Home | News | Downloads | Projects | Articles | Awards | Forums | Chat | Guestbook | About | Arcade
InvisionFree - Free Forum Hosting
Fully Featured & Customizable Free Forums
Learn More · Sign-up for Free



Forum Topics Replies Last Post Info
Older topics
Here you can access all topics posted from May 12th 2005 to Apr 9th 2006 (In read only mode).
1126 15694 9 Apr, 2006, 11:06
In: Last Post[GAME]Learn how to count to...
By: DJ Omnimaga
 

Pages: (3) [1] 2 3  ( Go to first unread post ) post

 Metroid II: The Last Chozo Expansion Set, Yep an enhanced version of Metroid II: Evolution
DJ Omnimaga
Posted: 24 Sep, 2007, 19:18


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



Ok small update on this:

-I have implemented a feature that allow you to switch character direction by pressing ALPHA, thus, making things easier when shooting enemies or bosses that keep moving around. This will also avoid having to jump and move back and forth to change direction when on a very small platform


--------------------
user posted image
Join us on IRC on #omnimaga at irc://unitedti.org!
user posted image
Top
Super Speler
Posted: 24 Sep, 2007, 19:21


Post whore


Group: Coders Of Tomorrow
Posts: 779
Member No.: 95
Joined: 18 Jun, 2006



Cool, interesting to see some progress.


--------------------
[color=red]Currently conquering the world. In Phase 1.
List of members of private army:[/color]
SilverCalcKnight, TD-Linux, Kuro, Cure, Weregoose, Lolbbq, elfprince13, leofox, Brazucs, +ZERO+, Radical Pi, shadow, bananaman, trigkid213, netham45, Full-Metal-Randomist, myfavcolorchanges, Fallen Ghost, trevmeister66, lolje, Harrierfalcon, clementop, blm22, Mexi1010, baorder54, Bking0, frenchcalc1, TheStorm, jimbauwens, Sting::Ray, IAmACalculator, MechaTech84, Groene07, Angel14995, Xphoenix, lordofthegeeks, tama and...

(\__/)
(='.'=)
(")_(")
[color=red]If you wish to join PM me.[/color]

[QUOTE=Ad on omnimaga]Ti 83 Game Programming: Move your career forward with an accredited online degree![/QUOTE]
[QUOTE=Netham45]It isn't really a problem, but it kind of scares me when people randomly quote me, like they are stalking me.[/QUOTE]
Top
dinhotheone
Posted: 24 Sep, 2007, 20:06


Extreme Poster


Group: Members
Posts: 378
Member No.: 236
Joined: 11 Nov, 2006



cool this is looking real cool


--------------------
Soccer is life
domination of omnimaga, click below
http://img139.imageshack.us/img139/8868/dominationrc5.gif
Top
kalan_vod
Posted: 25 Sep, 2007, 21:07


Super mega post whore of the doom


Group: Members
Posts: 2365
Member No.: 43
Joined: 19 Apr, 2006



Sounds like a smart addition wink.gif, I bet you will think of some newer things to keep us stunned!
Top
DJ Omnimaga
Posted: 25 Sep, 2007, 21:16


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



well IIRC I predicted in Omnimaga IRC channel a year ago that someday there would be a room at location 37,13 (x,y) on the map, thus, room ID=1337. There is some chances that this will come true soon


--------------------
user posted image
Join us on IRC on #omnimaga at irc://unitedti.org!
user posted image
Top
Netham45
Posted: 25 Sep, 2007, 22:46


Still Alive; The cake is a lie


Group: Coders Of Tomorrow
Posts: 742
Member No.: 193
Joined: 24 Sep, 2006



Looks like a good game! I hope you finish it so I can play it. biggrin.gif


--------------------
===========



===========
Top
DJ Omnimaga
Posted: 27 Sep, 2007, 12:43


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



god the energy tank I just added near the room where you find bombs is f***ing hard to reach


--------------------
user posted image
Join us on IRC on #omnimaga at irc://unitedti.org!
user posted image
Top
DJ Omnimaga
Posted: 30 Sep, 2007, 23:39


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



GAH!
user posted image
Power Outage!

And there's a few enemies below in those dark rooms rainbowdevil.gif


--------------------
user posted image
Join us on IRC on #omnimaga at irc://unitedti.org!
user posted image
Top
necro
Posted: 1 Oct, 2007, 1:20


God+1


Group: Coders Of Tomorrow
Posts: 1200
Member No.: 17
Joined: 10 Apr, 2006



looks neat smile.gif


--------------------
user posted imageuser posted imageuser posted image
user posted image
...soon being within the next 2000 years of course...

clix4coins: paid add clicks

Top
DJ Omnimaga
Posted: 1 Oct, 2007, 3:02


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



NECRO!!!! You're BACK!!!!!!!!


