Title: Tribulation Character Applications
Description: Closed, Please read first post for Info
Aeros - February 20, 2008 08:22 PM (GMT)
Cast is Currently full. I'd like to see some G1 cameos and special guests. If you'd like to participate Please send Aeros a PM.
Post an application, along with a sample post in this thread. DO NOT start a new thread for an application. Remember the Autobots that will fill the crew will be fanmades. Canon characters need to be preapproved by Aeros So if you'd like to play a conon please PM Aeros First explaining your Idea behind them being in this adventure. Here’s a handy blank template for you:
| CODE |
[b]NAME:[/b] [b]ALLEGIANCE:[/b] [b]ALTERNATE MODE:[/b] [b]HEIGHT:[/b] [b]FUNCTION:[/b] [b]QUOTE:[/b]
[b]STRENGTH:[/b] [b]INTELLIGENCE: [/b] [b]SPEED:[/b] [b]ENDURANCE:[/b] [b]RANK:[/b] [b]COURAGE:[/b] [b]FIREPOWER:[/b] [b]SKILL:[/b]
Stats (excluding rank) must not add up above 45 points.
[b]BIO:[/b] Your Characters background and personality
[b]WEAPONS/ABILITIES:[/b]
[b]WEAKNESSES:[/b]
[b]SAMPLE POST:[/b] This is very important if you’re applying for your first character or a character of great importance to the game. It let's us know that you understand how a text-based RPG works, what you're capable of, of how you intend to portray your character in this game. We're sure you've put a lot of work into your character, now put that work to good use and show us what you can do, in at least three paragraphs! |
Once you've got a character approved, now you can Post your Character under the
Tribulation Cast Thread.
Aeros - February 20, 2008 09:29 PM (GMT)
NAME: Hot Spot
ALLEGIANCE: Autobots
ALTERNATE MODE: Baby Blue Fire Truck
HEIGHT: 30'
FUNCTION: Former Protectobot Leader
QUOTE: "The Hotter things get, The better I like it"
STRENGTH: 9
INTELLIGENCE: 7
SPEED: 4
ENDURANCE: 9
RANK: 7
COURAGE: 9
FIREPOWER: 7
SKILL: 6
BIO:Hotspot likes to be where the action is. Whether he's trying to put out a fire or win a war, as long as he's surrounded by a swirl of movement he's happy. He fights with a fluid instinctiveness that seemingly overrides any carefully measured analysis within his logic circuitry. His leadership is charismatic and inspiring; the Autobots he leads can't help but perform beyond their abilities when in his company. However sometimes they have difficulty keeping up with his non-stop pace. His philosophy is to be maximally operational every moment of his life. Or, as he likes to phrase it, "There are always junkyards for those who rust!"
Serving with his brothers the Protectobots for what seemed forever, their team was stuck by tradegy. Blades his Aerial unit was brought down behind enemy lines and by the time the rest of the Protectobots could get to him there wasn't much left. First Aid chose to leave the team for sometime and was soon redeployed to a different crew. Groove Felt he needed to watch over First Aid and transfered soon after. Streetwise was selected to lead his own team and reluctently Moved on also.
With a new ship he dubbed the Protector and a new mission, Hot Spot takes his crew of rookies out on their first mission. Till all are one!
WEAPONS/ABILITIES:In his fire truck mode, Hotspot can travel at 90 mph and has a range of 600 miles. His hose line can shoot streams of high-pressure water (and other non-corrosive fluids, such as oil and alchohol) an effective distance of 1200 feet. In robot mode, he possesses incredible strength: he can press 60,000 pounds. He uses a fireball cannon, which can shoot bursts of 2000 degrees Fahrenheit blue fireballs. A special vanadium-steel alloy shields him from temperatures of up to 5000 degrees Fahrenheit.
WEAKNESSES:Hotspot's ladder sometimes jams, locking into position when extended. His fireball cannon often backfires, releasing large amounts of the flammable liquid that powers it. Hotspot himself is invulnerable to the liquid's effects, but the liquid can cause considerable fire-damage to anything around him.


UnderworldLord - February 21, 2008 12:35 AM (GMT)
Very much a work in progress. The name is a working title,
http://www.seibertron.com/events/fullsize....ize=1ℑ=15 is the picture (ty to Aeros for it!) I imagine the shield being slightly larger though, and more like the Hunters in Halo shield.
NAME: Erikos the Unmoving
SPECIES: Autobot
ALLEGIANCE: Alliance
ALTERNATE MODE: S.W.A.T. Tank
HEIGHT: 28ft
FUNCTION: Heavy Weapons/Security
QUOTE: "
What doesn't Kill me will die having tried."
STRENGTH: 10
INTELLIGENCE: 4
SPEED: 3
ENDURANCE: 10
RANK:COURAGE: 6
FIREPOWER: 8
SKILL: 4
BIO: A relatively new bot, Erikos is often unexplainably grumpy, and can be Hot-tempered when things get beyond his abilities. These traits have increased since the loss of Cybertron.
During one of his first battles, Erikos found himself holding a position with only his Riot Shield and Brute Strength, his team mate having been injured during the initial assault.
By the time reinforcements arrived, the battle was won, and Erikos had remained standing in the same spot, while three Decepticons had been rendered destroyed, and his teammate lay injured behind him. Optimus was impressed by the Autobot's sheer devotion and capacity to sustain injury, and granted him the title "The Unmoving"
WEAPONS/ABILITIES: Erikos is surrounded by Heavy Reinforced Armor Plating, and carries a Riot Shield(right arm/top), Plasma pistol(left wrist mounted), twin Heavy Plasma Cannons (back/top mounted). Slow but unstoppable, Erikos is weak of mind, but strong of body and heart.
The big 'Bot is known for holding his Riot Shield before him and stalking into close range to bash his enemies with one arm. Though he uses the Cannons on his back as Mortars when need be, his aim could use some improvement.
WEAKNESSES: Erikos' heavy armor also makes him extraordinarily slow. He's also rather dim sometimes, though he is extremely loyal to the Autobot cause.
SAMPLE POST: Erikos slammed felt the heavy cannons on his back kicking down so hard a normal Cybertronian might have been forced down. Each shot sent a shockwave of force rippling through him, forcing him to hold his position while he rained shell after shell upon the enemy.
His wrist pistol peeked around a corner of his shield, firing tiny ruby red darts. A small slit in the upper portion of his shield allowed his optical sensors to see what he was aiming at.
"
You will be crushed into rubble!" he heard from the Decepticon hiding behind the formation he was pounding into so much dirt.
"
I'll slag you before you ever have the chance!" Erikos called back, his low voice rumbling like an earthquake across the battlefield.
He kept up the shelling for a moment, then began to slow. With just a little luck... there! The Con had poked his head up! Erikos began his advance now, still peppering the rock the Con had been behind with ruby darts for his laser pistol.
The Con flitted out from its hiding place again, this time rushing towards the Armored Autobot. Fool. The enormous shield he held in front of him slammed forward even as the feline creature of the Con's alt mode leaped up to find a vulnerable spot within his thick armor.
Instead of reaching a weakspot, the Con found itself looking like some cartoonish cat being pummeled by an over-sized fly swatter. The feline flew back, but landed on its feat, and Erikos began moving forward again. Ruby red darts slashed out again, and this time scored hit after hit on the stunned Decepticon.
The black fur burned away to reveal metal underneath, and and exposed important fluidic lines that ran like human veins throughout the enemy transformer. Erikos lashed out with a viscious kick, sending the wounded feline form a foot forward. He took another step, this one landing on Cybertronian metal.
There was a grinding sound, like metal scraping against metal while it was crushed. And then the Predacon was crushed to death. The big and bulky Erikos transformed back into his vehicle form.
>>
Mess with the mountain, become one with the rocks.<<
Aeros - February 21, 2008 02:14 PM (GMT)
Ronin - February 22, 2008 03:51 AM (GMT)
(OOC: Heh... Why not? I think it's time I dig out an obscure canon buddy of mine...)
Name: Devcon
Allegiance: Autobot
Function: Bounty Hunter
Alt. mode: Space Cruiser
Weapons: Plasma Blaster
Quote: "I cannot let them escape, the Decepticons must be stopped at all costs."
