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 Harakara Hunter
Posted: Feb 1 2006, 03:24 AM


Name: Harakara Hunter
Type: Ninjutsu
Rank: genin - advanced jounin
Special Items: standard - advanced
Description: The traditional harakara leveling system for its hunter class, the techniques can be anywhere from simple defense to painful execution.

(youso ya no jutsu)
Chakara: N/A
Description:A Ninjutsu technique where the ninja flows chakra through specially modified arrows and can control the temperature and conductivity of the metal tip.

(hinoko no jutsu)
Chakara: 2,500
Description:A Ninjutsu technique where the ninja uses small pebbles. These pebbles have levels of sodium and nitrate and are already highly volatile, but once chakra applied they become highly unstable. The pebbles are then thrown, and once they land a large spark is created. In large numbers these pebbles can be extremely distracting.

(toge ya no jutsu)
Chakara: 10,000
Description: A ninjutsu technique where an extensive amount of chakra is put inside the arrow. Once fired and just before impact the chakra inside expands exploding the arrow into a multitude of smaller pieces. Since already in motion the remaining splinters of the arrow continue towards the enemy. Non lethal but can stop an enemy with extreme pain.

(dosuu no jutsu)
Chakara: 10,000
Description:A ninjutsu technique where the ninja can lower and increase the frequency beyond the regular vocal cord limits. At the right frequency, this can disrupt animal trackers and mess with the inner ear of humans. It is considerably weak for beginners but is needed to learn the higher ranked frequency techniques.

(yabun vijon no jutsu)
Chakara: 1,000
Description:A ninjutsu technique where the ninja's eyes are allowed to see clearly in the night.

Type: N/a
Chakara: N/A
Description: The hunter carries along a specific weapon. It's a small farmer's scythe with an intricate inner design. The weapon contains four parts. One, the top sicle. two, the bottom handle. Three, the inner chains. four, the return function. The user presses in a small switch on the lower handle, which released the grip of the inner gears, allowing the top to be thrown up to 30 feet. The hunter can then retract the scythe by releasing the switch. This can become deadly if used in the right instances.

Type: N/A
Chakara: N/a
Description: A guerrilla technique where the nin attaches dozens of ninja wires around his position, mainly to slow the enemy down. Could be boobytrapped with explosives or simply be there to trip an enemy. Can create a nice protective barrier around the hunter while he is hiding.

Type: Ninjutsu
Chakara: 10,000
Description: Using the arhcaic tattoos across his skin as a starting point, when the seals are complete the tatooes engulf his entire top layer of skin, making him appear dark as night. Used mainly in night hunting.

(Water Strike)
Chakara: 6,000
Description: Unlike the other elements it takes a lot more to actually create water from what seems like nothing. The hunter condenses the hydrogen in the air around the tip of his arrow and then fires repeatedly, with enough force the hydrogen on the arrow will mix with the oxygen molecules in the air and create water.
few more techniques in the future
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