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End of Round 3..discuss
| Australia (TheOne) |
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Lieutenant
       
Group: Members
Posts: 3331
Member No.: 277
Joined: 19 Apr 2009

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I'm guessing this ok to do now? if not please lock it or remove it. Since Dax's official announcement, I don't think there will be anything happening till Friday. Good round, I think. All be it, short. You ask for suggestions, improvements and so on. Well, one thing I think could be improved on is the role of United Nations, and it's use. There might be some basic structure available somewhere here for how to post a resolution proposal, or bring up a topic for discussion, but I don't know about it. But if one doesn't exist, then I think some basic 'forms' should be made available to make it easier for everyone regardless of country they are playing, to be able to utilize the United Nations. Some other suggestions from me. Everyone that has a country, should have that countries flag as their avatar. I think having random avatars makes the forum look like utter crap and like it's amateur hour in here. Not having a go at any individual, just something that I think would help improve the general feel around the forum. perhaps some updated links to flags of the same style can be provided? NPC'ing.. I can't think of any specific examples at the moment, but I do recall looking at a few NPC responses for some countries with a raised eyebrow. If Country A has political related issues with County F, then Country A is hardly going to vote in favor of something that benefits Country F. Logical. But, while people are required to research the countries they choose to play, they are not required to do so for NPC'ing a country. Which is understandable. So I think that creating a special moderator whose only authority is to check, and if necessary over rule and change how an NPC'd country votes or behaves, should be created. And yes, I volunteer for that. Unless of course you want to make us all research the entire planet. And my final suggestion(for now, till my evil mind comes up with more ways to annoy Dax  ), news posts!!! Two vague lines should not be acceptable at any level as a news post. I think a bare minimum should be a paragraph. If not that, then half a dozen or so bullet point "Headlines" of random news from that country and/or around the world from other peoples news posts. At least show that there is some sort of effort being made to be creative. I think I was the only Commonwealth realm country to report Prince Phillips death, all be it by copy/pasting from the UK's news post, with credit given. That is something that would be reported across the Commonwealth. Therefore it should have been reported by every single active Commonwealth country here. Just an example, not trying to have a go at anyone. Just something that I think could be improved overall by all of us. Oh and one last thing, I think Kartozeichner should continue as the USA in the next round.
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| United States (Kartozeichner) |
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Senior Sergeant
   
Group: Members
Posts: 221
Member No.: 800
Joined: 04 Mar 2012

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Spot on with Historian. If major events happen, we ought slow down to, say, a day-for-day schedule. People who aren't involved can then use the time to organize military or pre-write some news posts. We could have time-skips up a week or two weeks if necessary, but if major clashes are occuring, time ought to be slowed waaay down to make sure that it can be properly role-played.
I'd also say that people should try to make at least one post per day, at minimum. I haven't kept this exactly, and I'm not saying we ought make a big ol' rule about it, but I think we should all make an effort to stay relatively active so that the game can continue the right way.
Also: d'Awww, thanks TheOne :3
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“Therefore, the One whom you worship without knowing, Him I proclaim to you: “God, who made the world and everything in it, since He is Lord of heaven and earth, does not dwell in temples made with hands. Nor is He worshiped with men’s hands, as though He needed anything, since He gives to all life, breath, and all things. And He has made from one blood every nation of men to dwell on all the face of the earth, and has determined their preappointed times and the boundaries of their dwellings, so that they should seek the Lord, in the hope that they might grope for Him and find Him, though He is not far from each one of us; for in Him we live and move and have our being, as also some of your own poets have said, ‘For we are also His offspring.’” -Paul the Apostle
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| Spain (JCU) |
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Economic Moderator
      
