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Older topics Here you can access all topics posted from May 12th 2005 to Apr 9th 2006 (In read only mode). |
1126 | 15694 | 9 Apr, 2006, 11:06 In: [GAME]Learn how to count to...By: DJ Omnimaga |
| Pages: (4) 1 2 [3] 4 ( Go to first unread post ) | ![]() ![]() ![]() |
| DJ Omnimaga |
Posted: 29 Sep, 2007, 21:15
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![]() Ragol666 Group: Founder Posts: 11283 Member No.: 1 Joined: 9 Apr, 2006 |
are you the kind of person who have to change his batteries every months like I used to do in 2002-2003?
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| nitacku |
Posted: 29 Sep, 2007, 21:42
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![]() Ultimate Member Group: Coders Of Tomorrow Posts: 139 Member No.: 132 Joined: 15 Aug, 2006 |
More like every 2-3 weeks if I'm operating in programming mode.
I left my calc on my bed and while I was typing this, my cat decided to sit on my calc This post has been edited by nitacku on 29 Sep, 2007, 21:43 -------------------- |
| DJ Omnimaga |
Posted: 29 Sep, 2007, 21:58
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![]() Ragol666 Group: Founder Posts: 11283 Member No.: 1 Joined: 9 Apr, 2006 |
x.x good thing he didnt hit CLEAR
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| tama |
Posted: 30 Sep, 2007, 13:50
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Super Member Group: Members Posts: 57 Member No.: 411 Joined: 1 Apr, 2007 |
lol one day my cat erased 80% of my text while I was away ^^
Hopefully, I've saved my work just before -------------------- |
| DJ Omnimaga |
Posted: 30 Sep, 2007, 15:28
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![]() Ragol666 Group: Founder Posts: 11283 Member No.: 1 Joined: 9 Apr, 2006 |
ouch good thing you did, you should never leave your calc at the reach of your cat
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| nitacku |
Posted: 30 Sep, 2007, 21:40
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![]() Ultimate Member Group: Coders Of Tomorrow Posts: 139 Member No.: 132 Joined: 15 Aug, 2006 |
Alright, here is: Implicit - Graphic Engineer.
This is the editor I've been talking about. Right now everything is finished except the Map Engineer. You can do grayscale editing and 16x16 editing. You can create your own modules to perform custom operations when editing a picture (I've included 3 default ones). Everything is graphical and optimized for speed (not necessarily size For the most part, everything should be self explanatory, however, if you do have a question, please let me know. For those of you wondering which program to run, it is MENU. This post has been edited by nitacku on 30 Sep, 2007, 22:07 Attached File ( Number of downloads: 6 )
implicit.zip (10.79 kb)-------------------- |
| DJ Omnimaga |
Posted: 30 Sep, 2007, 21:56
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![]() Ragol666 Group: Founder Posts: 11283 Member No.: 1 Joined: 9 Apr, 2006 |
wow grayscale editing??
I may try it now in emulator though I am curious how it turned out ^^ EDIT: THis is nice so far, but I got a few trouble, even with nothing on calc, all sprites commands using F1-F5 keys gave ERR:MEMORY, also when quitting the sprite editor the ram was much lower than when i started running the program, so when i wanted to use something else i couldn't becuase I didn't had enough RAM -------------------- |
| nitacku |
Posted: 30 Sep, 2007, 22:09
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![]() Ultimate Member Group: Coders Of Tomorrow Posts: 139 Member No.: 132 Joined: 15 Aug, 2006 |
I forgot to mention how to run the program. To start Implicit, run program MENU.
Hmm, maybe it's the emulator. It uses hacked system variables. Did you start by running MENU? This post has been edited by nitacku on 30 Sep, 2007, 22:14 -------------------- |
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| DJ Omnimaga |
Posted: 30 Sep, 2007, 22:32
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![]() Ragol666 Group: Founder Posts: 11283 Member No.: 1 Joined: 9 Apr, 2006 |
yeah i used menu. Does it require all ram to run (24389 bytes?) I had a few archived programs on the emu so I had 24000 bytes approximately instead of the full 24389
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| nitacku |
Posted: 30 Sep, 2007, 22:43
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![]() Ultimate Member Group: Coders Of Tomorrow Posts: 139 Member No.: 132 Joined: 15 Aug, 2006 |
No, it should run fine with as little as 9000.
This is where the ram is going: three 16x16 matrices @ 2315 bytes apiece! ![]() three pics @ 767 bytes apiece The total is 9246, however, that much ram isn't needed since Implicit never uses all of the pics and matrices at the same time. -------------------- |
| DJ Omnimaga |
Posted: 30 Sep, 2007, 22:50
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![]() Ragol666 Group: Founder Posts: 11283 Member No.: 1 Joined: 9 Apr, 2006 |
well I had around 6-7 KB free according to what the program told me at bottom right. I archived all files in the module folder as you told in the readme
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| nitacku |
Posted: 30 Sep, 2007, 22:53
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![]() Ultimate Member Group: Coders Of Tomorrow Posts: 139 Member No.: 132 Joined: 15 Aug, 2006 |
That definitely enough ram to run.
You only need 9000 before Implicit is executed. Once it's running, as long as the Ram indicator stays above 3000, you should be ok. -------------------- |
| DJ Omnimaga |
Posted: 30 Sep, 2007, 22:55
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![]() Ragol666 Group: Founder Posts: 11283 Member No.: 1 Joined: 9 Apr, 2006 |
ok, Idk why i got full of ERR:Memory then x.x
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| nitacku |
Posted: 30 Sep, 2007, 23:24
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![]() Ultimate Member Group: Coders Of Tomorrow Posts: 139 Member No.: 132 Joined: 15 Aug, 2006 |
![]() Here is an animated screenshot of Implicit so far. There's still a few bugs to work out ^_^ This post has been edited by nitacku on 30 Sep, 2007, 23:25 -------------------- |
| DJ Omnimaga |
Posted: 30 Sep, 2007, 23:27
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![]() Ragol666 Group: Founder Posts: 11283 Member No.: 1 Joined: 9 Apr, 2006 |
yeah basically only Invert worked for me, all others gave me memory errors
nice tho -------------------- |
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