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Here you can access all topics posted from May 12th 2005 to Apr 9th 2006 (In read only mode).
1126 15694 9 Apr, 2006, 11:06
In: Last Post[GAME]Learn how to count to...
By: DJ Omnimaga
 

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 Hello, I'm new!
DJacid
Posted: 12 Oct, 2007, 22:43


Newbie


Group: Members
Posts: 8
Member No.: 3270
Joined: 12 Oct, 2007



Well, as you can see, my name is DJacid.
I use to program for my TI-83 plus back in highschool when I was bored in Pre-Calculus class. I made a pretty lengthy text based adventure.

I started programming when I was about 11 with a program I stumbled upon called Klik n Play. I used that until I "obtained" a copy of The Games Factory in 2000. I played around with Multi Media Fusion but thought it went too complex and also changed some things that did not need to be changed from TGF.

Recently, I have begun my journey into C++ programming.
I have made a nifty little program that calculates simple geometric equations such as areas of squares and rectangles.
I also am learning the GML of Game Maker 6.1 which I also "obtained".

It's been almost 8 years since I was 11 and found KnP and look at where I am now.

Anyways, that is a little background history on my programming skills. Don't know if that helps you guys know me better, but I thought ,"What the hey? Why not since I am new."
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DJacid
Posted: 12 Oct, 2007, 22:44


Newbie


Group: Members
Posts: 8
Member No.: 3270
Joined: 12 Oct, 2007



Oops, forgive me. I did not see the introductions section. Could a mod be so kind to move this for me?
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TheStorm
Posted: 12 Oct, 2007, 22:45


Extreme Poster


Group: Members
Posts: 250
Member No.: 500
Joined: 30 May, 2007



Well welcome to Omnimaga. Don't forget to grab some peanuts. smile.gif
OH i found them here you go.
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>(v') BLUB shall rule the world
"If you've done something right no one will know that you've done anything at all" -Futurerama

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DJ Omnimaga
Posted: 12 Oct, 2007, 22:46


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



heya welcome here! I see you have lot of programming experiences, do u still code stuff regulary? because people will be glad to hear about your projects here smile.gif

Also seeing the DJ part of your nickname do u mix music/make music as well?


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Join us on IRC on #omnimaga at irc://unitedti.org!
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DJacid
Posted: 12 Oct, 2007, 22:57


Newbie


Group: Members
Posts: 8
Member No.: 3270
Joined: 12 Oct, 2007



I used to mix stuff back a while ago...I like this user name better than what I used to use on forums---Theforeshadower...It was too long.
I usually practice my coding for at least an hour each day so I do code regularly.
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DJ Omnimaga
Posted: 12 Oct, 2007, 23:05


Ragol666


Group: Founder
Posts: 11283
Member No.: 1
Joined: 9 Apr, 2006



cool, i find djacid to be better actually

and it's good to practice coding so you dont forget too much stuff


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TheStorm
Posted: 12 Oct, 2007, 23:06


Extreme Poster


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Posts: 250
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Joined: 30 May, 2007



Now if only I worked on my z80 asm that much.


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>(v') BLUB shall rule the world
"If you've done something right no one will know that you've done anything at all" -Futurerama

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Netham45
Posted: 12 Oct, 2007, 23:07


Still Alive; The cake is a lie


Group: Coders Of Tomorrow
Posts: 742
Member No.: 193
Joined: 24 Sep, 2006



haha, yay, a fellow Multimedia Fusion programmer!

I have the professional Development version of MMF 2.0, my computer teacher is friends with some dude in Clickteam, and got me a free copy of it.

I also have used Klik'n'Play, though I havn't used TGF.


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DJacid
Posted: 12 Oct, 2007, 23:09


Newbie


Group: Members
Posts: 8
Member No.: 3270
Joined: 12 Oct, 2007



What is a z80? I haven't been up to snuff since a TI-84...If you are talking about a calculator that is.

I think I still have my TI-83plus around here somewhere...
But, I do not have a usb transfer cable, else I would put all my programs I made up here.
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DJacid
Posted: 12 Oct, 2007, 23:13


Newbie


Group: Members
Posts: 8
Member No.: 3270
Joined: 12 Oct, 2007



QUOTE (Netham45 @ 12 Oct, 2007, 23:07)
haha, yay, a fellow Multimedia Fusion programmer!

I have the professional Development version of MMF 2.0, my computer teacher is friends with some dude in Clickteam, and got me a free copy of it.

I also have used Klik'n'Play, though I havn't used TGF.

Sorry for double post.

The best things I found with MMF were the extensions.
You could do some pretty neat 3d with some extensions.
I ,uh, had MMF2 at one point...though not "legally"...
I just could not get back into it. TGF2 is more like a stripped version of MMF2...
I still prefer TGF1.06Pro and MMF 1.5 out of all the click products.
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TheStorm
Posted: 12 Oct, 2007, 23:15


Extreme Poster


Group: Members
Posts: 250
Member No.: 500
Joined: 30 May, 2007



QUOTE (DJacid @ 12 Oct, 2007, 23:09)
What is a z80? I haven't been up to snuff since a TI-84...If you are talking about a calculator that is.

I think I still have my TI-83plus around here somewhere...
But, I do not have a usb transfer cable, else I would put all my programs I made up here.

The z80 is the processor which all ti-8x calculators run on. The original gameboy had a similar processor also.


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>(v') BLUB shall rule the world
"If you've done something right no one will know that you've done anything at all" -Futurerama

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DJacid
Posted: 12 Oct, 2007, 23:20


Newbie


Group: Members
Posts: 8
Member No.: 3270
Joined: 12 Oct, 2007



Hmm. I never knew that. I guess you really do learn something new everyday.
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TheStorm
Posted: 12 Oct, 2007, 23:21


Extreme Poster


Group: Members
Posts: 250
Member No.: 500
Joined: 30 May, 2007



I forgot to mention that the 89 doesn't count for that because it has the 68k processor but whatever.


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>(v') BLUB shall rule the world
"If you've done something right no one will know that you've done anything at all" -Futurerama

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Jon
Posted: 13 Oct, 2007, 0:11


Extreme Poster


Group: Coders Of Tomorrow
Posts: 265
Member No.: 296
Joined: 14 Jan, 2007



BOOOO the z80 on gameboys has an ARM and an entirely different instruction set. But to your credit, it is similar tongue.gif
And While i'm here i might as well make a plug for ASM. ASM is the direct instruction set of the z80 in calculators, and is much faster than basic, which you likely code in. HOWEVER, to the credit of basic, it's a helluva lot harder to code in ASM and it takes at least a month of perseverent learning before you can do *anything* useful with it.


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I eat assembly code for breakfast

My Projects:
Not getting dumped: 100%
EvilFate: 5%
MPack: 65%
DK: 5%
Tetris: 100% (download it or die)
ASM Tutorials: 15%

Z80 - You see this name, you think dirty.

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Halifax
Posted: 13 Oct, 2007, 0:18


Game and Utility programmer


Group: Coders Of Tomorrow
Posts: 1345
Member No.: 104
Joined: 10 Jul, 2006



Well first you should specify the GB you are talking about, but that is untrue. It may use a different version of z80, but it most definitely doesn't contain an ARM processor. The instruction set isn't totally different, although it is slightly.

Either way I think it is only the Nintendo DS, Gameboy SP, and maybe Advance that uses an ARM processor.

P.S. ARM processors totally pwn z80 processors


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