Rules and Regulations, for DOTA Tournament
-Clueless-
Posted: Mar 5 2008, 10:07 PM


Organizing Chairperson


Group: OC
Posts: 60
Member No.: 1
Joined: 4-March 08



INTI-UC DOTA Challenge 2008

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Event sponsored by :
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Competition method : 5 v 5
Match Length :
- No time limit for phase 1.
- For phase 2 and 3 only : Maximum of 2 hours. A draw is declared if the maximum time length is reached.

Match Winner :
The team who destroys the opponent's throne/world tree first, or if the opponent surrender.
Map Version: 6.48b or latest stable version.
Hero Restriction: None
Game mode: Extend League Mode (pick hero first and type –ap in game).

Teams and Players

•A team must have at least 5 players and maximum of 7 players.
•All players have to be added to the team registration to be able to play.
•A player is bound to one team throughout the whole tournament period. Playing for other teams will result in disqualification from the tournament for both teams he played for.


Hero Drafting

For Extend League Mode:

Both teams will be allowed to take out up to 3 heroes from the pool of heroes before drafting starts. This will work based on a1-1-1-1-1-1 format. Teams can choose to stop taking out heroes before the maximum 3 heroes limit and their turn to take out the heroes will be void.
Each team will have 2 minute to decide on removing 1 heroes.
Team one will take out / skip the chance : 1 hero
Team two will take out / skip the chance : 1 hero
Team one will take out / skip the chance : 1 hero
Team two will take out / skip the chance : 1 hero
Team one will take out / skip the chance : 1 hero
Team two will take out / skip the chance : 1 hero
6 heroes can be taken out before the drafting session happens. After the taking out draft finishes, teams will proceed to pick the heroes for the game.
Team that fails to ban hero within the time allowed is considered skipping the chance.

Picking heroes: 122221
Team one will pick: 1 hero
Team two will pick: 2 heroes
Team one will pick: 2 heroes
Team two will pick: 2 heroes
Team one will pick: 2 heroes
Team two will pick: 1 hero
Both teams are given 10 minutes to complete their drafting.
Team that fail to draft hero within the time allowed will receive 1 warning.


If any team is found to have any hero which is selected differently from what was decided earlier, the referee has to be informed immediately. Team which made the mistake of selecting the wrong heroes after game starts will be penalized (Warning or Game Loss).



Before and After Game
• One team to choose side and the other team gets to choose who has first pick. If the teams are not able chose who is on what side, you can ask an admin for a cointoss.
• If the teams cannot agree upon a host then the host will be decided by a coinflip conducted by an admin.

Items Restriction
• Each team may only have two Mekansm
• Each team may only have two Necronomicon
• Each team may only have one Refresher Orb
• Each team may only have one Arcane Ring
• Each team may only have in total either
two Eul's Scepter of Divinity OR
two Guinsoo's Scythe of Vyse OR
one Eul's Scepter of Divinity and one Guinsoo's Scythe of Vyse



Game Play:
Backdooring
Backdooring is allowed. However, instances of teleport abuse are not allowed. You cannot use any form of teleport (furion skill, ignis fatuus, or Boots of Travel) to enter an enemy base UNLESS your creeps are already present in the base. So, for example, teleporting with Boots of Travel onto an ignis fatuus that runs in to backdoor is illegal. Another example is having your teammates backdoor and enters an enemy base and then teleport to your teammates as Furion. This is illegal because your creep wave is not present. Some of these measures have since been restricted in recent map versions in support of this rule.

Sharing of Items

It is not allowed to buy items for other players on your team with exception of the following items which may not be sold if transferred:

* Clarity Potion
* Tango of Essifation
* Observer Wards
* Sentry Wards
* Scroll of Town Portal
* Flask of Sapphire Water
* Gem of Truesight
* Aegis
* Cheese

•The following items may be shared, but must be returned to its owner in timely manner:

* Ring of Health
* Ring of Regeneration
* Void Stone
* Sobi Mask
* Perservence
* Chickens/Crow
* Bottle
•It is allowed to share unit control (including the sharing of animal courier) to purchase items, as long as the item is delivered immediately to the player who paid for it

Droppable Item:

Items which are dropped from a kill or chicken may be picked up by:
* any enemy player, and the item is now considered his. The enemy hero who picked the dropped item is not allowed to give the item to his allies, he can use it during the game or he can sell it for gold
* any ally player, the item must be returned to the original owner in timely manner.
•It is not allowed to purposefully suicide to drop an item for another player

Abuses and Exploitations

1. Trees Trapping (Disqualification):

Trapping enemies in trees intentionally is not allowed.

2. Pooling (Warning or Game Loss):

No pooling of any sort is allowed. This means that items bought with a player's own money cannot at any time be carried by any of his teammates. Items bought with the player's own money can only be carried or sold by him.
This rule only applies to players on the same team. Players can pick up items dropped by their opponents.
Sharing of allowable items are allowed to be transferred but not sold.

3. Pause Abuse (Warning or Game Loss):

During hero selection. From the point after hero selection process is completed, pausing without any valid reason is disallowed.

4. Creep Blocking (Disqualification):

Creep blocking is not allowed but creep slowing is allowed. Blocking here refers to the prolonged blocking of creeps to disrupt their usual path. (ie: Using Chen's creeps to block the entire entrance of the base for a long time.)

5. Bugs Exploitation (Warning, Game Loss or Disqualification):

No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants/Teams are expected to know what these are.

Examples of Bugs:
Earthshaker using Fissure to target out of the edge of the map results in a fatal error in some instances. Any players found doing this will be disqualified.

Black King Bar cannot be shifted or dropped. Any players found doing this will be disqualified.

