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Character Name: Sentakushi Bakdan Rank Jounin Character Age: 23 Character Height 6'0" Characters Weight: 175 lbs Starting Village Kirigakure Primary Element/Secondary Element Water/Wind Character Appearance: His ice-eyed gaze seems to pierce into your very soul. His medium brown hair is spiked most of the time, and he wears a tight-fitting red tanktop over red slacks. He also wears basic ninja shoes whenever he doesn't forget and put on his leather sandals.
History: As an academy student, he did well, but started to run into problems when he was a genin, mainly since he killed people he was supposed to be capturing. He had always had a bit of a violent streak, and he wasn't that good at written tests in the academy, but he got by. However, when the time came for the chuunin exams, he cheated by freezing the ink on someone elses paper and bringing the frozen ink to him. The other person actually lost the test because he didn't have enough answers right. He got through the second exam just fine, and actually killed 5 people in the process. However, in the third exam, he lost his battle to a powerful fire type user. Nevertheless, the Mizukage relented, and Bakdan became a chuunin. He wasn't selected to lead a team yet, because he was still a bit unstable. He managed to complete 17 missions alone before he was finally deemed able to lead a team. It was at this time that he tested out, and passed, the Jounin Exams. Now, he has gone out to find a team, as he was ordered...
Starting Jutsu - Sentakushi Chart Hitoe Level 1 Type: Bloodline Chakra: N/A Description: While members of this clan may do one-handed seals, skill in doing them well doesn’t come naturally. At this level the speed of the seal is slower than normal and takes more concentration to pull off. Used more for show than for actual combat at this point.
Aisu Senbon Type: Ninjutsu Chakra: N/A Description: The first ice manipulation skill all members of this clan learn. This is also a very simple jutsu. It created a spike of ice about the same size and shape of a senbon throwing needle. This allows members of this clan to have an almost unlimited supply of throwing weapons as very little chakra is used to perform this.
Reiki no Jutsu (Chill) Type: Genjutsu Chakra: 2,500 Description: Any target of this genjutsu will be thought into believing that the temperature in the area is dropped to near 50 degrees Fahrenheit. This has the effect of causing the target to have slightly slower movements and use more energy in an attempt to stay warm.
Mizore no Jutsu (Sleet) Type: Ninjutsu Chakra: 5,000 Description: The first true offensive jutsu members of this clan learn. After a short series of hand seals a small gust of wind blows from behind the user. As this wind picks up speed small chucks of ice and formed and fly through the air at the user’s target. The damage this causes is minimal, but the wind and ice make it hard to close any distance on the user.
Hitoe Level 2 Type: Bloodline Chakra: 7,500 Description: By having practiced with both normal and one-handed hand seals, the user now shows vast improvement in their ability to perform one-handed seals. There is still room for improvement at this level however. Users now can do one-handed seals with a good deal of speed, but two handed is still faster.
Aisu Toge no Jutsu (Ice Spines) Type: Ninjutsu Chakra: 10,000 Description: An advanced version of the Mizore jutsu. The wind itself is about the same strength, but the extra ice has made it colder. Also the shards of ice now have a more defined shape and have gained a sharp edge.
Baisuu Aisu Senbon no Jutsu (Multiple Ice Needles) Type: Ninjutsu Chakra: 8,000 Description: Similar to the previous level, only now the user may create more than one at a time. Also with the addition of being able to perform one-handed seals quicker they are able to create and throw at a faster rate. At this level up to three may be created at once.
Hyoutenka no Jutsu (Freeze) Type: Genjutsu Chakra: 13,000 Description: A stronger version of Chill. The concept behind this is the same; only the temperature the target is made to feel is now below freezing. Moving becomes much more difficult and more energy is used to stay warm.
Hitoe Level 3 Type: Bloodline Chakra: 15,000 Description: The user is now as skilled with one-handed seals as with two handed. Upon achieving this rank there is no longer a need to use two-handed seals.
Aisu Tou no Jutsu (Ice Saber) Type: Ninjutsu Chakra: 15,000 Description: Now having mastery of their bloodline ability the use of one hand is all they need to perform jutsu. As such this jutsu was made to confuse the opponent and draw attention away from their free hand. The size of the sword made can vary, within reason, to suit the situation. Most members of this clan use a short sword for defense, but some have trained in using a sword and find this jutsu to be invaluable.
Gyoukoten no Jutsu (Freezing Point) Type: Genjutsu Chakra: 18,500 Description: Unlike the previous two genjutsu this one shows the target’s body freezing in their eyes. The ice will slowly creep across their body, normally starting with their legs, until they have been completely consumed. Once consumed the target enters a stasis until the jutsu is dispelled, either by an ally or the user leaves the area. Also if struck by an attack in this state the effect will also dissipate. It takes a total of five posts to fully consume the target. The first freezes their legs, then their waist, next their arms, then their chest and finally their head.
