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Ancient Legion regrets to inform we have closed our doors.
It has been a good time, guys!

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 Bounty Hunter Wilderness-only PvP, 6th May 2009
weeyin2
Posted: May 6 2009, 08:17 AM


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This week’s update introduces Bounty Hunter ‘Wilderness-only’ PvP worlds (or ‘Bounty Worlds’). Our aim was to get something that feels as close to the original Wilderness as we can manage, and to add another thrill with the Bounty Hunter mechanic. The new worlds are limited to the Wilderness, and use the old ‘who can attack who’ levels.

Bounty Worlds are basically a mix of 3 previous PvP games. It has the best bits we can reuse from Bounty Hunter, PvP worlds, and the old Wilderness. In short, we’ve increased the chance to get your opponent’s items and we added the thrill of hunting a bounty within the Wilderness while surrounded by hundreds of potential PKers.

Here’s how it works:

You can attack anyone within the level range determined by the Wilderness level, starting with 1 just above Edgeville to 56 at the top of the map. If you kill someone who isn’t your bounty target, it is considered a ‘rogue kill’. There is no penalty for rogue kills any more. It will add 1 to your ‘rogue kills’ highscore, and you will get a drop based on the ‘drop potential’ mechanic from PvP worlds (see here for more details). We have, however, made it so that, when drop potential is converted to items, it is 3 times more likely to give you items your target was carrying, as opposed to generated items. The average size of the rewards is based on your drop potential the same as in PvP worlds.

After you have spent 30 minutes in a dangerous area on a Bounty World, the system will start looking for suitable ‘bounty targets’ for you. After 60 minutes, the chance of being assigned a target increases further. (Note: this doesn’t have to be all in one go, and isn’t reset by leaving.) Your target will always be a similar level to you. To make things even more interesting, you will also be their target! If you kill your target, it will add 1 to your ‘bounty kills’ highscore, and you will receive a generous boost to your drop: the average size of these drops is boosted by an extra hour of drop potential (just as if you’d spent an hour in a hot zone), on top of the drop you would receive normally. In addition to this, we’ve made it more likely that you’ll get items from your opponent’s actual inventory for killing your target – this also applies to rogue kills and in normal PvP worlds, but at a lower rate.

To make sure you have a chance of getting to the rewards, there are a couple of extra rules. Firstly, if your bounty target is fighting someone else in a single-way combat area, you will be able to attack your target, and their original foe will be locked out. Secondly, if you are fighting your enemy but do not inflict enough damage to count as the ‘hero’ (in the same way as drops are awarded when fighting monsters), your target will remain your target. Basically, your bounty target will remain your bounty target until one of you kills the other, or one of you leaves the Wilderness for more than ten minutes.

It isn’t all about the rewards, of course: it’s also about the thrill of trying to hunt someone down in an environment where the levels are well-matched. That’s why we brought back the old Wilderness levels, and restricted the action to the old Wilderness area. You can only fight in the Wilderness, and the only other area available is Edgeville, where you can restock and prepare for battle. You have to be in one of those areas before you can log into a Bounty World. So, head to Edgeville, switch to a Bounty World, and see if you can work your way up the Rogue/Bounty Hunter highscore tables.

Andrew
Lead Developer
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3monightmar3
Posted: May 6 2009, 08:25 AM


official god of the AL
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that actually sounds like a really great update... drool.gif


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mastaofmelee
Posted: May 6 2009, 09:24 AM


You can call me Tony.
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I let Weeyin kill me this morning with 27k coins on me. He said he got around 70k in drops I believe. w00t.gif

And, cooked sharks are back up over 1000 coins, and cooked swordfish are over 400 soo the Fishing is good people. thumbup.gif


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Imso Hot
Posted: May 6 2009, 11:06 AM


Firepower
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Sounds [BEEP]ing awesome now all i need is p2p to go and try it out


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Kerkennah
Posted: May 6 2009, 03:07 PM


Float like a butterfly, sting like a bee.
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good i can go back to what i do good w00t.gif


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thegame910
Posted: May 6 2009, 03:47 PM


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this means jagex is taking steps back towards the good old days =) next thing is trade limits going up hopefully =)
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K Arthur90
Posted: May 6 2009, 04:32 PM


FEAR ME!
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Member No.: 440
Joined: 3-November 08



> I told you BH was coming next. thumbup.gif

> Too bad I don't PVP tongue.gif

> Take note of what I'm saying: Next updates are: Runescape Portuguese, then, new skill.


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lordblack656
Posted: May 7 2009, 07:15 AM


DoNt hAtE CuZ iM GrEAt
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i dont know what the point is!!!!!!!!!! its exactly the same as pvp but u can get a target sometimes, and u still get random drops, id kinda rather have what they are wearing sometimes too

but yeah ill still do it somethings. lol =)


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g_o_t_obby
Posted: May 7 2009, 01:34 PM


Nubcakes
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i love this new bounty hunter! each time i killed my target i have gotten 100k worth of stuff or more!.. it takes a while to get a target. and after you kill once you gotta wait longer and longer!


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3monightmar3
Posted: May 8 2009, 04:34 AM


official god of the AL
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shweet! ima go try it now biggrin.gif (nice prediction arthur)


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3monightmar3
Posted: May 8 2009, 10:35 PM


official god of the AL
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ok, i have now tried it out and give it two thumbs up: thumbup.gif . since last night i have made roughly 1mil just from f2p drops which is a hell of a lot more than i managed in pvp worlds...the bounty drops are excellent-ive killed 6 out of 7 bounties and all gave me rune drops! this syetem is much better and i recommend every1 take advantage of the improvements w00t.gif


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thegame910
Posted: May 10 2009, 07:29 PM


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i made 1 mil here today =)
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[LTH]-Starwolf Ftw
Posted: May 11 2009, 02:12 AM


OMG BOOM@
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Here's my drops doing the 26k with Thegame! wub.gif thanks for doing this with me was a blast

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This was in 6 goes for each of us, so i only lost 150k in junk


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Expect more about this later today. biggrin.gif
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Lamb Bug
Posted: May 11 2009, 06:39 AM


Founder
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I had made about 160k, but then I managed to get owned in 4 straight no-arm fights (three of them were completely my fault), and I stopped doing it having made like 60k.

Still, better than PvP


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Teh p00n z0r
Posted: May 15 2009, 11:08 AM


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QUOTE (Starwolf Ftw @ May 11 2009, 02:12 AM)
Thegame!

>>Removed<<

> Mind your words, pl0x?

This post has been edited by K Arthur90 on May 15 2009, 07:50 PM
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