The energy tanks are now working. I implemented the secret item too, but didn't defined any location yet, altough I have a small idea of where I will put it. smile.gif


--------------------
user posted image
Join us on IRC on #omnimaga at irc://unitedti.org!
user posted image
Top
necro
Posted: 3 Oct, 2007, 0:15


God+1


Group: Coders Of Tomorrow
Posts: 1200
Member No.: 17
Joined: 10 Apr, 2006



I haven't left, I just haven't had any time recently to work on cb or any of my other projects (save a bit of music) because of a combo of 12 credit hours of classes and some fun things I am participating in right now and a nasty cold.

I hope to get some things done over my long weekend, but...
On the up side, I made dean's list smile.gif. (and now back on topic)

This is looking realy neat. It realy makes me want to pick up a calc project again...


--------------------
user posted imageuser posted imageuser posted image
user posted image
...soon being within the next 2000 years of course...

clix4coins: paid add clicks

Top
DJ Omnimaga
Posted: 3 Oct, 2007, 1:01


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



Don't give up on your projects necro! ^^


--------------------
user posted image
Join us on IRC on #omnimaga at irc://unitedti.org!
user posted image
Top
simplethinker
Posted: 3 Oct, 2007, 20:39


Advanced Member


Group: Members
Posts: 43
Member No.: 2193
Joined: 12 Sep, 2007



QUOTE (DJ Omnimaga @ 27 Sep, 2007, 12:43)
god the energy tank I just added near the room where you find bombs is f***ing hard to reach

...and you wonder why people say it's hard? biggrin.gif

The game is looking real good, but I don't think you can call it basic. If a game makes somebody s*** themselves, it can't thought of as 'basic'.

[edit]I just want to clarify: by not being 'basic' I meant complex, as in it's really good. Sorry to all who I offended biggrin.gif


--------------------
I'm too lazy to find someone elses sig, so here are useful symbols:
→ ÷ ∟ ≥ ≠ ≤ ± π θ √ ≅ ℕ ∞ ∑ ► → ∟ ⌂ º ± Ω π Θ ¹ ² ³ (Harrierfalcon, luby, baoder54, Xphoenix)
Δ ∇ ε δ ∂ μ ∝ ∩ ∪ ∑ ∫ ∀ ∃ ∍ α β γ ρ (and I also do my math homework in front of the computer)

user posted image
Top
DJ Omnimaga
Posted: 3 Oct, 2007, 23:52


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



lol took me a while to catch that joke x.x, at first I was sure it was something aimed against the use of asm libs in BASIC programs... stupid language barrier x.x

Ok, so now:

-I've changed the damage routine so now it loops until your HP is at least 0 when you lose an energy tank. In the previous version for example if u had 3 energy tanks left and 17 HP and got hit by an enemy causing 40 damage point you would end up with 2 energy tanks and your HP at 77. However, since the new version of the game is most likely to have 3 difficulty modes now this may cause problems of negative HP sometimes if you lose more than 100 HP in one hit, so what I did is to simply make the routine repeat until the HP is above 0, thus you could lose 400 HP in one shot without causing any bug (and this will happen in the next version somewhere, altough I doN,t tell anything to avoid revealing too much.

-I also finally finished adding every single new rooms in the game. There's actually near 50, meaning that the game should have near 400 maps to explore now

-The secret item location has been settled up as well, and you can grab it fine.

This means that I only have one more event to add (and a sprite) and it should almost be ready for release! smile.gif


--------------------
user posted image
Join us on IRC on #omnimaga at irc://unitedti.org!
user posted image
Top
DJ Omnimaga
Posted: 8 Oct, 2007, 20:46


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



Not much people seems to care, but anyway I just implemented difficulty levels:

-Easy: Twice less damage than the original metroid II: Evolution
-Normal: Default mode (which is the same than the original Metroid II
-Hard: 2x more damage than normal mode. Not avaliable until you beat the game in normal mode at least once
-Godlike: 4x more damage than normal mode. Not avaliable until you finish the secret quest, save your game then beat the entire game. If you forget to save your game after finishing the side quest then immediately go kill the final boss it will not unlock the godlike mode.


--------------------
user posted image
Join us on IRC on #omnimaga at irc://unitedti.org!
user posted image
Top
0 User(s) are reading this topic (0 Guests and 0 Anonymous Users)
0 Members:
DealsFor.me - The best sales, coupons, and discounts for you

Topic OptionsPages: (3) [1] 2 3  post





TI-Freakware's TI Ring
TI-Freakware's TI Ring
[ Join Now | Ring Hub | Random | << Prev | Next >> ]

Hosted for free by InvisionFree* (Terms of Use: Updated 2/10/2010) | Powered by Invision Power Board v1.3 Final © 2003 IPS, Inc.
Page creation time: 0.1762 seconds | Archive

Skin by xlibman and Jc
All programs and games are property of their respective owners.