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Here you can access all topics posted from May 12th 2005 to Apr 9th 2006 (In read only mode).
1126 15694 9 Apr, 2006, 11:06
In: Last Post[GAME]Learn how to count to...
By: DJ Omnimaga
 

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 TI 89 for Christmas, I got it! Now, how to use it?
MechaTech84
Posted: 26 Dec, 2007, 20:44


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How do you program sprites in 89 Basic, do you need an external lib, or can you do it in pure Basic efficiently? I tried a few tutorials, but it was really confusing the way they said it...

P.S. I love my new 89 Titanium.


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I can do the rubik's cube... with my feet.

WHAT NOW?!?!!!?
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nitacku
Posted: 26 Dec, 2007, 22:22


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I think pure Basic is all that is needed.
There is even a way to do sprites, however, the language is a bit awkward and very slow.

The only thing I ever used the program language for was to create a series of drop-down menus to organize my cheat/answers program.

This post has been edited by nitacku on 26 Dec, 2007, 22:24


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TheStorm
Posted: 27 Dec, 2007, 11:12


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Well I got a new 84+se for Christmas because my old one was stolen.


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>(v') BLUB shall rule the world
"If you've done something right no one will know that you've done anything at all" -Futurerama

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Liazon
Posted: 27 Dec, 2007, 12:18


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you can do it in pure basic. you can get 3 lvl gs in pure basic too i think by cycling the pics w/ a cycle pic command. btw, the 68ks are a bit more advanced w/ pic storage. I think you can specify the size of the pic. then you can even specify the x,y when recalling the pic iirc.

pretty powerful stuff for just pure basic. I think there is an external lib called flib, but idk if it's very popular.

get TIGCC and learn C. the hard part is learning C. or the hard part is learning about the AMS (the 68k calc OS).


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Projects: In need of sprites...
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DJ Omnimaga
Posted: 27 Dec, 2007, 20:10


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If you're used to program on calc, forget about BASIC because its a pain to code on calc on the 89 because of the scrambled letters. Else you can choose between BASIC and C, however with C you have to learn more technical stuff because the C language on 68k is much lower level than computer C due to the platform


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MechaTech84
Posted: 28 Dec, 2007, 19:04


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Well the scrambled letters aren't that bad, I got a keyboard for my birthday last year... Pretty sweet calc if it comes with sprite capability. Now, anyone know where I could find syntax stuff? about sprites, that is.


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I can do the rubik's cube... with my feet.

WHAT NOW?!?!!!?
Top
DJ Omnimaga
Posted: 28 Dec, 2007, 19:07


Ragol666


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I'm not sure but this might help http://tifreakware.net/tutorials/89/b/

along with the user manual, which can be found on TI website on the TI-89 page

EDIT: http://education.ti.com/downloads/guideboo...ok_Part2_EN.pdf


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MechaTech84
Posted: 28 Dec, 2007, 19:18


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I tried the tutorial, but it didn't help that much...

Im trying the other right now


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I can do the rubik's cube... with my feet.

WHAT NOW?!?!!!?
Top
art_of_camelot
Posted: 28 Dec, 2007, 19:29


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The book that comes with it will help you the most if you want to know syntax and usage. If it didnt come with a book, The link to the user manual above has the same info.


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Gradius: @2% complete
Unamed RPG: conceptual stages...
???: Conceptual stages rainbowdevil.gif
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Liazon
Posted: 28 Dec, 2007, 22:58


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the 89 titanium has a small pamphlet sized book like the 84+(SE). they're abridged versions of the original ti-89 and ti83+(SE) guide books, which were nice and thick and explained everything.

You might be able to find them on ti's website.hope this link works


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art_of_camelot
Posted: 29 Dec, 2007, 0:02


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Heh, I've still got my big a$$ book that came with my TI-89. It's a shame they quit packaging the thick ones with them. They have been EXTREMLEY useful to me(for BASIC anyways).

This post has been edited by art_of_camelot on 29 Dec, 2007, 0:04


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Gradius: @2% complete
Unamed RPG: conceptual stages...
???: Conceptual stages rainbowdevil.gif
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