Strength: 09
Intelligence: 08
Speed: 08
Endurance: 10
Courage: 10
Firepower: 08
Rank: 07
Skill: 06
Profile: Devcon is the single Autobot who most haunts the offline processes of Decepticons throughout the Galaxy. He is one of the very few successful -and operational- bounty hunters from what remains of Autobot society on Cybertron. Devcon left Cybertron during the Third Great War, to pursue Decepticons who fled to sow seeds of conquest elsewhere. An introverted loner, Devcon has spent literally millions of years in the pursuit of Decepticon fugitives. He is doggedly determined to hunt them all down, one by one, and bring them to justice. Though Devcon is an Autobot of few words, it is quite clear that his actions speak for him.
Abilities: Devcon's strength is considerable, but it his endurance that has become legendary among the ranks of Decepticon fugitives. In the pursuit of his prey, it seems as if he is capable of functioning forever, with little or no need to rest and refuel. In actuality, Devcon's internal power circuitry is among the most efficient of all the Transformers. It enables him to conserve considerable amounts of energy over long periods- Devcon will often defeat his quarry simply by outlasting them. Devcon carries a powerful plasma blaster mounted on his right arm, capable of pulverizing a 6' x 6' x 6' concrete cube. The independently targetable laser cannon mounted on his head can hit a moving Decepticon from over two miles away. In his space cruiser mode, Devcon is capable of long-range interstellar flight. His top sublight speed is 45,000 mph.
Weaknesses: Due to his solitary lifestyle, Devcon has become increasingly disassociated from his fellow Autobots. Though an extremely formidable opponent, Devcon is uncomfortable working in groups, and is almost incapable of asking for help from others.
Sample Post:
Cybertron seemed to be a planet ever on the move. Autobots and Decepticons were always scrambling about trying to kill each other, or scrambling to get into position to kill each other, weapons and other materials were eternally being transported all over the place. All in all, the planet had a somewhat chaotic atmosphere to it. However, all the chaos in the universe couldn't shake Devcon's focus. The bounty hunter had been chasing one particularly dangerous Decepticon all over the planet for days now, and no matter what the Decepticon did, he could never lose the persistent bounty hunter. High command wanted this 'Con brought to justice, Devcon would certainly see it done.
The bounty hunter flew over the surface of Cybertron in his space cruiser mode, knowing that he was close now... The Decepticon's brief escape from him a few days earlier had merely delayed the inevitable. If there was one thing Devcon was known for among the Autobot ranks, it was his single minded devotion to chasing down his quarry. Though the bounty hunter cared little what his comrades thought about him. He'd never saw the benefit of working with a partner, never needed anybody and he certainly didn't see that changing in the future. The most the bounty hunter needed from another Autobot was orders, that was all. The trick about bounty hunting was that one never knew how long it could take. A job could be hours, weeks even years (if the target was lucky enough.) Devcon frequently went without any contact with his fellow Autobots for Primus knows how many weeks at a time.
And that suited the bounty hunter just fine.
Finally Devcon spied his quarry ducking into an alleyway between two buildings. The time for justice to be served had finally arrived. Quickly lowering to the ground and transforming, Devcon walked into the alley way silently yet cautiously. Devcon never underestimated his opponents. He'd learned long ago that the Decepticons weren't all stupid, brutal thugs. "Don't move." Devcon said, pointing his arm mounted plasma blaster at his quarry, his voice low yet still edged with an imperious tone. "By the order of the Autobot High Command, you are under arrest. Surrender all weapons and come with me. I'm not afraid to use force." That was all the bounty hunter ever said to his quarries. Now he just had to see if his target would fight, flee or come with him.
They never seemed to choose the third option.
The cornered Decepticon let loose with a blast from one of his weapons. Truth to tell, the bounty hunter was hardly surprised by that. Devcon quickly dropped to the ground, firing with his plasma blaster. The Decepticon was struck right in the chest and fell backwards, giving Devcon enough time to get back on his feet. Before his quarry could do the same, the bounty hunter fired another blast, this time knocking his foe offline. By the time the Decepticon regained consciousness, he'd be imprisoned, and Devcon would be gone again, off on a new assignment.
That was the hunter's life. His purpose.
FireHex - February 22, 2008 02:24 PM (GMT)
Agur....stupid me ><
NAME: Mistral
ALLEGIANCE: Autobot
ALTERNATE MODE: Ambulance
HEIGHT: 25'
FUNCTION:Medic
QUOTE:"I'll be right there!"
STRENGTH:05
INTELLIGENCE: 09
SPEED:08
ENDURANCE:06
RANK:
COURAGE:05
FIREPOWER:03
SKILL:09
BIO:
Having been created during the war, Mistral never had a moment of peace. The closest feeling she ever had was living with her older brother, Burner. She spent most of her time trying to study so she could make a difference in their world. The problem was that she and Burner were often running away from all the gangs within the city’s walls. Her dream was to become a medic and had gain much experience fixing up all injures Burner had gained from trying to defend her since she could never fight back. Mistral really wished to join the Autobots. She had seen them all the time and they seems to be really focus on their values and in protecting all that couldn’t defend themselves. It was just that Burner never wanted to get involve. He wished to stay out of the way of the fighting. Suddenly, their lives were flipped upside down. It was when the Decepticons attack their city. They were running away when they were corner by a couple seekers. There was a couple ways and Burner had made the ultimate choice. He told Mistral to run for it and not look back for anything. She knew what he was planning but she was too scared to stop him. So, she ran, fan so fast. She didn’t stop at the sounds of shouting, at the sounds of laser fire, at the sounds cries of pain and finally the sounds of metal hitting the ground.
That when she ran into the Autobots. Mistral had fallen into stasis lock and the found her lying among the piles of rubble. When she woke up, she found herself with in their base. Quickly, the first thing she did was asked about her brother. Deep down, she knew what had happen, but she just had to find out. So, they show her the melted form of Burner. When they found him, he was just barely staying alive and they couldn’t move him without killing him. The only thing they could tell her was that he had asked them to find his sister and please to protect her. That when she asked to join up with the Autobots and offer her assistance as a medic.
Now, she still with them but much has happen. She has become a little less social around the other Autobots. She focus more on her healing skills that her fighting. She still isn’t able to defend herself and the memories of her past still haunt her, so Mistral stays clear away from doing any battling unless there is someone that needs her help.
WEAPONS/ABILITIES:Mistral has dedicated her very being to the assisting of other. In doing so, many of her new abilities since joining the Autobots are use to that fact. With her radar is able to detect any that are missing from the field of battle a good 100 feet. With the ability to create a series of holograms, they enable her to escape enemy fire with any injure bots. Mistral has a vast knowledge of the Transformer and Human physiology and anatomy and is quick to know what is wrong and to fix it. Her laser rifle is kept on her right hip beside her medical kit and tools of easy reach. It has about average firepower, but she only uses it when one of her patients is threaten.
WEAKNESSES:She can't fight; there is no possible way for her to stand up for herself. In battle, she will be someone's punching bag. The choices she has is run or be beaten senseless. When she too worried about her patients, Mistral tends to forget her own safety and risk every thing to protect the bots that can’t defend themselves.
SAMPLE POST:
Listening to the sounds of battle around her, Mistral wonder if she was going to loose her mind at the end of it. She never liked the sound of gun fire, it always just brought back the worst memories inside her processor. But, she had to pushed them to the side for now at least. When this was all over, she could panic later, get a drink, do something that didnt involved the blowing off of innocence mech's heads. But the sounds of the mech groaning below her cause Mistral to get back to reality.
"Just hold a bit more still, Outkast," said Mistral as she just patted the mech she was repairing before going back to connecting fuel lines, trying to stop him from bleeding out anymore more energon. A simple task to do if she was inside a medical bay with all the right tools and equipment. Doing it all here in the middle of the battle was something not high on her to do list. That was before she hurt the click of a weapon above her head.
"Well, well, a injured Autobot and a little femme, aren't I lucky," smirked a large Decepticon from behind.
Letting out a hiss from her vocal processor, Mistral couldn't believe her lucky in the long run. Staring towards the weapon towards her, she just easy a bit more closer towards her patient. Her first concern was always the safety of those that were injured before she thought about herself. With the Decepticon just glaring down at her with those red glowing optics, she just knew that they had to get out of there. The question was if this Con was stupid enough to fall for it. All she had to was reach for the program...
