neXus: an x-men rpg
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WELCOME TO NEXUS.
NeXus is an X-Men comics RPG, set in the 616 universe, and set several months after the events of Avalon's fall in late '95. In 2012 after eight years of continuous roleplaying, neXus has officially rebooted. We're considered an advanced RPG, which means all accepted players must have a post that has at least 300 words. We're a canon driven site, which means all players are required to play a canon character before being allowed to apply for an original character.


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 Brotherhood, Mutant Supremists
ksax00
Posted: Jun 3 2005, 06:09 PM


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BROTHERHOOD
The Brotherhood of Mutants is a group dedicated to the cause of mutant superiority over humans. Throughout its various incarnations, the Brotherhood's agenda has gravitated towards either subjugating the human race to the will of mutants or eradicating humanity altogether. Magneto formed the Brotherhood of Evil Mutants shortly after the public debut of the X-Men.

MAGNETO


Erik Lensherr. Fifty Seven. German.

Magneto's personality fluxuates depending on what causes his emotions to change, but mostly Erik is a watcher and listener. His methods of obtaining information differ from those of most leadership positions, keeping his facts and information to himself for the benefit of secrecy. While he watches the members of the Brotherhood and listens to snippets of conversations, he's able to, on the most part, correctly guess what's running through one's mind, but keeps such thoughts to himself. Anytime information is unintentionally leaked, Magneto takes that as a sign of weakness, knowing "loose lips sink ships," and given the Brotherhood's tumultuous and violent membership, he knows others may exploit such secrets.

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MYSTIQUE


Raven Darkholme. One hundred+. Unknown.

Queen of Treachery. Mystique has survived countless years due to her ability to adapt to surroundings and circumstances. Friends may become foes without warning if it serves Mystique's purposes. Even her own children, or lovers, are not immune to her devious nature. Ruthless and cold blooded, Mystique kills or otherwise disposes of any one who gets in her way. As a survivor, Mystique's natural individualist tendencies make it difficult to affirm any sort of concrete alliance; few like Destiny have been able to garner her unwavering support through the years.

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