Games Etiquettes :
All players must act mature and mannered both in game and during the chats. Offending the administration and/or participants of this tournament will be panelized.
1. Insulting (Warning, Game Loss or Disqualification based on severity)
Insulting towards other players and/or administration is prohibited.
2. Threatening (Game Loss or Disqualification based on severity)
Threatening other players and/or administration is considered a serious offend.
3. Punctuality (Warning or Game Loss)
Due to time constrain, punctuality is very important to carry out the event smoothly.
• Teams who fail to attend the match at the scheduled time within 5 minutes will be given a warning. Teams who fail to attend the match in another 5 minutes will be given a second warning (Game Loss).
• In the case of a missing player the opponent has to wait a maximum of 10 minutes to give the other team the chance to reach him. Afterwards they may chose to claim a forfeit win, or they can play the match 4on5 or 4on4. A team may never play a match with less than 4 players. Fairplay might overrule unfair decisions (in case a far stronger team is being forced to forfeit instead of playing 4on5 by a far weaker team).
4. Drinking and Smoking are strictly prohibited inside the café as well as the campus (Warning, Game Loss or Disqualification)
5. All decisions made by the referees/marshals/administrations are final. Any argument over the decision will not be entertained.
6. Any other kind of offences and unethical acts will be panelized based on severity.

Penalties:

Warning : After warning is given games goes on. If a team receives 2 warnings in a single match, it will be counted as game loss.
Game Loss: Game loss given to a team mean the team loses the current match no matter what is the result of that game. A win would be awarded to opponent instead.
Disqualifications: A team disqualified will be ejected from the tournament. They will not be able to continue further in the current event.


Save Game / Disconnection / Fatal Error / Technical Error:

Any team members who intentionally drop out of the game might cause that member's team to be given a game loss for that game. Appeal can be made but decision by the referee will be final.
If any players are disconnected within 10 minutes after game starts then the game has to restart.
When 1st blood happens, the game will be saved once for a back up save game. After the 1st blood every 15 minutes interval, the game will be saved for a back up save game with a different name,or saved after a major clash. Head admins/ admins will have the right to ask players to save game during any period of the game.
Any game disc/crash after 90 minutes will not be continued anymore and a decision will be made by the marshal of that match based on their play of that match.
In the times of a game disc, crash/fatal error, the referee's decision will be final. If the participant has any problems regarding the decision made by the referee, he/she can file a report to the organizers and it will be reviewed by the staff and referees.
A save game is outdated if since the save game:
- Two or more towers/barracks have went down
- A total of 12 or more kills occurred. (Aegis charges lost count as kills)
Game will not continue if a save game is outdated. However if both team agree, the game can be loaded and continue.
It is allowed to use a disconnected hero, but it is not allowed to give his items to other players. However, you can sell the items from that disconnected hero so that the gold is equally distributed among the remaining players.
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-Clueless-
Posted: May 8 2008, 01:53 PM


Organizing Chairperson


Group: OC
Posts: 60
Member No.: 1
Joined: 4-March 08



Download Rules and Regulations in .htm format.

Attached File ( Number of downloads: 100 )
Attached File  Rules_and_Regulations.htm (27.02 kb)
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HipHop
Posted: Jun 7 2008, 08:23 PM


Newbie


Group: Members
Posts: 1
Member No.: 34
Joined: 7-June 08



Map Version: 6.48b or latest stable version.



May i ask which map version will be use ????

6.48b or 6.52c


my opinion , 6.52c should ne better since smm also using tat map
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-Clueless-
Posted: Jun 9 2008, 12:22 PM


Organizing Chairperson


Group: OC
Posts: 60
Member No.: 1
Joined: 4-March 08



Yea..... we will consider of it. Coz, "officially" 6.48b still the stable version, but it seems like more n more tournament are using 6.52c
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TpGKia
Posted: Jun 11 2008, 09:53 PM


Newbie


Group: Members
Posts: 2
Member No.: 36
Joined: 11-June 08



wah lao... so near d still not yet confirm... pls la... already so near still not yet confirm... how if on the 20th or 21th june the stable map change to 6.52c?? if that time how?? ppl all train for 48b and then suddenly change then how? make a confirmation la...
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-FrozY-
Posted: Jun 12 2008, 12:07 AM


Newbie


Group: Members
Posts: 4
Member No.: 32
Joined: 7-June 08



AGREE with TpGkia
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B|itz
Posted: Jun 16 2008, 03:51 PM


Newbie


Group: Members
Posts: 4
Member No.: 38
Joined: 16-June 08



52 or 48 ?????? and 6 bans or 8 bans???????
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-Clueless-
Posted: Jun 17 2008, 01:17 PM


Organizing Chairperson


Group: OC
Posts: 60
Member No.: 1
Joined: 4-March 08



After a long discussion with my committees, we have decided to stick back to version 6.48b

This is because our Rules and Regulations are announced long before the 6.52c was out, and a lot of invitations were sent out, so it will be very hard for us to switch to 6.52c in all of a sudden.

Sorry for all the inconvenience caused.
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Guest
Posted: Jun 17 2008, 02:40 PM


Unregistered









6.48b sien le ............. sleep.gif
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Guest
Posted: Jun 18 2008, 08:44 PM


Unregistered









i think 6.52 c ...... y using b 6.48b huh.gif
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Guest
Posted: Jun 19 2008, 10:23 PM


Unregistered









QUOTE (Guest @ Jun 18 2008, 08:44 PM)
i think 6.52 c ...... y using b 6.48b huh.gif

ya....
now SMM also using 6.52c
almost dunt have any tournament using 48b already
coz 48b outdate already sad.gif sad.gif sad.gif
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