The weapon just charged away as the Decepticon cackle above them as he fired away. A second later, he had thought he would have heard screams at least. That was before he noticed that it seems he didn't cause any damage to Mistral and the mech with her.
Hearing out a roar, Mistral just struggle out a chuckle as she tried to lighten the move as she was already a good distance away from the Decepticon. Yup, he was really that stupid. Outkast was safety place inside her carrying area as she sped her way towards the medical area that was set up by the Autobots. She would be able to get him fixed up there and calm down her nerves. Yeah, she really needed to get something for that later.
Aeros - February 22, 2008 02:54 PM (GMT)
Ronin- Approved once you make the changes we discussed about his stats
Firehex- Looks good. Rank 4. Approved once you add her alternate mode.
Need at least 2 more Autobots to get this started. Remember these 'bots need to be Rookies or washouts. the crew will be sent on a standard fact finding mission before the true nature of the adventure begins.
Hopeing to get a engineer/gadget(think Wheeljack) type of character. So ship repairs can happen on the fly.
For Firehex and Underworld lord. I will start a Thread of Spacestation Maximus. Think Fortress maximus in City mode flying through space DS9 style. You are welcome to have your character recieve their orders to report to Hot Spot once he arrives, check out the spcestation or possibly meet in an energon pub.
error - February 22, 2008 08:57 PM (GMT)
NAME: Saturnus
ALLEGIANCE: Junkion
ALTERNATE MODE: Stealth Bomber/Submarine
HEIGHT: 30'
FUNCTION: Aerial and Naval Warrior
QUOTE: "Reckon you ain't none too familiar with pain; Give us a smile; We'll introduce you, accompanied by this little ditty..."
STRENGTH: 6
INTELLIGENCE: 9
SPEED: 8
ENDURANCE: 3
RANK: 4
COURAGE: 10
FIREPOWER: 7
SKILL: 2
BIO: One would assume that Saturnus would be quite unstable considering his rare multiple-personality disorder. Yet somehow, it propels him as a decent soldier. Typically, there are three personas, all whom are aware of each other and work cooperatively. There is the calculating cowboy, the sadistic clown, and the heavy rock metalhead whom seems to only speak in song lyrics of the respectful genre. Each brings forth a different strategy and face, though they work in loyal harmony to further his cause. Saturnus was stationed on the Planet of Junk, attacked by Decepticons, ans subsequently saved by the Autobot crew. But he grew lonely and manic depressive from the wars. Finally, he snapped. Highly psychotic at first, Saturnus could not control his conflicting spark. Through dedicated training and cybernetic meditation, he could not rid himself of his others, though he did comprehend their strengths and weaknesses. Decorated to reflect his typical Junkion heritage, he isn't the friendliest-looking bot, but that demeanor is merely a physical facade built of self-defense.
WEAPONS/ABILITIES: A double-bladed scythe, ballista including an assortment of missiles, and a long six-shooter pistol. Stealth systems temporarily jam detection and communications through frequency disruptors.
WEAKNESSES: Prone to depression during times of trials; megalomaniac monologuing; sore loser.
Aeros - February 22, 2008 09:30 PM (GMT)
Ok few things here. First thing just so you know the story will primarily revolve around the Autobot team. But having the 'Cons is good too. I have a 'con commander in mind for this story but your character is welcome to be a part of his crew.
Now the biggest problem i see is with the personalities. for one there aren't any Cattle or live stock at all on cybertron to "cowboy" so for this con to develop the personality traits of something that never existed as he knew it would be a problem. with that it's probably pretty ez to figure the same about Cybertronian Clowns and Metal heads. now how do we fix this problem......
He could become a Junkion. with all the culture they pick up on TV it could be possible to learn those personalities.
Now to have someone unstable in a leadership position among the decepticons your character Seems to take the word unstable to the next level. but this can be argued.
And Weaknesses. you forgot to add the weakness section of his BIO
Now if youd be interested in playing the head badguy (which would help me a bit), i'm keeping underwrapps for now, let me know via PM and I'll let you in on the plot and we can work together to drive this story.
Ronin - February 24, 2008 06:16 PM (GMT)
(OOC: All right, stats have been changed.)
Name: Devcon
Allegiance: Autobot
Function: Bounty Hunter
Alt. mode: Space Cruiser
Weapons: Plasma Blaster
Quote: "I cannot let them escape, the Decepticons must be stopped at all costs."
Strength: 07
Intelligence: 07
Speed: 08
Endurance: 08
Courage: 09
Firepower: 06
Rank: 07
Skill: 05
(Total: 50)
Profile: Devcon is the single Autobot who most haunts the offline processes of Decepticons throughout the Galaxy. He is one of the very few successful -and operational- bounty hunters from what remains of Autobot society on Cybertron. Devcon left Cybertron during the Third Great War, to pursue Decepticons who fled to sow seeds of conquest elsewhere. An introverted loner, Devcon has spent literally millions of years in the pursuit of Decepticon fugitives. He is doggedly determined to hunt them all down, one by one, and bring them to justice. Though Devcon is an Autobot of few words, it is quite clear that his actions speak for him.
Abilities: Devcon's strength is considerable, but it his endurance that has become legendary among the ranks of Decepticon fugitives. In the pursuit of his prey, it seems as if he is capable of functioning forever, with little or no need to rest and refuel. In actuality, Devcon's internal power circuitry is among the most efficient of all the Transformers. It enables him to conserve considerable amounts of energy over long periods- Devcon will often defeat his quarry simply by outlasting them. Devcon carries a powerful plasma blaster mounted on his right arm, capable of pulverizing a 6' x 6' x 6' concrete cube. The independently targetable laser cannon mounted on his head can hit a moving Decepticon from over two miles away. In his space cruiser mode, Devcon is capable of long-range interstellar flight. His top sublight speed is 45,000 mph.
Weaknesses: Due to his solitary lifestyle, Devcon has become increasingly disassociated from his fellow Autobots. Though an extremely formidable opponent, Devcon is uncomfortable working in groups, and is almost incapable of asking for help from others.
Sample Post:
Cybertron seemed to be a planet ever on the move. Autobots and Decepticons were always scrambling about trying to kill each other, or scrambling to get into position to kill each other, weapons and other materials were eternally being transported all over the place. All in all, the planet had a somewhat chaotic atmosphere to it. However, all the chaos in the universe couldn't shake Devcon's focus. The bounty hunter had been chasing one particularly dangerous Decepticon all over the planet for days now, and no matter what the Decepticon did, he could never lose the persistent bounty hunter. High command wanted this 'Con brought to justice, Devcon would certainly see it done.
The bounty hunter flew over the surface of Cybertron in his space cruiser mode, knowing that he was close now... The Decepticon's brief escape from him a few days earlier had merely delayed the inevitable. If there was one thing Devcon was known for among the Autobot ranks, it was his single minded devotion to chasing down his quarry. Though the bounty hunter cared little what his comrades thought about him. He'd never saw the benefit of working with a partner, never needed anybody and he certainly didn't see that changing in the future. The most the bounty hunter needed from another Autobot was orders, that was all. The trick about bounty hunting was that one never knew how long it could take. A job could be hours, weeks even years (if the target was lucky enough.) Devcon frequently went without any contact with his fellow Autobots for Primus knows how many weeks at a time.
And that suited the bounty hunter just fine.
Finally Devcon spied his quarry ducking into an alleyway between two buildings. The time for justice to be served had finally arrived. Quickly lowering to the ground and transforming, Devcon walked into the alley way silently yet cautiously. Devcon never underestimated his opponents. He'd learned long ago that the Decepticons weren't all stupid, brutal thugs. "Don't move." Devcon said, pointing his arm mounted plasma blaster at his quarry, his voice low yet still edged with an imperious tone. "By the order of the Autobot High Command, you are under arrest. Surrender all weapons and come with me. I'm not afraid to use force." That was all the bounty hunter ever said to his quarries. Now he just had to see if his target would fight, flee or come with him.
They never seemed to choose the third option.
