Title: Who bought DFX2
Carmen - June 4, 2009 05:55 PM (GMT)
Ricochet - June 4, 2009 05:58 PM (GMT)
Nope, I'll get Angel Falls :)
assiountos - June 4, 2009 07:41 PM (GMT)
TR.Dope - June 4, 2009 08:25 PM (GMT)
Got it, I miss AAS though. Stats aren't even showing yet and still people are already running 1000 metres out in the open to kill you from there.
Some guys get scores like 27-3, 50-5, 45-8 and stuff like that without really moving.
The sniping is a pain in the ass because the snipers are pretty hard to spot because there is no smoke coming out of their weapon, no tracers (which is good) and no kill-cam (which I like when it comes down to people actually playing the game, but hate when it comes to people shooting from the spawn helos or sniping 2 billion miles away.
Teamwork is non-existant and not needed.
^
Those comments are only concerning the Spec Ops server.
Skippy - June 6, 2009 02:57 PM (GMT)
I like it.
It's not as addictive as JO.
They will try to make the game better, new maps (maybe some JO maps refreshed etc.)
Let's give em one more month. The game has alot of potential.
Steven - June 6, 2009 03:12 PM (GMT)
I'll wait until this fall at least and buy it if other RS guys get addicted to it :) Otherwise - Angel Falls :)
STEN - June 6, 2009 03:13 PM (GMT)
Since they brought out a SO server I do like the game. You can get some mad ratios at times an overall I feel as if we are playing the basic idea/concept of a great game.
Some of the maps are f'ing awfull on the SO server, Border Patrol, as an example. The maps need a defined objective or area to control as on many maps there are too many PSP's and play is everywhere. This, with the stock maps at present, make the game a load of bollocks for any kind of matches as TDM is about controlling the enemy.
TKOTH is a bit better but would be great with TKOTH maps from JO without vehicles such as Dormant and Hilltop.
The maps design would take someone little time at all and I feel that Nova rushed the maps without really thinking about game flow and the like.
assiountos - June 7, 2009 01:52 AM (GMT)
I like it in general.
Still i don't like the maps in general.
Most of them to big and border patrol to small.
Hitting someone way to easy and imo some people hit to easy like Rigel(can be me sucking in the game still).
Still i dont care to much,not really special
STEN - June 7, 2009 09:10 AM (GMT)
| QUOTE (assiountos @ Jun 7 2009, 01:52 AM) |
I like it in general.
Still i don't like the maps in general. Most of them to big and border patrol to small.
Hitting someone way to easy and imo some people hit to easy like Rigel(can be me sucking in the game still).
Still i dont care to much,not really special |
There are indeed some interesting cases like RigeL around. While he does prone and camp a lot my spidey sense tells me that something 'is wrong'
Skippy - June 7, 2009 11:57 AM (GMT)
Om..SS. defended that RigeL guy yesterday.
I found him suspicious as well. So did KIA.
TR.Dope - June 7, 2009 04:47 PM (GMT)
Same 'ere. Thought he was hacking since I've seen him.
Carmen - June 7, 2009 05:15 PM (GMT)
| QUOTE (Skippy @ Jun 7 2009, 11:57 AM) |
Om..SS. defended that RigeL guy yesterday. I found him suspicious as well. So did KIA. |
GI bashing KIA.. surely not :lol:
well sounds like i won't be buying it till it lands in the bargain bucket or is free off of steam.
assiountos - June 8, 2009 05:16 PM (GMT)
| QUOTE (Skippy @ Jun 7 2009, 11:57 AM) |
Om..SS. defended that RigeL guy yesterday. I found him suspicious as well. So did KIA. |
Dont get me started..
One of those SS guys didnt even walked,just slided.
I could relate it exactly to old DFLW cheats.
They just went faster so they couldnt walk.
The legs froze and no matter if they walked or proned they would look like standing still (if ya just looked to the legs) but they were moving obviously faster then anyone else in the field.
Still one of his SS Buddy's told me he was having issues with his router.....
Butcher - June 8, 2009 07:50 PM (GMT)
| QUOTE (Ricochet @ Jun 4 2009, 06:58 PM) |
| Nope, I'll get Angel Falls :) |
:)
Raytheon - June 9, 2009 10:34 AM (GMT)
I do not know how to get DFX, can't buy it from nova since I'm a not a master of a creditcard and it's not out here yet. I'll wait untill its easier for me to get it, just for fun, I think Angel Falls will be big.
Lithium - June 9, 2009 10:50 AM (GMT)
Do we know the specs for Angel Falls yet, i dont think my gfx card will be compatible <_<
Carmen - June 9, 2009 12:47 PM (GMT)
| QUOTE (Lithium @ Jun 9 2009, 10:50 AM) |
| Do we know the specs for Angel Falls yet, i dont think my gfx card will be compatible <_< |
DescriptionIn the near future, set in the north-west region of Central America and spanning both Colombia and Venezuela, “Delta Force: Angel Falls” presents the rural, sparsely populated areas of this exotic locale. The South American environment provides a premise which is naturally beautiful and full of new millennium conflicts.
Marginal governments, involved in local expansionism, continually scuffle with one another and with major global powers. Complicating matters, drug cartels have evolved beyond money to political forces rivaling established governments. Influenced by current events, the game is both topical and novel.
The sometimes local philosophy of “your enemy is my friend and your friend is my enemy” gives rise to a multitude of ever-changing alliances and conflicts which drive the game’s rapid action. The culmination of the conflict takes place in the Angel Falls area of Venezuela providing both a spectacular setting and a surprise ending.
Game features * Exciting single player missions spread over several campaigns.
* Challenging multiplayer maps supporting multiple game types.
* Scenarios, tactics and equipment inspired by extensive consultations with former Delta Force personnel.
* Large, open environments with operating land, air and sea vehicles.
* Gratifying gunplay, well-balanced weapons, and tactically interesting dynamic environments.
* Support for huge numbers of combatants per game with co-operative play against all new AI.
System Requirements * Windows XP, Vista
* 2.6Ghz P4 CPU
* 1 GB of RAM (2GB Recommended)
* DVD-ROM drive
* 5GB Free Hard Drive Space
* Pixel Shader 3.0 or better video card (ATI 1900+, NVidia 7900+ or better recommended)
* DirectX 9.0c or higher
Cpt. Grillo - June 16, 2009 06:58 PM (GMT)
| QUOTE (Butcher @ Jun 8 2009, 07:50 PM) |
| QUOTE (Ricochet @ Jun 4 2009, 06:58 PM) | | Nope, I'll get Angel Falls :) |
:)
|
:)
DocMartin - June 17, 2009 11:03 AM (GMT)
Doesnt look like many players think its an awsome game.
Lets wait for AF... :rolleyes: