InvisionFree - Free Forum Hosting
Free Forums. Reliable service with over 8 years of experience.

Learn More · Register Now
Welcome to Tabletop Round-up Mod. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Name:   Password:


Pages: (2) 1 [2]  ( Go to first unread post )

 Smargex (not animated)
Zany Reaper
Posted: 25 Apr 2006, 06:33 PM


Warlock
*

Group: Admin
Posts: 2,443
Member No.: 1
Joined: 29-March 06



You obviously don'y know how easily destroyed the Avatar is in my mod.

I'm gonna make the Avatar buildable sooner ingame. Probably when Mobilise for war is researched. Annihilate the enemy will increase its HP from the new 5600 HP to the old 7600 HP.


--------------------
Image hosting by Photobucket
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
« Next Oldest | Showcase | Next Newest »
InvisionFree - Free Forum Hosting
Join the millions that use us for their forum communities. Create your own forum today.
Learn More · Sign-up Now

Topic OptionsPages: (2) 1 [2] 



Hosted for free by InvisionFree* (Terms of Use: Updated 2/10/2010) | Powered by Invision Power Board v1.3 Final © 2003 IPS, Inc.
Page creation time: 0.0536 seconds | Archive