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 COP 3-5 lessons learned, a collection of info
aocypher
Posted: May 26 2005, 07:28 AM


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http://s9.invisionfree.com/HighQuality/ind...topic=407&st=30

http://s9.invisionfree.com/HighQuality/ind...p?showtopic=480

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Positioning seems to be the key for this encounter.

Valyana's description of the tiles:
http://s9.invisionfree.com/HighQuality/ind...topic=407&st=15
http://photobucket.com/albums/y172/Valyana...rrent=tiles.jpg


Massive sleep resist and stunning effects are also useful.


QUOTE
(Valyana @ May 25 2005, 11:21 PM)
Barsleepra + Fowl Aubade seems to work well.  When he cast Sleepga everyone but Mireille resisted it; unfortunately, that meant that Mireille was asleep when he used Nightmare, and so couldn't stun it.  But with all that sleep resist I woke up in a couple of seconds, as did at least Ulamine and Mireille.  Mireille stunned the other two Nightmares he tried to use.



Beyond that, the boss seems to be a standard IT++ dark-aligned mob.


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Arolek, Elvaan Male from San d'Oria @ Ramuh
Cooking veteran, all other crafts less than 60.
75 BLM, 75 WHM, 75 NIN, 75 BST, all other jobs less than 50.
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Valyana
Posted: May 27 2005, 12:29 PM


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Joined: 16-February 05



QUOTE (aocypher @ May 26 2005, 07:28 AM)
Beyond that, the boss seems to be a standard IT++ dark-aligned mob.

I don't think he's IT++. I was geared more for MP than CHR and still had no trouble landing debuffs, and the melees had about 85% accuracy (with sushi and madrigal, admittedly). I'd guess more like plain IT.

The two keys for this fight are
A) Positioning so that you don't fall through disappearing tiles even when Diabolos uses his knockback WS, Camisado.
B) Dealing with Nightmare. There are three ways to deal with Nightmare:
1) Stun it, with the spell from a DRK or stunning WS.
2) Resist it, with Barsleepra + Fowl Aubade. Barsleepra alone helps, but not enough to depend on.
3) Keep a mage out of range. If the tank is in a corner tile, a mage in any of the three tiles in the opposite corner will not get hit by Nightmare, and can then Curaga to wake the rest of the party up.

Or you can do all three, as we did.

Having an RDM or BRD to dispel his Phalanx buff (Noctoshield) is useful, though not necessary.

That tiles image: http://photobucket.com/albums/y172/Valyana...rrent=tiles.jpg

This post has been edited by Valyana on Nov 3 2005, 08:15 AM


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Valyana of Ramuh || BRD gear || BST combat || Mules: Mosaicbiceps Tenariel Rababa Loh
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aocypher
Posted: May 27 2005, 01:07 PM


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I initially suspect Diabolos to be an IT++ for the following reasons:

1) Ulamine and Mirelle ONLY had ~ 85% accuracy with their A-rated weapon skills using sushi and madrigal.

123 weapon skill with ~+19 accuracy from just sushi is still 9 points higher than what a typical lvl 40 DD configuration (ie: a pair of snipers) would have given them... and they were using +dex and +acc rings instead of snipers. This is in addition to all of the normal +dex and +acc gear they normally wear.

If they were using their standard level 40 DD gear w/o madrigal, I strongly suspect that their accuracy would only be ~63% at best.


But... then again, Ales has a 65% accuracy with taco's and madrigal... Hmm... maybe there's a lower cap on the chance to hit Diabolos (ie: 85%)?

Either that, or Ulamine's and Mirelle's accuracy is capped at 95% vs Diablos, and I interpreted the 85% accuracy statement incorrectly. >.<

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2) None of my debuffs (other than Dia II) will stick. Granted, I'm not casting through vulnerabilities, but my enfeebling skill is capped for a 75 BLM, which means that it's also capped for a 40 WHM.

If I'm not going up against a highly magic resistant mob, or casting through resistances, I typically expect at least one of my debuffs to stick vs a standard IT mob.

