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By: DJ Omnimaga
 

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 Nyaar!, Not another RPG
(AP)
Posted: 5 Dec, 2007, 20:54


Advanced Member


Group: Members
Posts: 40
Member No.: 4704
Joined: 5 Dec, 2007



I've been making an RPG for some time now.
I've only recently learned from other people... for about a year, I'd been making one off of pure experimenting. I never had the book or any explanation on coding at all... I just picked it up and went along.

Anyway... to the actual game.
It's (currently) mostly text-based, does use the menu( function (due to memory and time problems mostly) but is otherwise well set-up.

Equipment:

TI 83+ calculator.
That's it.

Team:

Programmer - Me

Stats:
  • 3 programs
  • Total about 5k taken up.
  • Technically about 1.5 years. but only a few months of on/off time between school and home life in reality
Current Features:

Character
  • 3 base classes
  • 3 branches for each base class
  • 12 total classes
  • All classes have either specialized stats or abilities
  • 5 races which mostly determine your starting stats and what classes can be picked.
Enemies
  • About 20 unique enemies of levels 1-10
  • Enemies include their own stats, name, attack (i.e. It <attack desc> you for <D> damage!), exp/gold drop rates
Battle System
  • Nice, efficient, good-looking battle system completely designed by me.
  • Not too fast, but does work properly for a turn-based system.
  • Accuracy checks, moderated damage, well thought-out formulas (except damage formula which I'll admit to taking and modifying slightly)
  • Working HP and EXP bars showing correctly how close you each are to death and how close you are to next level.
Shop
  • Currently only an HP Potion and Town Portal.
  • Work completely.
  • Intuitive buy structure. Can buy one, go back, or buy multiples.
  • Descriptions of every item.
Other
  • Inn, to rest and fully heal, for a price.
  • Character sheet which scrolls through 3 pages displaying stats, personal information, inventory, gold, etc.
  • 6 save slots


Coming Soon!
  • Weapons and armor.
  • Creature drops. (creatures dropping items randomly)
  • Hopefully, a somewhat more graphical interface.
  • 4 new classes (1 base, 3 branches)
  • 1 new race (devoted to the new classes mostly)
  • A bit faster, more efficient re-coding of the battle system.
  • Higher levels enemies.
  • A bit of a story.
  • Quests. (to go with story)
  • Sell feature in shop.
  • More items.


Well, that's all for now.
Any questions? Comments? Anything else?

I plan to stick around and I'm using this game as my intro topic so expect to hear from me more. =P
(BTW, I read the AOCII topic and was glad that someone a bit more skilled started an AOE-based game too... I had one planned but got sidetracked and never got to it much.)

This post has been edited by (AP) on 14 Dec, 2007, 6:33

Attached File ( Number of downloads: 6 )
Attached File  Nyaar2.zip (9.68 kb)


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Nyaar! Project
Approx. Progress
|||||||||| - Battle System
|||||||||| - Classes/Races
|||||||||| - Items/Shop
|||||||||| - Weapons/Armor
|||||||||| - Enemies
|||||||||| - Story/Quests
|||||||||| - Optimization
|||||||||| - Graphics
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trevmeister66
Posted: 5 Dec, 2007, 21:50


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You can never have enough RPG's tongue.gif This sounds good, and I'm looking forward to playing this. Any idea when you'll have a demo release? smile.gif