The cornered Decepticon let loose with a blast from one of his weapons. Truth to tell, the bounty hunter was hardly surprised by that. Devcon quickly dropped to the ground, firing with his plasma blaster. The Decepticon was struck right in the chest and fell backwards, giving Devcon enough time to get back on his feet. Before his quarry could do the same, the bounty hunter fired another blast, this time knocking his foe offline. By the time the Decepticon regained consciousness, he'd be imprisoned, and Devcon would be gone again, off on a new assignment.
That was the hunter's life. His purpose.
Aeros - February 24, 2008 07:28 PM (GMT)
Approved just add his profile to our cast thread.
Aeros - February 26, 2008 07:23 PM (GMT)
| QUOTE (error @ Feb 22 2008, 12:57 PM) |
NAME: Saturnus ALLEGIANCE: Junkion ALTERNATE MODE: Stealth Bomber/Submarine HEIGHT: 30' FUNCTION: Aerial and Naval Warrior QUOTE: "Reckon you ain't none too familiar with pain; Give us a smile; We'll introduce you, accompanied by this little ditty..."
STRENGTH: 6 INTELLIGENCE: 9 SPEED: 8 ENDURANCE: 3 RANK: COURAGE: 10 FIREPOWER: 7 SKILL: 2
BIO: One would assume that Saturnus would be quite unstable considering his rare multiple-personality disorder. Yet somehow, it propels him as a decent soldier. Typically, there are three personas, all whom are aware of each other and work cooperatively. There is the calculating cowboy, the sadistic clown, and the heavy rock metalhead whom seems to only speak in song lyrics of the respectful genre. Each brings forth a different strategy and face, though they work in loyal harmony to further his cause. Saturnus was stationed on the planet of Junk, attacked by Decepticons, ans subsequently saved by the Autobot crew. But he grew lonely and manic depressive from the wars. Finally, he snapped. Highly psychotic at first, Saturnus could not control his conflicting spark. Through dedicated training and cybernetic meditation, he could not rid himself of his others, though he did comprehend their strengths and weaknesses. Decorated to reflect his typical Junkion heritage, he isn't the friendliest-looking bot, but that demeanor is merely a physical facade built of self-defense.
WEAPONS/ABILITIES: A double-bladed scythe, ballista including an assortment of missiles, and a long six-shooter pistol. Stealth systems temporarily jam detection and communications through frequency disruptors, and low-level forcefield projection for parrying assaults.
WEAKNESSES: Prone to depression during times of trials; megalomaniac monologuing; sore loser. |
OK looks great. one more thing i just noticed. Being a stealth bomber allows him "stealth" though jamming detection devices but i cant see a reason he'd need a shield.
If you drop the shield hes approved rank 4, Make sure you post his updated profile in the cast section.
In the Furmanverse Junkions have not yet been introduced to my knowledge. but im not stricting sticking to it anyhow. so for all intensive purposes Saturnus will be the first junkion to join the Autobot ranks. Kinda like a foriegn exchange program. So you can start him out received the com from Highbrow with his orders to report to The Protector. of course feel free to NPC any fodderbots you need to to get from point A to point B. Maybe you and Underworld can work something out together like a bar brawl hehe.
Silverwing - March 15, 2008 05:37 AM (GMT)
Edit
NAME: Swiftstrike "Swifty"
ALLEGIANCE: Autobot
ALTERNATE MODE: Futuristic F-22 Raptor VTOL able.
HEIGHT: 29'
FUNCTION: Aerial combatant, air-to-air and air-to-surface/ Pilot (This is optional) / Scout
QUOTE: "Ready to kick some decepti' afterburners!"
STRENGTH: 5
INTELLIGENCE: 6
SPEED: 9.5
ENDURANCE: 3
RANK:
COURAGE: 8
FIREPOWER: 6
SKILL: 7
BIO:
A romp 'Bot. Saucy and boisterous, this femme is an expert when it comes to disgust and vex others with her rude manners and showoff in speed and acrobatics in both ground and air. Angering this rare jewel (other 'Bots) should be avoided at all costs and this goes for males mainly, if not wanting to end up being wrestled in a cowboy manner or getting knocked by either a serious kick/punch or severe drunken state by loosing a drinking challenge to the 47 energon shot legend of the pub.
Swiftstrike is a young transformer who tends to freak out in extreme situations and act immaturely or childishly sometimes, keeping this female under control can be a hard task if not handled with the correct measures. It is not to be surprised if she brings in a critter or strange objects when she goes for a 'ride' where she loves exploring forbidden or wild territories and sneaking in to private properties which she always return covered in dust or mud. Being young and boyish has a lot to do with these actions.
Despite being a hoyden, she is a nice person once someone gets to know and befriend her, a thing which only Ebonwind has managed to do and keep. Of great spark and will, Swiftstrike will do anything for the sake of her fellow comrade’s safety; she has been well known to face larger and tougher mech's and even to dare superiors in order to keep others safe and be freed from heavy burdens.
If there is something she loves more than knock over male bots, race against others, challenge bots into fights or drinking games, and explore, is to sit in a high place and stargaze with her long life partner and talk about things of all sorts.
Her family had been killed by Decepticons back in her peaceful city in a moon when she had been just a child and rescued by the Autobots as she escaped from the assassins; in the transport ship Swiftstrike had started to grow frenzy and psychotic...a deep loath flourishing towards the ones who where responsible for the change of her life and many others. A small dragon-like bot who was rescued from the attack tried to cheer up the lonely femme, his name was Ebonwind; and succeeding both of them forged a great friendship and became partners. Having seen how the 'Cons teared through her house and extinguished her parents spark as they gave up their lives to give her time to escape left a deep wound in her mind, a wound which only Ebonwind has been able to patch and keep from opening by consoling and staying with her. Having been through such painful situations, Swiftstrike had become an aggressive person.
She had currently been working as a ship guide in Space Station Maximus. Nothing fun to do, one of the most boring things in all her life was to instruct a cruiser to land and take flight, a fate worst than battle she thought, though she had to admit that flying vessels of all sorts was nice.
However all had changed since she heard that they where looking for recruits, giving up her job and rushing to the place she signed in.
WEAPONS/ABILITIES:
Swiftstrike is a really fast bot, both in ground (slower of course) and air. Her digitigraded legs are faster than the common plantigraded one's of the other 'Bots, and because they are in that shape she can resist medium falls. Her feet are taloned enabling her to climb and perch, and serve as both weapon and grapple. Swiftstrike's sleek body plus her agility make a smooth acrobat, hard to hit. The powerful main engines (afterburners) end up in her back when she transforms into her original mode, this allow her to leap great distances and heights to take flight as well as to operate her descend if she transforms during aviation.
In her alternate mode, Swiftstrike or "Swifty" (which fits more for this) can fly at incredible velocity, her modern jet F-22 model able to reach Mach 7 and with afterburners it seems to surpass Mach 14; she is just as acrobatic in her alt mode like her original, basically relying in her speed and evasiveness to win a fight rather than sturdiness. The new F-22 model is VTOL, meaning that she can land and rise vertically without needing to run several meters to take flight.
Her weapons include a long range missile launcher which stores in her right arm and splits into two individual launchers when she changes form while a Vulcan cannon stores in the opposite arm; she rarely uses them in her robot mode and only if extremely angry will she blast the weapons. Ebonwind becomes a gun and a turret for her in jet mode which aids her in combat and protects her weak surface, using his destructive null-ray with precision, however she is already prepared with a special alloy which resists the ray if he misses and blasts her instead.
What true weapon she has and uses frequently is her control over the Grappling category of martial arts. Pinning is the one which she uses mostly and although not having super-strength her knowledge for weak spots and balancing points gives her the advantage over bulky opponents. Joint locking is a technique which she normally waits to use or if the foe seems unskilled it is the first movement she attempts, ending a fight almost immediately by making the enemy surrender with no complications due to the pain. Throwing is a good thing she knows and uses skillfully usually leaving the enemy in an embarrassing position by throwing or off-balancing him/her; it is the one which Swifty is most known for, lifting opponents even bigger than her and slamming them to the ground is a-must-be-seen thing. As for striking, she uses Kickbox with painful results normally. However the most notable of all of them is her unique avian-like tactics which involve using her razor talons and sharp claws (hands) to dispatch a foe/prey after transforming in mid-flight and swooping down over it.