Of course, Diabolos could be somewhat of a dark elemental and resistant to spells based on "inert" elements (ie: spells based on Ice, Earth, or Water... and Dark)

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Maybe another PT can go in and verify things for us? laugh.gif


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Arolek, Elvaan Male from San d'Oria @ Ramuh
Cooking veteran, all other crafts less than 60.
75 BLM, 75 WHM, 75 NIN, 75 BST, all other jobs less than 50.
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Valyana
Posted: Nov 3 2005, 08:28 AM


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Diabolos' WS:

Camisado: single-target physical damage and knockback (~100 to PLD, ~200 to MNK)
Noctoshield: Phalanx
Ultimate Terror: AOE Absorb-All.
Nightmare: AOE sleep and Bio III. Damage doesn't wake you up from this sleep, only cures.

He also casts dark-elemental spells: Sleepga, Sleep II, Bio II, Drain, Aspir, Blind, and I think Dispel.

If you have a DRK along to Stun, have them drink poison so sleepga doesn't stick on them; on our win our DRK missed one Nightmare because they had been hit with Sleepga. For that matter, have everyone drink poison so Sleepga isn't an issue.

He gains TP fast, so be ready for Nightmare right away.

This post has been edited by Valyana on Nov 4 2005, 11:59 AM


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Valyana of Ramuh || BRD gear || BST combat || Mules: Mosaicbiceps Tenariel Rababa Loh
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aocypher
Posted: Nov 17 2005, 07:29 AM


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QUOTE

It appears, from what I have read there is another "cheating" way to avoid the nightmare problems. Theres been discussion how you can have the whitemage break from the party as you first enter the BC area and they wont be sucked in by Diablos, therefore they are up on the door ledge and out of his AOE ranged attacks.

How true this is, I am unsure as I have yet to see this in action but it was discussed on the alla website.
QUOTE

Yes, thanks to all the multiple folks who helped out. It's greatly appreciated. Second time was definitely the charm.

Just a note for further runs. I know that the original plan that had been discussed here and online was to try doing RDM/DRK for melee/stun/debuffs. At least for me, that was part of the issue in the first run because I ended up getting way too much hate and getting smacked down rather hard (4 hits and I was done). I did just enough damage and mobs that like casting/buffing seem to really like to target the debuffers (I forgot about the fight I had a few months back where a Dispel/Silence/Dispel chain generated mega-hate on a casting-type mob)

What seemed to work well on the last run was to go into standard post-40 RDM mode, constantly debuffing/dispelling. With the mobs Absorb Stat attacks, there always seems to be something to case, and Convert really paid off halfway through the battle. So I would recommend going forward that /BLM would probably be the best sub for RDM (healing isn't as critical for the RDM and the INT boost helps things stick). ES would have been nice to have had at one point.

Best part... the 2 pt Dia that killed Diabolos at the end ^^

Thanks again!!!!

-Tenzai


QUOTE

congratulations ^^

for Diablos fight think these thing very important

must stand in correct place (look at tile before go into bc)
must stun nightmare
poison potion for stopping sleep spell
melee use accuracy food (esp stun melee)


for stun nightmare important to turn off all effect so game play quick
ws stunner use icarus wing and save tp for stun
drk very powerful, make sure to haste if can
nice to have stun order
if sleep special go out, most important to wake next stunner

take care~!

laugh.gif laugh.gif



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Arolek, Elvaan Male from San d'Oria @ Ramuh
Cooking veteran, all other crafts less than 60.
75 BLM, 75 WHM, 75 NIN, 75 BST, all other jobs less than 50.
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Valyana
Posted: Nov 17 2005, 07:47 AM


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Posts: 371
Member No.: 8
Joined: 16-February 05



QUOTE (aocypher @ Nov 17 2005, 07:29 AM)
It appears, from what I have read there is another "cheating" way to avoid the nightmare problems. Theres been discussion how you can have the whitemage break from the party as you first enter the BC area and they wont be sucked in by Diablos, therefore they are up on the door ledge and out of his AOE ranged attacks.

I read that this was possible when the BC was first introduced, but that a patch changed it so that everyone is drawn in even if they aren't in the party. Haven't tested it myself, though.


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Valyana of Ramuh || BRD gear || BST combat || Mules: Mosaicbiceps Tenariel Rababa Loh
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