Group: Gray Jedi Admin
Member No.: 1
Joined: 14-February 05
Hey, if you newbies to TOR need help making your bio, take a look at this bio, where we will explain how to make your own bio as descriptive and acceptable as possible! NOTE: The descriptions are underneath the quote boxes.
|.:: Specs ::.|
Name: Malcolm Jenkins
This part is very general. You may choose any realistic Star Wars species you wish (no Yuuzhan Vong or a species not introduced).
Your age must be realistic in Star Wars terms. No 600 year old humans. If you're not sure how old a species can live until, stick with the human limits to make it easy, or ask someone else. Force-Sensitivity can be held by anyone, if you choose to have it. It is required only for the Jedi and Gray Jedi groups. Other groups do not need to have Force-Sensitivity.
|Birth Planet: Talus|
Current Homeplanet: None
Everyone has a birthplanet. If your character does not know it, then you may put Unknown. You are not required to have a Current Homeplanet, but there are some elements of the RPG that require one. Check the rules before deciding whether to have one or not.
|.:: Attributes ::.|
Current Faction: Criminal
Current Rank: None
You may choose any faction listed above the board in the Member Color Codes group. If you wish to be in a faction that is not listed, put Other, and explain it after. You may choose any rank, but if your bio is not descriptive enough, you may be moved down. Ex. A Jedi Master must have an extensive history and detailed personality, a Sith Apprentice can have a paragraph or two in each, etc. Groups like Criminals and Gray Jedi do not necessarily need a Rank.
|History: Mal’s father, Gavin, was a spice runner, and his mother, Pia, a con artist. Both had criminal ties, and met while doing mercenary work for the Black Sun. After Pia became pregnant, she and Gavin moved to Talus to start anew. Since Talus had been long settled by Zabrak, Mal spent most of his younger years surrounded by them, picking up many skills and the independent, strong-willed personality that so many Zabrak seem to have. |
As he grew older and started showing potential as a warrior, a Zabrak called Ne’Fal took Mal under his wing as his mentor and trained him to endure and survive in the harshest conditions, strength and proficiency with vibro-swords and light sabers, targeting skills with ranged weapons and advanced piloting. Mal did most of this training on the harsh Zabrak home world of Iridonia.
During the 2 years of training, Ne’fal became Mal’s closest friend. Sadly, Ne’fal died shortly after Mal completed his training, when Ne’fal’s spacecraft’s life support system malfunctioned on a cargo run to Correlia. Around this time, Mal’s Parents were both killed in an incident after a gang affiliated to the Hutts assaulted Pia.
After Ne’fal’s and his parent’s deaths, Mal disappeared for about 3 years, wandering the galaxy, hunting down his parent’s killers. When he reappeared, he became a thief, bounty hunter, and mercenary.
History is the most important part of your bio, as it helps members see what your character has done and where they've come from. It also helps determine if you are worthy of the rank you choose. Be descriptive here. Add about their birth, their parents and family, their training, their missions, and what they've done recently. No one can have an "unknown" history. If you want to have amnesia or something, then explain about what has happened since then, and how they've been trying to remember.
|Personality: Mal has a very cynical, somewhat Nihilist personality. He can be quite anti-social and has a brooding, mysterious quality to him. He has developed quite a level of distrust, acting sarcastic and rude to even the most powerful and important of people. Despite this, he can be friendly and accommodating to most people, on the condition they show they deserve it. He is quick-witted, and has a very dark, somewhat self-deprecating sense of humour. Above anything else he values friendship, which is strange as he has very few friends.|
Mal has an idealistic notion of the “Honest” Criminal, of which he believes he is part of. This ideal is problematic given his chosen profession, and he often finds himself disappointed and revolted at the psychotic, delinquents that make up the majority of the criminal underworld. Mal sees himself – for the most part – as a gentleman amongst thieves, and has a deep desire to move up in the world.
Personality does not have to be long, but it is coupled with History in importance. This helps to see what your character is like. Add how they act alone, with other people, while on a mission, when they fall in love, etc.
|Strengths/Weaknesses: Other than his proficiency with weaponry and piloting, Mal is quick-witted and a fast talker. He is loyal, honest, and generally willing to give people a chance.|
Unfortunately, Mal often lets his emotions have the better of him. He is brash, has a short fuse, and reacts poorly to those in a position of power. He also has issues trusting people, can be quite impulsive, and struggles to say no his many vices.
You may answer this in lists, or in a paragraph. Everyone is strong at some things and weak at others, no matter how powerful you are. You must have at least one of each. Ex. If a Jedi spent their whole life honing their Force abilities, they probably won't be so good fighting one-on-one with a lightsaber.
|Likes/Dislikes: First and foremost, Mal loves his HWK-290, dubbed Kynuss II. He likes Correllian whiskey, drinking in general, money, quiet bars and cantinas, Coruscant, freedom from attachment to any particular Faction, acting chivalrously, and being around The Pantheress. |
He generally dislikes the Force, and those who actively use the force. He also dislikes The Hutts, all the major factions in the galaxy desperately tearing each other apart for power, feeling singled out, his drinking problem, and the lack of the “honest” thief in the criminal world.
