'The Big Guy'Race:
-Type of build
Extremely muscular, to the point he's mistaken to be taking stimulants
-Facial hair, eye color, etc
A stub of a beard on his chin, his eyes are blue, and his nose is rather short.
Wears the standard uniform for a member of the Galactic Alliance Navy, though with a slight modification of a red sash instead of a belt.
Has lost all use of his left eye, the scar from the cut extending above and below the eye socket.
-Anything else of importance:
The man carries a blaster at all times, typically hidden beneath the sash.Personality:
A peaceful galaxy, talking to the captains within the fleet, being updated on the current situation, and swoop bike racing are among his likes. He dislikes the empire, being left in the dark, and the lack of intervention by the Alliance at times.
When at the bridge of his vessel, he tries to be decisive, and efficient, though is known for hamming it up a bit. When in more open surroundings, he is known for a boisterous laugh and the cheery demeanour to match.
-View on Life/others:
Life is a valuable thing and should be protected, though should likewise be taken if that life is used to cause the suffering of innocents. If the enemy is willing to pull the trigger, he'll have been ready five minutes ago.
Mordin does not care whether or not some deity controls the fate of existence, merely praying that if there is, that they are then on his side. He does however quite accept the existence and nature of the force, knowing that it is an enigmatic thing, almost as much as (perhaps even more than) it is powerful.
-Opinion on other factions:
Bounty Hunters - Some are decent, others worse scum than the criminals they catch. Have to be wary with them.
The Jedi - Don't get as much credit as they should. A valuable ally whose safety and integrity should be considered as vitally important as the Galactic Alliance. Still, be cautious when negotiating with one.
The Empire - A lesser of two evils really. Very much a danger to the Alliance, and should be dealt with before it tries anything too major, but at least you can negotiate with them. Always carry a spare blaster around them.
The Sith - If they exist, then they need to be combated ASAP. The greatest threat to the Alliance, and negotiation should not even be considered an option.
Mordin shows a variety, though there are three that stick out most prominent: 1) His loyalty to his friends and allies outweigh any formal agreements 2) Known to do things on impulse if he gets too bored of waiting 3) Shows a care and concern for his men many others might not.
-Anything else of importance:
Seriously, getting on his bad side is not a good idea.History:
Mordin Poltor was born just as many children were, under the supposed protection of the Empire. However, such protection was costly in credits, morals, and life. And it was such costs, that his parents refused to accept, as many others did. Shortly after the celebration of the Emperor's death, in which saw a temporary chaos amongst the worlds of the Empire, the Poltor family escaped the world of Coruscant. For a time, the migrant fleet they were part of was chased, day in and day out more ships being lost. As hope began to be lost, it
Home One, the flagship of the rebel alliance. Its mighty turbolasers tore through the imperial forces easily, offering safe haven to the remaining ships. From here, Mordin's family was moved to the medical frigate, 'Safe Horizon', which put his mother's past as a doctor to good use. Mordin's father meanwhile, eventually enlisted into the alliance military itself, seeing it as the best way of 'repaying a debt'. Predictable then, that when he was old enough, Mordin himself enlisted as a fighter pilot.
At first, he faced very little in the way of actual enemies, merely putting down border conflicts where needed. The promotions were few and far apart, though Mordin cared little íV he was just serving the republic after all. Occasionally though, he did wish something more challenging would come along. Well, sadly for him and much of the galaxy, he got that wish.
25 ABY íV the Yuuzhan Vong War began. Few had seen it coming, and even fewer had decided to act upon it. It was a great surprise then to the republic's forces, that such a brutal force came from seemingly nowhere, and proceeded to overwhelm their forces with ease. In his case, his first encounter was the First Battle of Obroa-skai, where he was amongst one of the few X-Wing pilots to escape. After that, the republic began to feel defeat after defeat, Mordin doing his best just to stay alive throughout the whole conflict. At times, he was saved only because of the efforts of the Jedi Order, leading to him having a growing respect for them.
However, what he managed to do in between survival netted him promotions, with claims of shooting down several Yuuzhan Vong ships. And when the republic was reformed into the Galactic Alliance to better combat the invaders, he found himself given command of a blockade runner, proceeding to fight in even more intense space battles in order to defeat the Yuuzhan Vong once and for all. Victory came at last in 29 ABY, with the liberation of Coruscant, the Yuuzhan Vong themselves going into exile.
Things didn't really settle down though. Reconstructions effort were being made as quickly as possible, and extremist factions still called for the blood of the Yuuzhan Vong. And only a little after a decade later, war was declared again. As a result of the conflict, the Second Fleet was completely decimated in the firing of centerpoint station. When the war was finally resolved, one of the key issues for the Alliance was to build up the fleet once more. And as part of this reformation, was the again recently promoted Mordin Poltor.
The man was subsequently made part íV and later in command íV of the Victory Task Force, which was dedicated to patrolling the area south of the planet Coruscant, the capital of the Galactic Alliance. In recent months, he has grown concerned over the dropping numbers of Jedi, and the eventual disappearance of Jedi altogether from the public light. He knows that the Alliance is legally bound not to act in matters that do not directly affect it, but is worried that is merely the beginning of something far worse.Weapon:
DL-44 Blaster pistolForce Powers(if Force sensitive):
-Picture of the Ship: Behold
-Type of ship:
Nebula-Class Star Destroyer
Heavy dual turbolasers (40: 10 fore, 10 aft, 10 port, 10 starboard)
Turbolasers (40: 10 fore, 10 aft, 10 port, 10 starboard)
Ion cannons (20: 5 fore, 5 aft, 5 port, 5 starboard)
Assault concussion missile tubes (8, turreted)
-30 missiles each
Tractor beam projectors (8: 3 fore, 2 port, 2 starboard, 1 aft)
Minimum of 2265
-Size of Crew:
6795 crew, 244 gunners
-Capability of ship:
Backup Class 10
Power output Peak: >9,28 íĐ 1024 W (over 20% more power than the ISD-I)
Navigation system: Navigation computer equipped
Complement: Starfighters/shuttles (60)
Cargo capacity: 15,000 metric tons
Consumables: 6 months
-Any other detail of importance about your personal craft:
The Republic is one of the few vessels in the fleet modified - at Mordin's request - to have personal chambers for Jedi. This was of course first done back when the Jedi Order was still numerous, but Mordin has the chambers maintained nonetheless.
The rest of Victory Task Force:
Nebula-class star destroyer :: 2
Republic-class star destroyer :: 3
Majestic-class heavy cruiser :: 2
Sacheen-class light escort :: 3
Warrior-class gunship :: 5
CR90 corvette :: 2Lightsaber Form: