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New DK executable
| Mefistotelis |
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Dragon

Group: Creatures
Posts: 819
Member No.: 274
Joined: 24-March 07

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Then I understand that the problem isn't with mouse cursor, but with the mouse driver. It will be hard to fix.. but I'll look into this.
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| DragonsLover |
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Horned Reaper

Group: Dungeon Keepers
Posts: 1,276
Member No.: 330
Joined: 12-June 07

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It's just to say that ANOTHER member got the same problem : invisible mouse cursor on landscape screen.
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I like dragons! They're the center of my life! I'll never forget them... Click here to visit my dragons and help them grow!
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| Mefistotelis |
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Dragon

Group: Creatures
Posts: 819
Member No.: 274
Joined: 24-March 07

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Tell them to check it on the version I just published (v0.31).
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| DragonsLover |
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Horned Reaper

Group: Dungeon Keepers
Posts: 1,276
Member No.: 330
Joined: 12-June 07

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Some bugs detected by myself :
It seems that some "availability" commands don't work properly. I have written : MAGIC_AVAILABLE(PLAYER0,POWER_ARMAGEDDON,1,1) in a level script and the Armageddon spell got a "?" in the Spell panel. I had to place a Library and the Armageddon spellbook inside to make it work with the Editor.
Also, I have set the start money to 60000 for the Armageddon spell to work in the level, but when I clicked on it, nothing happened. It's only when I got more money (> 60000) that the pop-up finally appeared. I'm wondering if the same happens to the Hold Audience spell.
Now, a bug that isn't from me :
A member on another forum got a problem with the mouse cursor. This time, it's not about its visibility. This time, after 5 minutes of play or so, the cursor freezes.
Oh, and some "cheats" aren't working, but I know you're working on them.
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I like dragons! They're the center of my life! I'll never forget them... Click here to visit my dragons and help them grow!
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| Krizzie |
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Hellhound

Group: Creatures
Posts: 241
Member No.: 1,838
Joined: 4-February 09

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| QUOTE | | A member on another forum got a problem with the mouse cursor. This time, it's not about its visibility. This time, after 5 minutes of play or so, the cursor freezes. |
Switching resolution temporarily fixes that I believe.
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| Mefistotelis |
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Dragon

Group: Creatures
Posts: 819
Member No.: 274
Joined: 24-March 07

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Spells:
I just fixed these errors (they affected two last spells - it was my mistake in indexing). In next version everything will work.
Mouse:
The "mouse stops" problem is much harder than "disappearing cursor" problem. Anyway, is the "disappearing cursor" problem fixed?
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| DragonsLover |
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Horned Reaper

Group: Dungeon Keepers
Posts: 1,276
Member No.: 330
Joined: 12-June 07

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Nope, the absent mouse cursor bug still occurs in v0.31.
Oh, and I have a suggestion : would it be possible when we Query a creature that, when we click on the creature's health bar, his name is replaced by the amount of health the creature currently has, and maybe followed by his total amount. Example : 756 / 900. Of course, once we click again on the health bar or leave the panel, it would return back to normal. It would also be nice to have the same possibility while possessing a creature, but this time, with a key press.
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I like dragons! They're the center of my life! I'll never forget them... Click here to visit my dragons and help them grow!
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| PeaceMaker |
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Tentacle

Group: Creatures
Posts: 337
Member No.: 1,063
Joined: 19-June 08

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i think i also found a bug yesterday, when you cast sight, then use destroy walls inside the sight spell. You obviously destroy the walls but the walls seems to be explored  which is kinda sneaky/cheatin. EDIT: i havent tried selecting the walls to be dug out, i don't know what happens but i dont think it will be good
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| edorien |
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Fly

Group: Creatures
Posts: 18
Member No.: 225
Joined: 23-January 07

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thats normally present in the game, just like lightning/ cave in
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| PeaceMaker |
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Tentacle

Group: Creatures
Posts: 337
Member No.: 1,063
Joined: 19-June 08

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| QUOTE (edorien @ Aug 30 2009, 06:18 AM) | | thats normally present in the game, just like lightning/ cave in |
read the full post, the walls you destroy are explored. which isn't good
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| DragonsLover |
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Horned Reaper

Group: Dungeon Keepers
Posts: 1,276
Member No.: 330
Joined: 12-June 07

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In normal Dungeon Keeper, the same thing happens. When you use Destroy Walls in Sight of Evil spell, the destroyed walls become explored after you cancel SOE spell.
In fact, it's been said that using the Destroy Walls spell inside the SOE spell isn't recommended as the SOE spell may be "stuck" and the game could crash.
The thing that I'd like a lot would be that NO SPELLS can be used in the SOE spell, even not Lightning.
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I like dragons! They're the center of my life! I'll never forget them... Click here to visit my dragons and help them grow!
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| Mefistotelis |
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Dragon

Group: Creatures
Posts: 819
Member No.: 274
Joined: 24-March 07

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As for now I have other priorities, but changing where a spell can be casted isn't hard.
In a few days I will create a special version that will help me to solve the invisible cursor problem (I hope..).
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| PeaceMaker |
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Tentacle

Group: Creatures
Posts: 337
Member No.: 1,063
Joined: 19-June 08

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lol, Mesfisto how big is your list? a comment like that makes me so curious.
And i wonder, will we be able to run FX in the end whitout DK? since you put everything in other files and rewrite everything xD
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