Group: Members
Posts: 1018
Member No.: 341
Joined: 23 Jul 2009

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I agree that the round was a quality and interesting one, if short. I'd also posit that a good deal of the credit for that goes to Dax, who did a phenomenal job taking on admin of virtually every aspect of the game. As an econ guy, I have to say I did like the assigned growth rates instituted towards the end of the round. I would've advocated something similar myself as econ mod if I thought I had the time, so special kudos for going through them all! It has the advantage of ensuring reasonableness and conformity with the State of the World Economy releases while allowing flexibility for those players who really want to take an interest in their economies to petition the mods for a different rate. A keeper if you ask me. I also agree with making some allowance to slow down time for what are deemed to be major world events. The Spratly Islands thing was a perfect illustration of this: several active players posting in what could have been an extremely engaging conflict with the potential for worldwide involvement, but by the time an a couple of IG quarters went by (not helped by some unavoidable absences) all parties lost interest. It's a tough problem though, and maybe instead of setting up a systematic rule for situations like that the mods should just address it on a case-by-case basis. I honestly don't know although others might. The Events Team was slightly disappointing (again, through no fault of Dax's and entirely due to our own laziness), but no more so than previous rounds and in fact probably better than the last one. Regional updates were nice while they lasted, but didn't seem to generate a whole lot of player response. I know that's not really their intended purpose (which is as I understand it to provide some continuity and a reference point for players joining mid-round), but it seems a lot of effort was expended for not a whole lot of gain. Perhaps instead of regional updates as mini-news stories, they can be shortened to one-line bullets? That way a much greater breadth could be achieved, it would reduce the burden on the mods considerably, and could even read like a nifty timeline. That being said, the International Reaction:[EVENT] posts were brilliant. Allows everyone to go on record in the same place and see countries of interest are reacting before making their own response, while keeping the foreign ministries thread free of clutter. I think it actually stimulates diplomatic RPing, too, since people are more likely to post about something if there's a designated thread about it rather than tucking away as a press release that might not get read anyway. All in all, a good round and looking forward to the next one!
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| United States (Kartozeichner) |
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Senior Sergeant
   
Group: Members
Posts: 221
Member No.: 800
Joined: 04 Mar 2012

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I agree to your last, Fish, but I also feel like we should all have an obligation to be keeping up activity. Maybe not daily, but at least every-other-day, for the sake of the other players here. It is very hard to RP when you can't get responses from the other players--when I played here once as Turkey, I lasted about a week because nobody would respond to my attempt to join the EU. This time around, the Spratlys was very disappointing simply because people weren't playing it. We all owe activity to every other player; it is an obligation since we have chosen to sign up here. We all must get posts done either daily or every other day, or else we just aren't being fair to everybody else.
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“Therefore, the One whom you worship without knowing, Him I proclaim to you: “God, who made the world and everything in it, since He is Lord of heaven and earth, does not dwell in temples made with hands. Nor is He worshiped with men’s hands, as though He needed anything, since He gives to all life, breath, and all things. And He has made from one blood every nation of men to dwell on all the face of the earth, and has determined their preappointed times and the boundaries of their dwellings, so that they should seek the Lord, in the hope that they might grope for Him and find Him, though He is not far from each one of us; for in Him we live and move and have our being, as also some of your own poets have said, ‘For we are also His offspring.’” -Paul the Apostle
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| Turkey (Dax) |
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Il Duce
          
Group: Admin
Posts: 13184
Member No.: 38
Joined: 07 May 2008

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Wow, this thread's comments have been amazing and I am thankful to TheOne for putting it here. The feedback and comments from our 21c "vets" and brand-spanking new players is both encouraging and heartening.
You guys rock.
The mods may not necessarily have time to address everything right off the bat, but I want you all to know that we are paying attention and appreciate these thoughts (that's why I posted here.) I will try to get to the abundance of topics here as soon as I can.
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"The only problem is, we don’t often actually care about people’s quality of life in 21c." -- JCUWe are all citizens of the planetIl Duce, starring as . . .  Head of State: President Barack Obama Vice-President: Joeseph Biden Speaker of the House: John Boehner GDP: $15.09 Trillion (2012 est.) Population: 311.59 million (2012) Allies: NATO, Pakistan, ANZ, Israel, Saudi Arabia, Taiwan, Japan, South Korea Strained Relations/ War: Iran, Venezuela, Cuba, North Korea/ Afghanistan21C Best Foreign Affairs RPer 2009, 2011, 2012 Best Overall 2009, 2012
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| Tajikistan (Fish) |
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Lieutenant
       
