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Here is a list of various other creatures you may find running around. Enjoy yourself as you take your choice! Be sure to take your time reading.
Strictly from the Anitaverse
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Zombies:
Zombies are humans or animals raised from the dead by an animator, a vaundun practitioner, or a necromancer. Although they may appear human and have some of their memories at first, zombies quickly lose their memories and begin to rot. Zombies do not need to eat, but if fed meat, zombies will rot more slowly or not at all.
Although not supernaturally strong, zombies are able to use their entire strength without concern for exhaustion or damage. They typically obey their creator's orders absolutely. Zombies are able to operate in daylight, but prefer night, and will hide during the day if permitted.
If an animator's corpse is raised as a zombie, it will arise as a flesh-eating zombie -- uncontrollable, much faster than a normal zombie, and with a taste for human flesh. The zombie can only regain it's memory and personality by eating human flesh.
In another instance, if the victim of a murder is risen as a zombie, the zombie will rise and then actively seek out its murderer. The zombie will then kill the murderer after attacking anything that has gotten in its way. Whether or not such a zombie is then capable of being questioned and controlled like other zombies is unclear.
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Ghouls: Ghouls are undead scavengers who hunt in packs, typically near the cemetery where they rose, and eat the flesh of the living. Ghouls have animal-level intelligence and typically haunt cemeteries that are no longer holy ground, either because of the passage of time or because of some unholy ritual. Ghouls regard non-ghouls as either potential food or "something to run from."
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Ghosts: Ghosts cannot actually harm a living person, but paying attention to them allows them to become more solid and attempt to harass or scare their victims. Necromancers/Animatorrs seem to have no power over them, either, as ghosts are a type of "soul magic,".
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Gargoyles: Gargoyles are described as carrion eaters with the nearest grouping located in Kentucky. It is possible that they will attack a man, but it happens rarely. In France, there are three species reported that are either bigger than a human or human sized.
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Trolls:
Lesser Smokey Mountain Troll: A small North American species, usually between three and a half feet to around five feet tall. Diet consists mostly of plants but occasionally carrion or insects. They walk as humans do, the only other primate species to do so, and are covered in black colored "fur."
Greater Smokey Mountain Troll: A large aggressive and carnivorous species of troll, ranging from eight to twelve feet tall. They were hunted to extinction, because they had been fond of pulling trees up by their roots, beating people to death with them, and then eating the marrow out of their bones.
North American Cave Troll The smallest troll species on North America, one member of the species (named Peter) was attempted to be converted into Christianity, by a human named Simon Barkley. A scientific journal in 1910 had been published with the information that some trolls had buried their dead with personal artifacts. The newspapers expanded on that information, proclaiming that the trolls mentioned must believe in an afterlife.
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Merfolk: Merfolk with a power similar to the ardeur are known as sirens. Sirens have the power to "roll" the minds of people in a similar fashion to vampires. Due to their potential power over other merfolk, sirens are traditionally slain by merfolk before they can become a danger.
Strictly Original!!! Copywritten by Biohazard
Arcave:Also known as Arcai, they are originally from the area of Asia. These unique and rather interesting creatures are fun loving and usually very naďve. Used as slaves, servants, and company, Arcaves are human in appearance however, have the ears, tail, eyes, and characteristics of a particular animal. Despite the anima-like traits they are truly no match for any other predatory supernatural beings.
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Celestial:Commonly Known as angels or angelic beings, celestials are gorgeous, elegant, and powerful creatures whose beauty is matched only by immense intelligence. They are against the usage of violence by in case of emergency, they can muster power that can vanquish the darkest of evil. To gain a celestial, it takes one to enter the spirit realm. They are known to have great feathery wings that can retract and disappear. However, a celestial must do a few deeds before they can gain their wings.
Dragon:A rare and magnificent creature is the dragon. They tend to be as large as a cruise ship. Their strength, speed, agility, natural armor and wise demeanor has given them almost indestructible safety. there are a variety of dragons that follow elemental and sub elemental techniques. Some of the most rare of the species are soul dragons, which are defenders of the spirit realm. Dragons have the ability to shrink their size down and blend in with their surroundings by camouflaging their scales.
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Dragith:These are a very rare and ancient breed that is hardly ever found. They have assorted abilities that bare the features of their much larger predecessors. In some cases it could be visible physical traits. In other ways it does not necessarily need to be seen with the help of magical properties. These old and wise creatures where once hunted down, mistaken for earthly demons. Dragiths are not a hostile group unless forced, and are also rather family oriented. Due to the betrayal of humans, The Dragith kind always give a test to prove loyalty. Some of these tests and riddles are dangerous, and they do not expect the person in question to finish the deed. In some rare cases, the deeds are preformed and they gain the loyal friendship of a Dragith and its Clan. To be a dragith, one must be of two ways. The first is you must be given the gifts by a dragon father, or they must be endowed with such traits at birth. Dragiths are usually always magically capable and have ways of altering things, almost the way faeries do. Like their larger predecessors, Dragiths also have elemental properties. Ex: Water, Fire, Earth, Wind, and etc. Some are known to be light or dark elementals. Their powers ranges in vast quantities. Dragiths never seem to age and they are amazing allies.
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Lycanthrine:Before there where the normal Lycanthropes, there Lycanthrines. These beings where a prehistoric and more complex species then their the usual Lycan. For example, a werewolf can only take the form of a singular beast. The older versions of Lycanthropes had the ability to shift into more the one beast. Therefore, instead of a werewolf, there were were canines and were felines. These creatures, unlike the descendents, where not family oriented creatures. The where known to work and live alone and also have little control of their beasts. They where the cause of many massacres and where hunted down. Soon these evolved into the more singular form of Lycanthropes.
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Animagon:Native Americans used to believe that people where born with the spirit of a particular beast. Having the right idea, these people where known as animagon. They are only born with the spirit of an animal within their soul along with their human soul. They have the ability to shift into an “in between” or “Natural” state at will. Along with a long ageless life, they are also usually mistake for natural animals.
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