%
-Age of culture V200____ ~10%
-Shizzle's Game Pack___ ~95%
Top
xlibman
Posted: 23 Jul, 2006, 12:20


Ragol666


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Posts: 11283
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Joined: 9 Apr, 2006



oooH I like the layout, keep it up!


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tifreak8x
Posted: 23 Jul, 2006, 13:17


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QUOTE (Spellshaper @ Jul 22 2006, 01:01 PM)
mmm... titel screen...
user posted image
that's how far I got now.

Sry xlibman for stealing your "II", I couldnt resist... ninja.gif
If you don't want me to use it, I'll try to come up with sth. of my own.

That is very impressive spellshaper! shocked2.gif

Great work, as always ^^


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Projects: AOD Series: 20% | FFME: 80% | Pokemon: 9% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
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lolje
Posted: 29 Jul, 2006, 5:28


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Joined: 23 Apr, 2006



The econimoc system is integrated xplod.gif
now you can spawn gold-workers(miner) / wood-workers(logger)
and you get ressources in a specific interval.

upload soon^^

This post has been edited by lolje on 7 Aug, 2007, 13:11


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Projects
-Age of culture II_______ ~85%
-Age of culture V200____ ~10%
-Shizzle's Game Pack___ ~95%
Top
xlibman
Posted: 29 Jul, 2006, 7:02


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



w00t nice, this gonna be 10x better than the original! I liked the original too tho wink.gif


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Spellshaper
Posted: 29 Jul, 2006, 7:55


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Group: Coders Of Tomorrow
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Joined: 10 Apr, 2006



yay! cool.gif

About the title screen:
I think I'll add some flames to reduce all that wasted space.


--------------------
The tooth fairy teaches children that they can sell body parts for money.

All power corrupts, but I need the electricity!

I gave sanity a shot... not my fault it failed >_<!
Top
lolje
Posted: 30 Jul, 2006, 9:43


Extreme Poster


Group: Coders Of Tomorrow
Posts: 273
Member No.: 49
Joined: 23 Apr, 2006



Check out the first post to get the new version I just added party3.gif

This post has been edited by lolje on 7 Aug, 2007, 13:12


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Projects
-Age of culture II_______ ~85%
-Age of culture V200____ ~10%
-Shizzle's Game Pack___ ~95%
Top
xlibman
Posted: 30 Jul, 2006, 10:19


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



I think I will change your nickname to xlibman_jr blink.gif shocked2.gif dude i love it, now minus the fact you cant see your units moving around it look like a real strategy game like warcraft if Michael_V didnt stopped featuring BASIC games at ticalc.org (thats what CDI told me) it would deserves one for sure when finished love.gif


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lolje
Posted: 30 Jul, 2006, 12:49


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Group: Coders Of Tomorrow
Posts: 273
Member No.: 49
Joined: 23 Apr, 2006



w blink.gif w, thanks!

I will immediately continue coding rolleyes2.gif

p.s.: A Readme-file is on the way.


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Projects
-Age of culture II_______ ~85%
-Age of culture V200____ ~10%
-Shizzle's Game Pack___ ~95%
Top
xlibman
Posted: 30 Jul, 2006, 13:02


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



aah cool


oh btw I was so impatient to try the game that I forgot to tell you that you forgot to include prgmTHetabanner again with the file so I just edited it rolleyes2.gif


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