If Akuitora was the boss of a fighting game, her "claws" would probably be Vega-long to give that reach for a fighting game. In terms of blocking she'd pull a lot of quick splits or jumping ridiculously high. She'd also "summon" a large tiger that would leap onto the opponent and chomp on their neck for heavy damage. But for what would make her an over-powered boss battle (the max level special in terms of Marvel vs. Capcom) would be for Akuitora to get an angry gleam in her eyes, run towards the opponent, jump onto them, and slash at the opponent Taokaka-style until the screen goes red. Survivng that is possible, but only if the opponent was able to not get hurt beforehand
((btw, part of the reason why boss battles are so horrible is a combination of character designs, increased defense for the boss/decreased health for the opponent, specials that only the CPU can use, and somehow the CPU can finish the long button combination for the end-all special in a split-second. Also, game developers like to frustrate their fans a little))