WEAKNESSES:
Swiftstrike's greatest weakness is her attitude. She often gets into arguments with higher rankers and fights with normal bots, often challenges others and ignores most of Ebon's advices and orders which worsen the situations and usually finish in another fight in which some of them Swiftstrike gets her diode scraped for as said before she will fight bigger guys.
To survive Swiftstrike depends in her speed and acrobatics. Her light armor although giving her more agility they take with them a harsh toll. Swiftstrike could be totally finished off if she doesn't pay attention to who she deals with and to the situation.
Her hot spot lies in her jets form upper surface, where the cockpit and the afterburners lie. This zone is perhaps not the weakest but it is unprotected and a sought after spot for enemies to land upon. Only Ebon can help this.
Even though they bicker and get mad at each other sometimes, Swiftstrike can’t be without Ebonwind. Being without him (not in touch or lost) completely transforms the reckless and daring femme into a cowering and submissive bot, haunted by memories. Having no true friends she can only relieve herself from miseries with Ebon’s company.
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Swiftstrike's companion (targetmaster)
NAME: Ebonwind
ALLEGIANCE: Swiftstrike/Autobot
ALTERNATE MODE: Jet movable null-ray turret/ Null-ray gun
HEIGHT: 7'
FUNCTION: Protect and aid Swiftstrike, as a weapon and counselor/Espionage or scout
QUOTE: "And there she goes again..."
Strength and Endurance stats are meant to be relative to his size and specie, otherwise the next number would be compared to the rest of the crew. Others are normal.
"STRENGTH:" 7 / 2.4
INTELLIGENCE: 7.3
SPEED: 6 (Flying)
"ENDURANCE:" 6 / 0 at least 1
COURAGE: 8
FIREPOWER: 7.5
RANK? ??
SKILL: 7
BIO:
Having been rescued from an invasion to his city, Ebonwind met with Swiftstrike, a girl who had lost her parents during the assault, he decided to help her and surprisingly both became soul-bound friends. Joining her was a thing which helped both. Ebonwind was small, smart and smooth, while Swiftstrike big, quick and aggressive, this opposite natures got to work with each other quite well, having few discussions sometimes though.
After several years of being together Ebonwind recognized that if both he and she wanted to be a great duo, he would need to stick with her somehow, and there the idea popped into his mind. He went over a reconstruction having his previous alt mode become his robot and the new alternate form a gun and a turret which mounts to Swiftstrike's jet form just behind the cockpit and protects her vulnerable and unarmed side.
Ebonwind calls Swiftstrike "Swifty" for perhaps the reason of being the fastest femme he had ever met, or just to show tenderness. And just as Ebon calls her nicks so does she. "Windy", "Ebony" or "Lil fella" as his companion nickname's him, is her counselor and instructor. His small size and black color make him a great spy at night or in dark places, besides he is quite smart (even more than Swiftstrike being the brain of the team) so he has managed to deal with huge things. Another thing is that he becomes Swifty's guardian when she is in her jet mode, the surface on top of the jet an unprotected and fragile zone-becoming a movable turret who places himself to defend it/her.
WEAPONS/ABILITIES:
Ebonwind would be a "weapon" if not for the fact of being a thinking and feeling machine. His robot mode is that of a small black dragon with bat wing structure, his wings being both his arms and the clawed fingers just as nimble as his old robot's and far more dangerous than them. He doesn't have fighting skills like his former comrade, but rather just using what little he has fiercely, snapping and clawing with his razor fangs and talons.
He can fly at 311 mph and run moderately at 45 mph.
His fire weapon would be the null-ray, an incredibly powerful laser. Destructive and the enough to render a bot of twice his size nonoperational (temporally perhaps by damaging it) it can have devastating results in concrete and metal, though not TRANSFORMER hides it can as well damage a good deal. However, being a blast of such caliber needs time to recharge if used a lot, and if fired at full energy which could leave a mech of Swiftrike's magnitude unconscious it could as well make Ebon faint due to lack of energy.
His alternate form is a gun, which also becomes a turret capable to move who mounts atop Swiftstrike in her F-22 jet mode. In his robot form he blasts the null-ray from his maw.
What he does when alone is to serve as a reconnaissance scout or spy, being adept to hide amongst the shadows and little places.
WEAKNESSES:
He can get tossed about quite easily, so it’s not convenient to be far from Swiftstrike or other allies when in a fight or places where being so small a mech could simply step on him without noticing.
He will sometimes underestimate other people and get into trouble, being regarded by Swiftstrike so often quite makes him think he is more intelligent...even though he is not.
Aeros - March 17, 2008 08:00 PM (GMT)
After our talks approved rank 3 Ebon rank 1
since your an late addition i will edit you into my previous posts so you can startout recieving the orders to report to The Protector.
Flaseron - March 24, 2008 04:52 PM (GMT)
NAME:Tidal Shock
SPECIES: Lieutenant Type Sweep
ALLEGIANCE: Scourge
ALTERNATE MODE: Modified Sweep Hover
HEIGHT: 35 feet
FUNCTION: Heavy Melee Attacker
QUOTE: "Isn't it time you gave up?"
STRENGTH:10
INTELLIGENCE:7
SPEED:8
ENDURANCE:5
RANK:
COURAGE:7
FIREPOWER:0
SKILL: 8
BIO: Tidal Shock is a "tough guy" type, yet at the same time, he can be bitter, almost wistful, at times, with no clear reason as to why. Surely the reason lies deep within the memory banks of this Sweep, and it is unknown to whom he will reveal his secret, and at what time. Tidal Shock, like any other sweep, is bound to Scourge, and can not disobey him. He is a fierce opponent, able to gauge when he needs backup and although he is not afraid to call some in, he is also not afraid to be the last one to leave the combat zone if a retreat is necessary. There is not much to tell about his past, serving Scourge is all he has ever done.
WEAPONS/ABILITIES: Tidal Shock has a large greatsword stowed on the side of his hover form, which comes out upon command, either when transforming to robot mode, or after. The sword itself is electrically charged. He also has four short swords, which can be used in robot form, two at a time, or in his alternate form, one from the left side, one from the right, and two at the front. Finally, Tidal Shock has many throwing daggers. Tidal Shock is capable of flight, in either form.
WEAKNESSES: Short Range: Tidal Shock is a very short range combatant. Opponents who can attack at range and stay at range have an almost decisive advantage over him. The only weapon Tidal Shock has to reach a ranged opponent are his daggers, which can only succeed in slowing his opponent down, and don't do much damage.
SAMPLE POST: Tidal Shock entered the holomatter combat simulation room. He knew this wouldn't take long, but he wanted to keep his skills sharp. As six 'Autobots' formed in front of him, Tidal Sweep tranformed into his robot form, the black, gold, and red sweep drawing up to his full height as he did, readying his greatsword. Tidal Sweep didn't wait for the fake autobots to act, he leapt forward, kicking on the boosters on his legs for a moment to shift his speed up, and swung his electrical sword at the nearest one. As the sword went straight through the bot, Tidal Shock opened up his boosters again, this time boosting to the side, and straight for another autobot. The autobot managed to get off a shot, but Tidal Shock simply boosted up and flipped over him, turning in midair to slice through the bots head, landing and then rolling towards the third autobot.
As the bot and the other three near it turned to face Tidal Shock, he came out of his roll, and his sword plunged through the bots midsection, and out the other side, far enough to pierce the next bot with six inches of the sword. Tidal Shock withdrew the sword enough to free the second bot, and swung his sword around, with the first bot still attached, and used the momentum to fling the skewered bot at the injured one that he had just freed, causing them to collide, and stumble into a third bot, causing the trio to fall to the ground in a heap, just in time for the first bot to explode violently, destroying both of the others. Tidal Shock waited just on the other side of the newly formed smokescreen, and soon enough, the predictable autobot stumbled through in search of him. Tidal Shock sent his head rolling, and turned and walked from the room.
Aeros - March 24, 2008 05:46 PM (GMT)
Flaseron
Approved rank 7. Just need to add the daggers to the weapons abilities section.
Flip Side - March 25, 2008 09:19 AM (GMT)
NAME: Burns
ALLEGIANCE: Decepticon
ALTERNATE MODE: Jet
HEIGHT: 28”
FUNCTION: Field Strategist
QUOTE: “There’s a reason why it’s called the art of war - only the truly creative will survive.”
STRENGTH: 4
INTELLIGENCE: 8
SPEED: 8
ENDURANCE: 6
RANK:
COURAGE: 7
FIREPOWER: 5
SKILL: 7
BIO:
There is something about sophistication that is truly and inherently evil. The big, dumb lunks that you see knocking down buildings by simply leaning on them are somewhat passing in their glory. Brute strength and sheer firepower are “common” nowadays – no, it’s a bot with class, not shoulder-mounted missiles and anti-matter beams, that strikes fear into the unwashed masses. Perhaps that’s because it’s so alien to have a delicate artistic soul comfortably holding its own amongst thousands of rough-and-ready warriors, finely attuned to an almost sixth sense state that Burns can dictate a flawless office rehaul based only on a description of present paint job and a scant idea of the size and shape of the room. Her passion for art and culture is unparalleled within the circles of status in which she walks, first leading to a career as a small-time pirate where she could have all the pretty trinkets she stole and working her way up to an influential vocation where her sharp wits and creativity are pitted on the canvas of the battlefield, producing masterpieces on more than one occasion.
Charismatic and eloquent (and perhaps a little eccentric), there is nevertheless something unsettling about Burns that most bots just can’t put a finger on. Maybe it’s the thinly veiled predatory intent that appears when she smiles, or the way her strikingly brilliant blue optics contrast unnervingly against her warm colour scheme of reds, oranges and greys (self-customised, of course). Maybe it’s even the way she seems to move like fluid quicksilver rather than clunk around as a solid and tangible titanium mass like everyone else. Burns has been called a fairy and a senseless dreamer (among ruder terms) for her oft-exposed “sensitive” side, but what perhaps makes bots nervous is that besides her peculiarly fine arty nature she has worked her way up within the ranks where only the strong macho types have been able to tread. There is a crafty and ambitious mind slowly ticking away up there, a wealth of intellect tainted with a little bit of madness, and one can’t help but wonder what she is indeed capable of when her leadership ambitions – like any artist’s imagination – are limitless. Especially when she smiles.
WEAPONS/ABILITIES:
Although her name is oddly unglamorous when paralleled with her winning sense of style, she likes to think of it as quite to the point. Burns? Oh yes, she does. Though she uses it sparingly the flamethrower “Pyros” is Burns’ baby, a little bundle of pure pyromaniacal joy that inflicts terror and the blistering pain on anyone in the line of fire, so to speak. Some may say that she enjoys it a little too much, but they generally have the sense to comment when she’s out of earshot and not holding Pyros. Her usual weapons of preference are two wrist-mounted laser blasters which she can fuel with her own energy in dire situations. In the pursuit of elegance and good taste Burns has customised herself with the intrinsic trappings of a bird, seamlessly graphing fowl attributes – feathers, claws and “beak” - over her jet chassis. Of note are the feathered edges of her jet wings that translate to the outside of her robot arms - flat they can deflect most blows but when extended they become knife-like blades of varying lengths that can slice through armour. Not many bots take an elbow to the ribs from Burns and lives.
WEAKNESSES:
As much as it pains her to admit Pyros is a voracious outflow of energy, rapidly sapping the energon out of her plasma weapons if she doesn’t keep him in check beyond his own allotment. Burns’ ability to reroute her own energy into her weapons is incredibly dangerous and only used as a last resort, for if she cannot disable her enemy within the first few minutes she’ll be left wide open to attack, drained and most probably in stasis lock. Although her ego and pride (and perhaps a little bit of vanity, yes) are often disciplined by practical thinking they can too be a source of weakness if she is goaded by a clever enemy into a situation way out of even her depth.
SAMPLE POST:
“Listen kid,” she called out.
An impromptu answer arrived in the form of plasma fire. Cursing slightly, Burns dived from behind her rusted billboard shelter a fraction of a second before it was blasted into pieces. Rolling, she leapt behind a stable storage box and crouched down, pressed her back against its cool metal face. Inching slowly towards the edge on her skidplate and feet so as to not push against her box she peeped out at her heavily panting enemy, gun cocked and moving with his constantly roving torso. His quick optics flickered around the room as if he couldn’t decide where to shoot.
She was flightless. She had no ammo left in her pistol. She was pinned down by her adversary. And if he wasn’t standing still he’d be virtually running scared.
It was all going wonderfully to plan.
“I’m sure we can work something out here.” Burns drawled, inspecting the dirt caught beneath her pseudo claw-nails.
“You’ll never take me alive!” he yelled, flicking his gun towards the sound of her voice. “I’ll never tell you anything! You’re wasting your time Deceptiscum, and you don’t have much more of that!”
“Then what’s taking you so long?” she said exasperatedly, her tone dripping heavily with condescending boredom. “I’m injured, obviously out of ammo and stuck behind a stupid box. What’s stopping a bright boy like you from crushing my pitiful little spark underfoot right now, hmm?”
“You welded my FEET to the floor, you cheap little slag!”
Burns’ mouth gave a little twitch. “Well, I suppose that is a slight problem on your behalf.” she conceded after a pause, a cruel little smile unwinding the sharp contours of her face. Should the hapless Autobot have seen her it would have been a most chilling experience, her face looking almost soft and innocent in the light of an evil she was surely about to commit. Beautiful, even. It had taken her years to perfect it.
“But the point of the matter,” she said. “Is that we appear to be in a stalemate, which one of us will inevitably have to rectify sooner or later.” Burns edged slowly to the opposite end of the box.
“Oh? So are you going to surrender then?”
A harsh chuckle escaped from her lips, more as a result from the extent of the damage inflicted to her throat than a malicious act. “No no no, I’m not going to surrender.” Reaching the corner, she silently padded around to the next face on light feet. The Autobot was still watching her last position, unaware that she was just behind and to the left of him. But that wasn’t where Burns was looking. Focusing on a point forty-five degrees from her position, she aimed her fully-operational laser blaster at the Autobot’s concealed partner and fired. Burns saw his chassis slump out of the corner of her optics as she charged, covering the gap far faster than the stuck and very much horrified Autobot could react with her fully-operational jet thrusters.
“Because I’m not that injured,” Burns snarled as she bent his hand at an unnatural angle. He howled as an audible snap was heard, gun falling uselessly to the floor. “I’m not out of ammo because I don’t use pistols AND I’m not behind that stupid little box any more. It’s a shame that your partner was as stupid as you were to believe that ruse, but then again I do think that my shouts of agony were rather good.”
Her face leant closer to his, trembling from the pain of his broken hand and his other firmly pinned in an awkward position. He was helpless but defiant – a lughead to the end, but a cute one nevertheless. Keeping a firm hold on her struggling captive she turned her head and whispered in his audios. “Oh, and by the way – I also lied about keeping you alive. We only need your processor.”
His body jerked as the shot went through his spark chamber. She was too close to miss.
Azzathau - March 28, 2008 11:28 PM (GMT)
Here's my entry into the fray.
NAME: Blitzkrieg
ALLEGIANCE: Autobot
ALTERNATE MODE: V-19 "Halcyon" Light Hovertank [http://chaosmarch.com/images/vehicles/glory.gif Remove treads, make hover-vehicle.]
HEIGHT: 5m
FUNCTION: Sniper / Light Support Vehicle
QUOTE: "He who fights and runs away... gets shot in the back of the head by the guy who hid at the beginning of the fight."
STRENGTH: 3
INTELLIGENCE: 5
SPEED: 10
ENDURANCE: 4
RANK:
COURAGE: 3
FIREPOWER: 10
SKILL: 10
BIO:
Blitzkrieg is a curious sort of being in that he is exactly the opposite of what someone would expect from his designation. An autobot by design, the saucy hovertank acts more like a decepticon at times. He is taciturn and selfish, he is quite rude and more often than not only thinks about himself. Not only that, but he is something of a coward, and he only likes to participate in battles where he can ambush, snipe, outrun, or otherwise harry the enemy without having to worry about it being done in return.
