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Here you can access all topics posted from May 12th 2005 to Apr 9th 2006 (In read only mode).
1126 15694 9 Apr, 2006, 11:06
In: Last Post[GAME]Learn how to count to...
By: DJ Omnimaga
 

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rivereye
Posted: 10 Apr, 2006, 12:05


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We are still at the first Magic Release of this RPG. I hope to acccomplish some work on this soon.

http://www.rivereye.net/magic1.zip


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Rivereye officially reserves the right to the counting post number 6942
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necro
Posted: 10 Apr, 2006, 22:52


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your post is a bit confusing, so would you mind if I elaborated a little...

his rpg called 'rivereye' is in progress and this is a update with magic combat added.


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...soon being within the next 2000 years of course...

clix4coins: paid add clicks

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xlibman
Posted: 11 Apr, 2006, 7:08


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I guess he prbly posted the current progress, since all other posts are gone :/


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the_unknown_one
Posted: 11 Apr, 2006, 7:24


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Could you give some more info on this project?


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rivereye
Posted: 11 Apr, 2006, 15:03


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It is an ASCII (mostly) RPG written in so far 100% lib-free BASIC using 1337 code (do I sound like a n00b saying that?). The story line is really not in place yet. Rivereye is a working title till I can come up with a better one. BCTurk and I have been working on the story line. Right now, I am just releasing these working tests, one to find bugs early, and two, to give a sneak peak and added interest in the project


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The eye of the river always watches.
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Rivereye officially reserves the right to the counting post number 6942
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the_unknown_one
Posted: 12 Apr, 2006, 4:35


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This game sounds good. I hope the storyline'll be good wink.gif


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Let's get going once again!

Go @ 20k, got me own goban, aiming to become a pro someday...

*the_unknown_one hugs CDI

And last but not least: m00!
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xlibman
Posted: 12 Apr, 2006, 7:31


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QUOTE (rivereye @ Apr 11 2006, 04:03 PM)
1337 code (do I sound like a n00b saying that?).

|)|_||)3 |\|()+ 4+ 4|_|_

@the_unknown_one it will remind you latest Illusiat games actually


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rivereye
Posted: 13 Apr, 2006, 14:54


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got some work done today. I put the little menu of the walking engine in a subprogram, and the speed seemed to jump up a tad. I am goining to add talking to people soon, then come the shops.

With the shops, I am thinking of a list of items you can pick from to buy


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The eye of the river always watches.
>(<') All hail blub
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Rivereye officially reserves the right to the counting post number 6942
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xlibman
Posted: 13 Apr, 2006, 20:19


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ooh cool I cant wait for next build!


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rivereye
Posted: 14 Apr, 2006, 16:25


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yeah, I hope so too. My plan is to have talking to people added in, then a release


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The eye of the river always watches.
>(<') All hail blub
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Rivereye officially reserves the right to the counting post number 6942
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Radical Pi
Posted: 14 Apr, 2006, 16:42


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Oh, that shouldn't be too difficult to impliment, if you know how. wink.gif

I'm sure you do know how you'll do it.


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rivereye
Posted: 15 Apr, 2006, 10:01


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right, but that is after all the spells I have in right now are also in. It is an easy template to follow though. I am shooting for a friday release


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Rivereye officially reserves the right to the counting post number 6942
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xlibman
Posted: 15 Apr, 2006, 18:50


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aah cool will it be the same link?


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rivereye
Posted: 15 Apr, 2006, 19:12


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I don't think so


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xlibman
Posted: 15 Apr, 2006, 19:17


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kk


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