--------------------
~~~~~~~Project Status~~~~~~~
Age of War > .1% < Retransfering Sprites
Baseball > 2% < Menu's

Learning ASM > 10% < Started first game, and have no idea what I'm doing confused.gif


(\__/)
(='.'=)This is Bunny. Copy and paste bunny into your
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(AP)
Posted: 5 Dec, 2007, 21:52


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Posts: 40
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Joined: 5 Dec, 2007



Unfortunately, I need to acquire the cable from the calc to the computer...
Any ideas where I can find one without rebuying the calulator?


--------------------
Nyaar! Project
Approx. Progress
|||||||||| - Battle System
|||||||||| - Classes/Races
|||||||||| - Items/Shop
|||||||||| - Weapons/Armor
|||||||||| - Enemies
|||||||||| - Story/Quests
|||||||||| - Optimization
|||||||||| - Graphics
Top
Super Speler
Posted: 5 Dec, 2007, 21:58


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Group: Coders Of Tomorrow
Posts: 779
Member No.: 95
Joined: 18 Jun, 2006



They sell cables separately at stores that sell the calculators. As well, you can look at TI's own website (which can be found using google).


--------------------
[color=red]Currently conquering the world. In Phase 1.
List of members of private army:[/color]
SilverCalcKnight, TD-Linux, Kuro, Cure, Weregoose, Lolbbq, elfprince13, leofox, Brazucs, +ZERO+, Radical Pi, shadow, bananaman, trigkid213, netham45, Full-Metal-Randomist, myfavcolorchanges, Fallen Ghost, trevmeister66, lolje, Harrierfalcon, clementop, blm22, Mexi1010, baorder54, Bking0, frenchcalc1, TheStorm, jimbauwens, Sting::Ray, IAmACalculator, MechaTech84, Groene07, Angel14995, Xphoenix, lordofthegeeks, tama and...

(\__/)
(='.'=)
(")_(")
[color=red]If you wish to join PM me.[/color]

[QUOTE=Ad on omnimaga]Ti 83 Game Programming: Move your career forward with an accredited online degree![/QUOTE]
[QUOTE=Netham45]It isn't really a problem, but it kind of scares me when people randomly quote me, like they are stalking me.[/QUOTE]
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(AP)
Posted: 5 Dec, 2007, 22:28


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Member No.: 4704
Joined: 5 Dec, 2007



Alright, I'll probably be getting the cable sometime this week.
I'll put up a demo ASAP.

Thanks for the support so early. =D


--------------------
Nyaar! Project
Approx. Progress
|||||||||| - Battle System
|||||||||| - Classes/Races
|||||||||| - Items/Shop
|||||||||| - Weapons/Armor
|||||||||| - Enemies
|||||||||| - Story/Quests
|||||||||| - Optimization
|||||||||| - Graphics
Top
DJ Omnimaga
Posted: 6 Dec, 2007, 0:28


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



hi and welcome smile.gif

I hope to try the RPG soon, I am surprised you learned basic without the book tho because i couldn't understand anythign without it blink.gif

Keep up the good work. smile.gif


--------------------
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Liazon
Posted: 6 Dec, 2007, 0:39


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Posts: 1491
Member No.: 24
Joined: 11 Apr, 2006



i should quote myself, but yay for more RPGs!


--------------------
Projects: In need of sprites...
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Calc84
Posted: 6 Dec, 2007, 15:10


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What is this "book" thing you guys are talking about? (i am currently learning TI-BASIC)
confused.gif

This post has been edited by Calc84 on 6 Dec, 2007, 16:02


--------------------
Currently Learning TI-BASIC
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(AP)
Posted: 6 Dec, 2007, 19:37


Advanced Member


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Posts: 40
Member No.: 4704
Joined: 5 Dec, 2007



Well, I got my cable today and I plan on releasing a demo sometime tonight. Made a couple of updates...

I'll have a readme up with it as well.


--------------------
Nyaar! Project
Approx. Progress
|||||||||| - Battle System
|||||||||| - Classes/Races
|||||||||| - Items/Shop
|||||||||| - Weapons/Armor
|||||||||| - Enemies
|||||||||| - Story/Quests
|||||||||| - Optimization
|||||||||| - Graphics
Top
bfr
Posted: 6 Dec, 2007, 20:50


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Group: Coders Of Tomorrow
Posts: 872
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QUOTE (Calc84 @ 6 Dec, 2007, 14:10)
What is this "book" thing you guys are talking about? (i am currently learning TI-BASIC)
confused.gif

I'm guessing DJ_Omnimaga is referring to the manual for the calculator.

Anyway, wow, this RPG looks pretty complex. I can't wait to play it. cool.gif

This post has been edited by bfr on 6 Dec, 2007, 20:53


--------------------