Blitz doesn't much remember his past. It's not that he has any damage to his memory core, or that he has 'amnesia' like a billion and three other 'bots spontaneously seem to develop, but that he quite literally doesn't give a slag about his past, because it bores him. Any questions about his history are met with utterly unbelievable stories, which are oftentimes as stupid as they are improbable. One person might ask about his childhood and be told about how he grew up as a mint-farmer (the candies, not the plant) raised by humans in the Andes mountains, while another might ask what he did last week, and be told about how he was sucked through a wormhole into an alternate dimension where everyone was made of tofu and those who are good were evil and vice versa.
Blitz himself claims to have overwritten his memories with bad science fiction movies and pornography, 'in the name of science', but this is probably a load of scrap, given his propensity for lying just for the fun of it. Regardless, it gives him an excuse to make things up, and no two stories are exactly alike, which oftentimes causes people to argue over which is true, which is fine with Blitzkrieg, because he can take their things, their spot, or whatever else they're not paying attention to while they're arguing. At the same time, if they bring said complaints to him, he will just make up an entirely different and new story, so most people learn it's not constructive to bother getting his opinion on it if they like the story they already heard.
WEAPONS/ABILITIES:
Blitzkrieg has a strange propensity for giving his weapons grandiose nicknames.
(Vehicle mode only) Rotary Auto-cannon "Big Thunder": In vehicle form, Blitzkrieg's main weapon is his rotary auto-cannon. This six-barreled weapon is the definitive answer to compensate for the 'bot's weakness in physicality and combat-spirit. Capable of rotating at over 60,000 RPM, the weapon can disgorge more rounds than any sane being would ever want to fire in a short amount of time. Of course, with Blitz's weak body, he cant use it anywhere near optimum performance except under certain circumstances (such as while circle-strafing or while braced against something to keep himself from sliding backward, or when he doesn't mind sliding backward]. As its nickname implies, the Big Thunder is exceptionally loud thanks to the rate at which it fires and the supersonic nature of the solid projectiles.
(2) "Trump Card" Mini-missile Racks: On the sides of Blitzkrieg's RAC, or atop his shoulders in humanoid form, the autobot bears a pair of 15-Rack mini-missile launch systems. Each of the two boxy weapons contains a compliment of 15 mini-missiles, more specifically 5 each of three specialty missiles. Each of the two racks contains 5 "Dragonbreath" plasma-napalm (A form of plasma that is bound with lingering electromagnetic force so it dissipates more slowly) missiles, 5 "Cleansweep" Cluster-warhead missiles, and 5 "Blackfire" missiles (Experimental missiles that cause damage by generating a cold so intense that it causes molecular rigidity, resulting in materials becoming extremely brittle and/or shattering, similar to long-term exposure to the chill in the vacuum of space).
(2) "Last Chance" Laser turrets: On the front of his hovertank form's chassis, or on the backs of his wrists in humanoid form, Blitz has a pair of extended range but reduced damage laser cannons. They are his least damaging weapon, and are more often used as point-defense against oncoming missile weaponry than anything else. They do however, make for a great distraction, and can cause damage enough to weakpoints to make them "Worth keeping just in case" in Blitzkrieg's own words.
(Humanoid mode only) "Thanatos" Sniper Cannon: When Blitzkrieg transforms into humanoid mode, his auto-cannon detaches from his body, and the six barrels fold into one another, forming one exceptionally long and thick barrel, which fuses to the body of the weapon to make a rifle-like contraption. The barrel itself is a long electromagnetic acceleration coil, allowing the weapon to fire its rounds with tremendous speed and force. The rounds that the sniper cannon fires are heavy-jacketed for armor piercing capabilities, and when they come to a stop after being shot, whether inside of an enemy or on the ground/in a wall/etc., they cause a minor explosion, sending bullet shrapnel and a minor scale EMP surging through the area. The EMP is too weak to do much to most systems, but it is calibrated to disrupt ECM and other forms of jamming, so that Blitz can get a lock and finish the wounded enemy with his missiles if they survive the initial attack. While firing the weapon is silent, the electromagnets that fire the round do not have any form of recoil dampeners to absorb the shock of the inertial energy-reaction from the previously stationary round, this means that the weapon must be braced against something to fire accurately, typically requiring the shooter to remain immobile. The cannon itself is outfitted with a multi-spectrum optic enhancement scope, allowing Blitzkrieg to see in multiple spectrums, enabling him to sight and fire on cloaked enemies... assuming he finds the right light-spectrum before they find him that is.
Stealth: While Blitz does not have any form of 'active camoflauge' he is highly skilled in the old fashioned art of 'hiding like a coward and waiting for a good cheap shot', as well as low-tech camoflauge. He possesses minor ECM systems to prevent being missile-locked, but they do not prevent him from showing up on close range scans.
WEAKNESSES:
Self-absorbed: Blitzkrieg is a bit of a coward, and somewhat selfish. He puts self preservation above anything and everything else, and while he wont go out of his way to sell out allies, he considers any loss to someone else an acceptable means to prevent harm from coming to himself or his possessions.
Hovertrack: Blitz's hover abilities require a surface below with at least the surface-tension of water to support him, anything lighter and he will fall through it until he reaches a proper surface to hover above. He cannot 'boost' with his hoversystems, as they are designed specifically to maintain a specific altitude above the ground (approximately three to four feet).
Sniper cannon immobility: The "Thanatos" is not capable of being fired while moving. It requires the barrel to be resting on something, which it anchors to with laser-drills, and even then the one shooting it is best off kneeling or laying on the ground, so as not be knocked around by the tremendous recoil of the electromagnet's reaction-push against the heavy cannon round.
SAMPLE POST:
"Slag this scrap. I'm outta here!" The cybertronian was anything but happy with the way that the situation was going, the enemies had more numbers, they had better firepower, and the fact that they were all pipe-scum sucking morons wasn't as much of an advantage as it would be with them swarming like maggots on a fresh corpse. So, he did what any smart person would do, he turned tail like the yellow bellied coward he was. His battle companions didn't even take note of his flight, they were too busy dealing with the situation at hand to care if he was directly participating or not, even if he was heavy in the field of firepower, his endurance was low enough that he tended to give up after taking a few shots just because he didn't feel like getting hit anymore.
Of course, he wasn't running away per se... no, he was strategically repositioning himself. Or at least, that's what he'd've said to anyone who asked. Quickly, he skirted a large hill, driving up the back end of it and transforming back into bipedal mode. "Yeah... this is the spot, let's hit it!" He dropped down onto his front, covering himself over with foliage and rocks to create a natural looking camoflauge for himself, and he laid his weapon out before him, the laser-drill bipod deploying automatically as he places his eye to the scope. He takes aim carefully for a few moments, anticipating many things, the recoil of his weapon, the quiet hiss of the aeration holes in the tip of the barrel as they kickback the shockwave from the bullet to prevent it from going 'bang', and maybe the sight of someone's circuits splattering out of the back of their head like the insides of a soft, rotten melon if it were dropped on the ground.
The 'bot quickly reigned in his imagination, since wondering what your bullet will do is a sure way to have it do nothing at all. One shot... the first streaking through the air like a hellish banshee, the round's supersonic scream inaudible to most, one of the enemies suddenly toppling as his lower legs were ripped clean off below the knee... not a fantastic shot, but not a bad one. He carefully took aim this time, making sure to lead his target, to actually put his very being into his aiming, and the second bullet was streaking through the air, the enemies a bit wary, worried, not knowing where the sniper fire was coming from. A female decepticon never even knew what hit her as his bullet ripped straight through the center of her chest, ripping her Spark clean of her body. Another round chambers... one of his 'Hard shots' a round with twice as many microjets, designed for forward thrust rather than course correction, he'd have to make absolutely sure this one was going to hit before he fired, for him to waste one of these would be like aborting a child... And still yet, a moment later he squeezed the trigger, the single round rocketing through the air with an audible, high pitched whine. The third enemy heard his doom only a second before it hit him, dropping his weapon and raising his arms in surrender, not knowing the bullet had already been fired. He never felt the round smash into his forehead, never felt everything inside bring ripped apart like a paper house in a hurricane. It was probably for the best that he never felt these things, and that he would never know that the round continued right through his head, ripping the contents out after it in a vacuum-vortex, scattering them across the ground behind him and causing the framework of his head to implode and crumble to pieces, which themselves were also sucked outward in the backwash. And it certainly would have been embarrassing to know that his bodily functions all kicked off at once, his disposal protocols voiding him of waste products, which his lifeless shell drops into a puddle of.