Mugen Aisu Senbon no Jutsu (Infinate Ice Needles) Type: Ninjutsu Chakra: 20,000 Description: The ultimate jutsu in forming ice senbon. The amount the user may now form is almost limitless. Apart from this the user has control over them after being formed. They will normally float where they were created until the user gives them a command, normally in the form of sending them all at their target at once.
Demonic Aisu Kikan no Jutsu Type: Ninjutsu Chakra: 25,000 Description: A dome of ice mirrors is created around the target, trapping them inside. The user then enters the mirrors, their reflection appearing in each mirror. Apart from being able to attack from this position with little fear of a successful counter, the user may also switch which mirror they are in with blinding speed.
Second Chart - Kaze Chart
Hanshateki Kaze Chikara (Reflecting Wind Force) Type: Ninjutsu Chakra: N/A Description: A simple technique that even the weakest shinobi can perform. While this technique has its uses in combat situations it’s often used for training because it contains the basics of wind manipulation. By simply emitting chakra into their hands the user can release something similar to a gust of wind at an oncoming projectile. This simply lets the user repel or redirect the said projectile.
Ririntaru Kaze (Biting Breeze) Type: Ninjutsu Chakra: N/A Description: Another very basic technique that only requires the user to know how to manipulate the wind element. The shinobi releases a weak gust of wind from their mouth that at first seems like a gentle breeze. After it travels a few feet the wind begins to pick up motion. By the time it reaches up to ten feet away it has as much force as a normal punch. This technique is obviously stronger if the enemy is farther away but dissipates after about fifteen feet.
Kire Hitofuki (Slicing Gust) Type: Ninjutsu Chakra: 2,000 Description: The first jutsu that takes wind and concentrates it into something more compact. This launches a very thin visible blade of wind at the enemy. This blade is about the size of a shruiken but looks visibly like gray arc. The blade is rather weak so it even has trouble cutting through trees at this point. At most it can cut like a normal sword swing. Unlike Ririntaru Kaze though it gets weaker as it travels farther.
Advance Genin Chakra Range: 2,001 - 9,999
Kaze Bakuhastu (Wind Explosion) Type: Ninjutsu Chakra: 2,500 Description: Finally a more advance jutsu that requires some practice to obtain. The user of this jutsu stirs up a ball of wind in front of his hands where it swirls in circles until it reaches the size of a basketball. The ball then releases from the shinobi’s hands and hits the target and explodes outwards with the force of an exploding tag. While this obviously doesn’t make explosions it does send people flying accompanied with a few cuts. The shinobi may use this jutsu with a war fan for extra effect.
Kaze Hai (Wind Wall) Type: Ninjutsu Chakra: 5,000 Description: Another defensive technique that is basically Kaze Chikara in a stronger form. The shinobi gathers chakra in all of his limbs where it gathers the actual air around the user against his skin. The compressed air is then released in every direction creating a large gust of wind that literally rips up the ground around the user. This technique cancels most genin rank ninjutsu and all projectiles, as well as tosses back any enemies within the area back. The wind walls grow out about five feet in all directions including above the shinobi.
Chippoke Tatsumaki (Tiny Tornado) Type: Ninjutsu Chakra: 8,000 Description: A very well known technique that creates a small tornado from the user’s mouth. When the tornado touches the ground it detaches from the shinobi and rushes at the enemy. The vertical column is as tall as the shinobi because it literally detaches from their mouth. The column can travel up to thirty feet and anything caught in the tornado not only suffers a large amount of cuts and slices but is thrown back. The user may call one of these with a war fan.
Chuunin Chakra Range: 10,000 – 14,999
Kenkaze (Sword Wind) Type: Ninjutsu Chakra: 10,000 Description: A Ninjutsu technique where the ninja creates a whirlwind blade around their opponent with their chakra. It slices through them easily, as it is said that "nothing can stop a blade of wind.
Kaze Boufuu (Wind Storm) Type: Ninjutsu Chakra: 15,000 Description: A very advance version of Kaze Bakuhastu that is more then twice as strong. By exhaling a large sum of chakra the shinobi can unleash a gigantic wind storm. This storm ravages through the land and has enough power to tear up the terrain around the shinobi and anyone caught in this (Allies included) suffers many large cuts and gashes as well as being tossed around like a rag doll. The gale travels up to thirty feet and is twenty feet wide at its peak. (About twenty feet away)
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