[URL=http://bfr.tifreakware.net]My Website[/URL] - [URL=http://bfr.18.forumer.com]My Forums[/URL] - [URL=http://bfr.tifreakware.net/badips.php]Submit IP Addresses of Spambots and Troublemakers[/URL]

2B || !2B
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Super Speler
Posted: 6 Dec, 2007, 20:53


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Joined: 18 Jun, 2006



This is the real manual: http://tibasicdev.wikidot.com/


--------------------
[color=red]Currently conquering the world. In Phase 1.
List of members of private army:[/color]
SilverCalcKnight, TD-Linux, Kuro, Cure, Weregoose, Lolbbq, elfprince13, leofox, Brazucs, +ZERO+, Radical Pi, shadow, bananaman, trigkid213, netham45, Full-Metal-Randomist, myfavcolorchanges, Fallen Ghost, trevmeister66, lolje, Harrierfalcon, clementop, blm22, Mexi1010, baorder54, Bking0, frenchcalc1, TheStorm, jimbauwens, Sting::Ray, IAmACalculator, MechaTech84, Groene07, Angel14995, Xphoenix, lordofthegeeks, tama and...

(\__/)
(='.'=)
(")_(")
[color=red]If you wish to join PM me.[/color]

[QUOTE=Ad on omnimaga]Ti 83 Game Programming: Move your career forward with an accredited online degree![/QUOTE]
[QUOTE=Netham45]It isn't really a problem, but it kind of scares me when people randomly quote me, like they are stalking me.[/QUOTE]
Top
(AP)
Posted: 6 Dec, 2007, 20:58


Advanced Member


Group: Members
Posts: 40
Member No.: 4704
Joined: 5 Dec, 2007



Ok, having a slight problem... as I'm quite new to the whole 'linking calc to comp' thing...

I need to know how you get it to where you can edit programs on the computer.

The software that came with the cable doesn't help there...


--------------------
Nyaar! Project
Approx. Progress
|||||||||| - Battle System
|||||||||| - Classes/Races
|||||||||| - Items/Shop
|||||||||| - Weapons/Armor
|||||||||| - Enemies
|||||||||| - Story/Quests
|||||||||| - Optimization
|||||||||| - Graphics
Top
Delnar_Ersike
Posted: 6 Dec, 2007, 21:01


Lazy, procrastinating h4xx0r of doom


Group: Members
Posts: 587
Member No.: 283
Joined: 27 Dec, 2006



QUOTE ((AP) @ 6 Dec, 2007, 18:58)
Ok, having a slight problem... as I'm quite new to the whole 'linking calc to comp' thing...

I need to know how you get it to where you can edit programs on the computer.

The software that came with the cable doesn't help there...

You cannot edit BASIC programs on the computer. All you can do is send your programs to it, which is useful for uploading, emulator testing, and backup purposes. The cable that came with your calc will connect your calc and computer, while the software will allow you to send programs to and from your computer.


--------------------
user posted image

Current Projects:
-Learning 83+ assembly (10%)
-Setting up calc84maniac's on-calc assembler (postponed)
-Working on a secret project (5%)

Working on...
-Learning 83+ assembly: On Day 7 in Learn ASM in 28 Days and still trying to get over my lazy streak
-Setting up the on-calc assembler: Decided it is better to code assembly on a computer
-Secret project: planning how I will make it, waiting for summer
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(AP)
Posted: 6 Dec, 2007, 21:03


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Group: Members
Posts: 40
Member No.: 4704
Joined: 5 Dec, 2007



Not entirely true... you can protect basic programs at least.
I'm sure of that.

And that's my intention. ^_~

This post has been edited by (AP) on 6 Dec, 2007, 21:06


--------------------
Nyaar! Project
Approx. Progress
|||||||||| - Battle System
|||||||||| - Classes/Races
|||||||||| - Items/Shop
|||||||||| - Weapons/Armor
|||||||||| - Enemies
|||||||||| - Story/Quests
|||||||||| - Optimization
|||||||||| - Graphics
Top
Super Speler
Posted: 6 Dec, 2007, 21:11


Post whore


Group: Coders Of Tomorrow
Posts: 779
Member No.: 95
Joined: 18 Jun, 2006



Nobody is going to steal your source, and anyway it's very easy to unlock your program. Don't bother.


--------------------
[color=red]Currently conquering the world. In Phase 1.
List of members of private army:[/color]
SilverCalcKnight, TD-Linux, Kuro, Cure, Weregoose, Lolbbq, elfprince13, leofox, Brazucs, +ZERO+, Radical Pi, shadow, bananaman, trigkid213, netham45, Full-Metal-Randomist, myfavcolorchanges, Fallen Ghost, trevmeister66, lolje, Harrierfalcon, clementop, blm22, Mexi1010, baorder54, Bking0, frenchcalc1, TheStorm, jimbauwens, Sting::Ray, IAmACalculator, MechaTech84, Groene07, Angel14995, Xphoenix, lordofthegeeks, tama and...

(\__/)
(='.'=)
(")_(")
[color=red]If you wish to join PM me.[/color]

[QUOTE=Ad on omnimaga]Ti 83 Game Programming: Move your career forward with an accredited online degree![/QUOTE]
[QUOTE=Netham45]It isn't really a problem, but it kind of scares me when people randomly quote me, like they are stalking me.[/QUOTE]
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