"Meh... I guess it's a start, my aim was way too far off though..." ever the artist in his works, Blitzkrieg was unimpressed with anything beyond perfection, and for now, he simply had to make do with what he could accomplish until he finally did reach that day when the perfect shot with the perfect result would present itself to him, and he would take it, and he would be done. What would happen then? Well, no one 'bot can know everything.
Aeros - March 29, 2008 09:16 PM (GMT)
you will both have mail concering your characters
Aeros - March 31, 2008 03:31 AM (GMT)
| QUOTE (Flip Side @ Mar 25 2008, 01:19 AM) |
NAME: Burns ALLEGIANCE: Decepticon ALTERNATE MODE: Jet HEIGHT: 28” FUNCTION: Field Strategist QUOTE: “There’s a reason why it’s called the art of war – only the truly creative will survive.”
STRENGTH: 5 INTELLIGENCE: 9 SPEED: 8 ENDURANCE: 6 RANK: COURAGE: 7 FIREPOWER: 7 SKILL: 8
BIO: There is something about sophistication that is truly and inherently evil. The big, dumb lunks that you see knocking down buildings by simply leaning on them are somewhat passing in their glory. Brute strength and sheer firepower are “common” nowadays – no, it’s a bot with class, not shoulder-mounted missiles and anti-matter beams, that strikes fear into the unwashed masses. Perhaps that’s because it’s so alien to have a delicate artistic soul comfortably holding its own amongst thousands of rough-and-ready warriors, finely attuned to an almost sixth sense state that Burns can dictate a flawless office rehaul based only on a description of present paint job and a scant idea of the size and shape of the room. Her passion for art and culture is unparalleled within the circles of status in which she walks, first leading to a career as a small-time pirate where she could have all the pretty trinkets she stole and working her way up to an influential vocation where her sharp wits and creativity are pitted on the canvas of the battlefield, producing masterpieces on more than one occasion.
Charismatic and eloquent (and perhaps a little eccentric), there is nevertheless something unsettling about Burns that most bots just can’t put a finger on. Maybe it’s the thinly veiled predatory intent that appears when she smiles, or the way her strikingly brilliant blue optics contrast unnervingly against her warm colour scheme of reds, oranges and greys (self-customised, of course). Maybe it’s even the way she seems to move like fluid quicksilver rather than clunk around as a solid and tangible titanium mass like everyone else. Burns has been called a fairy and a senseless dreamer (among ruder terms) for her oft-exposed “sensitive” side, but what perhaps makes bots nervous is that besides her peculiarly fine arty nature she has worked her way up within the ranks where only the strong macho types have been able to tread. There is a crafty and ambitious mind slowly ticking away up there, a wealth of intellect tainted with a little bit of madness, and one can’t help but wonder what she is indeed capable of when her leadership ambitions – like any artist’s imagination – are limitless. Especially when she smiles.
WEAPONS/ABILITIES: Although her name is oddly unglamorous when paralleled with her winning sense of style, she likes to think of it as quite to the point. Burns? Oh yes, she does. Though she uses it sparingly the flamethrower “Pyros” is Burns’ baby, a little bundle of pure pyromaniacal joy that inflicts terror and the blistering pain on anyone in the line of fire, so to speak. Some may say that she enjoys it a little too much, but they generally have the sense to comment when she’s out of earshot and not holding Pyros. Her usual weapons of preference are two wrist-mounted laser blasters which she can fuel with her own energy in dire situations. In the pursuit of elegance and good taste Burns has customised herself with the intrinsic trappings of a bird, seamlessly graphing fowl attributes – feathers, claws and “beak” - over her jet chassis. Of note are the feathered edges of her jet wings that translate to the outside of her robot arms - flat they can deflect most blows but when extended they become knife-like blades of varying lengths that can slice through armour. Not many bots take an elbow to the ribs from Burns and lives.
WEAKNESSES: As much as it pains her to admit Pyros is a voracious outflow of energy, rapidly sapping the energon out of her plasma weapons if she doesn’t keep him in check beyond his own allotment. Burns’ ability to reroute her own energy into her weapons is incredibly dangerous and only used as a last resort, for if she cannot disable her enemy within the first few minutes she’ll be left wide open to attack, drained and most probably in stasis lock. Although her ego and pride (and perhaps a little bit of vanity, yes) are often disciplined by practical thinking they can too be a source of weakness if she is goaded by a clever enemy into a situation way out of even her depth.
SAMPLE POST: “Listen kid,” she called out.
An impromptu answer arrived in the form of plasma fire. Cursing slightly, Burns dived from behind her rusted billboard shelter a fraction of a second before it was blasted into pieces. Rolling, she leapt behind a stable storage box and crouched down, pressed her back against its cool metal face. Inching slowly towards the edge on her skidplate and feet so as to not push against her box she peeped out at her heavily panting enemy, gun cocked and moving with his constantly roving torso. His quick optics flickered around the room as if he couldn’t decide where to shoot.
She was flightless. She had no ammo left in her pistol. She was pinned down by her adversary. And if he wasn’t standing still he’d be virtually running scared.
It was all going wonderfully to plan.
“I’m sure we can work something out here.” Burns drawled, inspecting the dirt caught beneath her pseudo claw-nails.
“You’ll never take me alive!” he yelled, flicking his gun towards the sound of her voice. “I’ll never tell you anything! You’re wasting your time Deceptiscum, and you don’t have much more of that!”
“Then what’s taking you so long?” she said exasperatedly, her tone dripping heavily with condescending boredom. “I’m injured, obviously out of ammo and stuck behind a stupid box. What’s stopping a bright boy like you from crushing my pitiful little spark underfoot right now, hmm?”
“You welded my FEET to the floor, you cheap little slag!”
Burns’ mouth gave a little twitch. “Well, I suppose that is a slight problem on your behalf.” she conceded after a pause, a cruel little smile unwinding the sharp contours of her face. Should the hapless Autobot have seen her it would have been a most chilling experience, her face looking almost soft and innocent in the light of an evil she was surely about to commit. Beautiful, even. It had taken her years to perfect it.
“But the point of the matter,” she said. “Is that we appear to be in a stalemate, which one of us will inevitably have to rectify sooner or later.” Burns edged slowly to the opposite end of the box.
“Oh? So are you going to surrender then?”
A harsh chuckle escaped from her lips, more as a result from the extent of the damage inflicted to her throat than a malicious act. “No no no, I’m not going to surrender.” Reaching the corner, she silently padded around to the next face on light feet. The Autobot was still watching her last position, unaware that she was just behind and to the left of him. But that wasn’t where Burns was looking. Focusing on a point forty-five degrees from her position, she aimed her fully-operational laser blaster at the Autobot’s concealed partner and fired. Burns saw his chassis slump out of the corner of her optics as she charged, covering the gap far faster than the stuck and very much horrified Autobot could react with her fully-operational jet thrusters.
“Because I’m not that injured,” Burns snarled as she bent his hand at an unnatural angle. He howled as an audible snap was heard, gun falling uselessly to the floor. “I’m not out of ammo because I don’t use pistols AND I’m not behind that stupid little box any more. It’s a shame that your partner was as stupid as you were to believe that ruse, but then again I do think that my shouts of agony were rather good.”
Her face leant closer to his, trembling from the pain of his broken hand and his other firmly pinned in an awkward position. He was helpless but defiant – a lughead to the end, but a cute one nevertheless. Keeping a firm hold on her struggling captive she turned her head and whispered in his audios. “Oh, and by the way – I also lied about keeping you alive. We only need your processor.”
His body jerked as the shot went through his spark chamber. She was too close to miss. |
Drop her total points down to 45 and shes approved. Also once we introduce the 'cons, very soon. she will have to set her allegiance to scourge.
rank 7
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Azz sent you a message also blitzkeig is a german word and the 'bot in question will no little of earth with the timeframe we've discussed
Flip Side - March 31, 2008 06:59 AM (GMT)
Whoops. It's fixed now ^^;
Aeros - March 31, 2008 03:06 PM (GMT)
| QUOTE (Flip Side @ Mar 30 2008, 10:59 PM) |
| Whoops. It's fixed now ^^; |
Make sure you post it on the cast thread