Fears: While he does not necessarily fear it, Mal is very uncomfortable and distrusting of the Force, and those who wield it. Mal fears losing control of a situation, and being unable to influence the outcome when innocent people are involved. After the murder of his parents Gavin and Pia, as well as the death of his mentor Ne’Fal, Mal has developed a strong paranoia and anxiety complex about losing anyone ever again, something that has inadvertently left him to make very few new friends.
Like Strengths/Weaknesses, you may answer in lists or paragraphs. Everyone likes and dislikes things, and everyone has fears (even Sith). You must have at least one of each, but the more you have, the better you will be in the RPG.
|.:: Appearance ::.|
Face: Mal has a thin, pale face, leaving him with a constant look of being unwell and malnourished. His hair is relatively short, black, and generally left in a wavy mess. He also has a seemingly undeviating 5 o’clock shadow, adding to his gruff and unkempt appearance.
Body Structure: Mal stands at around 5 feet, 10 inches. He is strong, but not particularly built, due to an active lifestyle but lack of any real structured exercise.
Scars/Marks: Mal has Zabrak inspired tattoos covering large areas of his torso, back, arms and neck, due to his long standing connection to the species and culture.
This part is also very important, as it helps us visualize who this person is. Describe how the face looks. Talk about the shape, colors, eyes, hair, any facial hair, make-up, etc. Describe the structure of the body. Talk about the muscles, the weight, the height, any defects, etc. Describe any marks or scars. Talk about where they are, where they came from, how bad they are, how they affect them, etc. Scars are not required.
|Clothes/Armor: Mal prefers to dress in civilian attire, wearing a simple white shirt and black pants. The extent of his armour is a light breastplate generally worn under his shirt. He wears republican standard military boots, as well as a holstered belt. Mal also wears a thick, black overcoat, with patterns duplicating his Zabrak-inspired tattoos. |
Accessories: A steel ring with Zabrak patterns, given to him by his mentor Ne’Fal.
You may have any one set of clothes/armor. Here, describe what they look like: their color, their shape, how they affect mobility, camoflauge, etc. Note that armor like Mandalorian Iron, will not necessarily stop a lightsaber from killing you, but it will be taken into consideration. Accessories can include jewelry, special armbands, comlinks, etc.
|.:: Inventory ::.|
Starting Weapons (2):
DLT-20A Blaster Rifle
Vibrosword (Cortosis weave)
You may choose any two weapons you desire that fit in your inventory. Check out the [Inventory Limits] in the Holonet forum to see what you can carry.
|Starting Starship (1):|
HWK-290 Light Freighter, The Kynuss II
You may choose one ship from a class lower than capital-class (we'll mostly accept ships 50m long and under). You may name your ship and list the specs of it if you would like to, but it is not necessary.
|.:: Roleplay Sample ::.|
(Minimum 75 Words)
“No, no, NO! That one goes there, THAT on goes there!”
A grease-covered Mal stormed up to one of the mechanics working on the Portside of the Kynuss II, grabbing him by the shoulders and shoving him out of the way. He gritted his teeth as he pried out the Pitch-shaft the utterly moronic Gran so haphazardly forced in around the wrong way.
“Are you trying to piss me off?” He yelled, between grunts as he yanked at the part fruitlessly. “Or do you just want to send me into the side of a kriffing building the second I tilt the thrusters when I leave!”
As the Gran dimly grunted back, Mal heard a crack, and found himself unexpectedly falling backwards, with the former Pitch-Shaft now in two pieces. He sat where he fell for a stunned second, before furiously throwing the two rusted bars at the Gran and hurriedly marching over to the workshop-steward. The timid steward, a Neimoidian, who was talking on a comlink behind his small desk, froze up upon seeing the livid Mal.
“You!” He barked, cornering the Neimoidian before he could scurry off. “Where’s you’re boss, that slimy, Bith, Nerfherder!? That’s him on the Comlink, isn’t it?”
He snatched the comlink, promptly sitting down on the desk.
“Hey, this is Mal Jenkins-“
“Yeah the one you saw this morning! Listen, do you hire straight from the ‘Moronic Asshole Club-“
“I don’t care if they are used to working on YT’s, mine is still a Correllian ship, and THIS is still a Correllian workshop!-“
“No! No, I’m not saying you sold me the wrong parts. I’m saying the parts you sold me were crap, and that you are a fucking idiot!”
“Damn it!” Mal spat, throwing the comlink at the alarmed shop-steward. He had given up on the hole of a workshop; he would throw his beloved ship back together and get out of there as fast as he could.
“Boring conversation, anyway.”
This RP sample should be an accurate representation of how you will roleplay on TOR. We prefer if you use the character for whom you are making the bio, but that is not required. We have a minimum word limit of 75 for this sample because we want to make sure you will be able to roleplay with detail and give others a way to roleplay back. We encourage long roleplay posts, as it helps to continue interest and fun.
Once you've read through this, you are ready to make your bio. Go back to the Character Bio forum, copy the Bio Template, and start working! Make sure you've read the Rules, Consequences, FAQ, and Newbie Guide first!