I only hope I can play him well enough to keep everyone happy.
NAME: Nemesis Unus
ALLEGIANCE: Predacon
FUNCTION: Predacon General
ALTERNATE MODE: Flying Nightmare (monstrous winged horse demon)
HEIGHT: 9’/ 2.7 m (Robot mode), 7’/2.1 m (Beast mode)
QUOTE: “My resolve is hardened stronger than titanium. Let the strong eclipse the weak.”
STRENGTH: 7
INTELLIGENCE: 8
SPEED: 9
ENDURANCE: 8
RANK: 10
COURAGE: 8
FIREPOWER: 8
SKILL: 9
BIO: In another life, Optimus Unus had devoted his life function to serving the Maximals and promote their ideals. However, those days are things buried deep in the past; Nemesis Unus believes wholly in the Predacon ideals, and will do anything to further their influence. In contrast to his original programming, he is an arrogant mechanism, totally confident in his ability to command and his function as a fighter. On the battlefield, he is infamous as a ferocious fighter; it is often not enough for him to defeat an opponent in combat, but to cause him or her a great deal of pain in the process. Truly he is not the same mechanism he was manufactured from.
WEAPONS/ABILITIES: Nemesis Unus’ beast mode is that of a monstrous, winged-horse. He is capable of flying for great lengths of time. Its head conceals his primary weapon, a cannon that fires a black flame that appears to be ethereal. He is also equipped with a specially designed homing micro energy missile system, and a mace that is formed from the tip of his beast mode‘s tail. The mace is connected to a separate handle with an energy chain, but if needed, he also has a metal chain for backup. A charismatic and self-assured individual, he is capable of stirring a group to action in even the direst of circumstances. He is a fairly competent melee fighter, making use of his beast head and tail mace as a bludgeoning weapons.
WEAKNESSES: Nemesis Unus greatest weaknesses are his arrogance, and knowledge of his past life. His weapons systems also carry a certain set of weaknesses. The cannon is powerful, and fairly quick to fire, but it lacks any long range capabilities. It also does not actually ignite anything it hits. It functions more like an energy weapon than a fireball launcher.. His missiles on the other hand, require a positive lock, and cannot maneuver sharply enough to hit enemies in close proximity to Nemesis Unus. Also, a limit of 16 total locks, with only four per individual target is present. Each missile packs a punch, but nothing like a standard missile. The four combined can cause trouble for foes, assuming Unus still has the energy to fire them. One final note on the missiles, each energy charge carries a tiny computer processor inside. This processor is what allows the missiles to function. If a shooter hits the center of the missile, it will break the chip and the charge will simply fizzle out.
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POST LOG
The Lines Blur 08/16/09 This post has been edited by Gravity_Dragon on Oct 30 2009, 02:46 PM