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Omnimaga: The Coders of Tomorrow
Calculator help and support
> Disabling keys
- August 15, 2007 10:25 PM (GMT)
I'd like to disable the ON key while running a game so the loops cannot be broken...
Is this possible in Basic? If it's something I would have to write in Assembly then has anyone already written such a method?
- August 15, 2007 10:41 PM (GMT)
This cannot be done in pure Basic (at least in a controllable manner). Here's an asm subroutine that does this for you however:
Note: Do NOT use this unless you are sure your program is completely bug free.
- August 16, 2007 01:36 AM (GMT)
Great program, just make sure you have an exit :P...
- August 16, 2007 03:19 AM (GMT)
yea true i remember trying a program jbirk on uti made like this back in 2003 and forgot to add an exit in rl3 XD
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