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Gundam Vagrant Destiny - A Gundam RPG. > Archive #10 > Character Creation Rules


Title: Character Creation Rules


Bryant Molirse - December 31, 2008 12:14 AM (GMT)
Gundam Vagrant Destiny

-- Character Creation Rules --
In Gundam Vagrant Destiny, and well any roleplaying game for that matter, who you are in the game is very important. This is your persona, and who the other players characters will interact with on a daily basis. For some people trying to assume the role of some one else can be extremely difficult, and as such, they don’t come off quite right during the course of the game. If you are someone who feels like this, try to make your characters personality close to your own. This will make it easier for you to both respond to what is going on around you, as well as allow you to like your character more as time passes. Please take the time to really think about your character before you submit your profile. This will make it easier for everyone involved in the approval process due to the fact that you will have a clear picture of your character, and it will show through your application. Anyways, this is the format for how characters are to be submitted below. You are required to use this format for your character submission. This also covers how it is to be filled out as well.


- Over View -
What follows below is the breakdown of all the fields of the character sheet. Read it carefully so you know how to fill out every part of the character sheet.

Name: This is the name of your character, self-explanatory, please nothing absurd.
Kingdom: This is where you list the kingdom your character belongs to.
Age: Anything over the age of 16 within reason.
Gender: Male or Female, the most self-explanatory.
Eye color: This choice is as varied as the rainbow.
Hair color: This choice is as varied as the rainbow.
Height: How tall is your character? Please, nothing absurd.
Weight: How much does your character weigh? Please, nothing absurd.
Appearance: What does your character look like? What do they wear? A small picture is welcome here.
Personality: This is where you take a few lines to describe your characters personality. Little quirks about their personalities, pet peeves, and attitudes towards others. Remember you will have to play your character how you describe them here.

Level: Every new character begins at level 0. As you earn experience your character will level up, and gain additional stat points to spend.
Experience: As you roleplay, you will gain experience. After gaining 50 experience, your character will level up, and your experience will be reset to 0.

Stats: Stats show everyone what your characters skills, and deficiencies are when it comes to using their machines. All characters start with the same number of points in their base stats. As shown in the example below this base number is 5. Beyond this the players gain an additional 7 stat points to increase these base stats so they can personalize their character at creation. Every time a character levels up the will receive 5 stat point to increase their totals, so please think about this before choosing how to spend them. Below is the stat base map.

Aim: 5 This signifies how well a pilot can use ranged weapons in combat.
Control: 5 This signifies how well a pilot can control their machines movement in combat.
Guard: 5 This signifies how well a pilot can use his defensive capabilities in combat.
Melee: 5 This signifies how well a pilot can use melee, and physical attacks in combat.

Attack Score: This is the total of Aim, and Melee combined. This is the number spent when you declare attacks in combat.
Defense Score: This is the total of Control, and Guard combined. This is the number spent when you declare defenses in combat.

Character Skill: There are 4 different character skills to choose from, and each player begins with one. While not much of an increase, as your characters scores increase these skills start to add up. The 4 skills are as follows:

Gunner - This skill increases the Attack Score of each Ranged Attack by 10%
Warrior - This skill increases the Attack Score of each Melee Attack by 10%
Pilot - This skill increases the Defense Score of each Dodge by 10%
Defender - This skill increases the Defense Score of each Defend by 10%

Focus Gain: 1 - This is how much Focus a character gains at the start of each post. Each player begins with a Focus Gain of 1.

Bio: This is where you describe your character, and all the events that have shaped their life. This is extremely important, so please take your time, and do it correctly. The minimal requirements for a bio are at least two paragraphs, with each paragraph having a minimum of four sentences a piece. This must consist of what your character has done in his or her life. And please try to avoid the cliché stereotypical tragedy of having someone in your family die, and that you are out for revenge. We grew tired of seeing those a long time ago. Please note that larger bios might net you a bonus.

Sample Post: This, much like the bio section is a required part of your character profile, and lack of this required section will mean your bio will not be approved.

Unique Items: This is where your earned Unique Items are listed by Bryant once you have acquired them.

- Blank Character Template -

Name:
Kingdom:
Age:
Gender:
Eye color:
Hair color:
Height:
Weight:
Appearance:
Personality:

Level: 0
Experience: 0/50

Stats:
Aim: 5
Control: 5
Guard: 5
Melee: 5

Attack Score:
Defense Score:

Character Skill:

Focus Gain: 1

Bio:

Sample Post:

Unique Items:




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