Group: Mil Mod
Posts: 3570
Member No.: 457
Joined: 29 May 2010

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On mentorship I do not think this is as much of a problem now as it has been in the past. On a lot of occasions now we are seeing the majority of our new players come in as people with some degree of similar experience which obviously minimises the learning curve. Certain aspects have also been made a lot easier, such as spread sheets. In the past you would get members with absolutely no experience whatsoever being told to calculate their military budgets themselves which led to a vast array of issues. By doing this members are given the numbers, they have a massive GPG to work from, and they can simply do the procurement math gradually expanding on their knowledge as they play.
What really is important is that when there are lesser experienced players we support them as best we can as a community, normally this is always going to involve telling them you cannot do that which does occasionally result in them leaving but really this is often a good sign. If a member is willing to push through with their plans despite the flak, even if it is not 100% accurate, it will often come out for the better and drastically improve their ability. I know myself when I started here and the debate over getting NZ an aircraft carrier, to persuade Schwer and everyone else who was pounding me over it I had to improve the way I roleplayed. News posts gradually got larger and larger, I developed character roleplay between senior military figures and politicians which came out at the end, despite being pretty scruffy at the beginning, to be a pretty decent piece of roleplay.
There are newer players that are fitting into this pattern with us at the moment, so long as we offer them the support they need and allow them to learn from their mistakes it will develop players who have a much better grasp of how to do this and whom will hopefully stick around.
On regional story-arcs this is something that from my observations struggles incredibly in the early years of the game where everyone is scattered around. Later on people seem to naturally form clusters, look at the last few weeks with Iran-Afghanistan-Uzbekistan-Tajikistan and the roleplay that has resulted. When claims are planned together, like the time we had Iran, Iraq, Kuwait and Saudi Arabia from the get go and allowed for a subtle background arc that would come back repeatedly till it finally exploded to see the round out.
If you can get the right people interested in neighbouring nations then they should be given the chance to do so, we have seen countless times that it’s not essential to always have nations on every area. We can survive easily with an abandoned Latin America for example. Whilst there are some important nations that must be filled the importance should not be to fill in from the top down. If you do not have minor European states nor an economically minded France and Britain claim then an a German player is not essential if that player has ideas for say the Middle East where you already have several readied claims.
On that I think, and I am fairly sure this was mandated in the last couple of rounds, that people should look around the world with their claims not just a specific region. But at the same time do not just make up suggestions off a list of countries, if you have no real passion for South America and are really into African style poorer countries you do not have to put one down. If you have played African countries before and demonstrated a commitment to them and spread your proposals around the different regions of Africa then the Admins would probably be happy to give you that claim as they understand that not everyone is a globalist. As much as it is nice to have people roleplay around different regions and outside of their comfort zones, unless you are a real supporter of that idea you are probably not going to enjoy it which is going to affect the quality of your roleplay and your activity level which none of us want. As a final point do not try an abuse this just to get pick powerful nations with big procurement budgets, smaller nations can be just as interesting and offer a more fluid play base on things like foreign affairs playing bigger states off each other – look at what was done this round with Georgia and Cuba to affect US-Russia ties, or even on the domestic front as we have seen with the portrayal of Belgium’s split.
-On Dax’s point about the contributions I would have to agree in full. I think one of the key things that has made this game in particular last is that it is a community, whilst it is routine for either Dax or Schwer or Bugs to be the de facto leader of the day their decisions are really always based on the general consensus with very little ‘I’m an admin and I say this so do it’ which is further expressed by the fact that people get together like this completely at an impromptu nature to discuss how things can get better. Not only do we have some really great roleplayers on this site but they are great people too and you can’t ask for much more than that.
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| United States (Kartozeichner) |
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Senior Sergeant
   
Group: Members
Posts: 221
Member No.: 800
Joined: 04 Mar 2012

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On the whole post-activity thing: We definitely shouldn't make a rule, but perhaps something of a Gentleman's Agreement as Fish said. I'm just saying that we should all try to keep activity up, not necessarily that we should require specific amounts of posts per week. This should be a game, not a job.
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“Therefore, the One whom you worship without knowing, Him I proclaim to you: “God, who made the world and everything in it, since He is Lord of heaven and earth, does not dwell in temples made with hands. Nor is He worshiped with men’s hands, as though He needed anything, since He gives to all life, breath, and all things. And He has made from one blood every nation of men to dwell on all the face of the earth, and has determined their preappointed times and the boundaries of their dwellings, so that they should seek the Lord, in the hope that they might grope for Him and find Him, though He is not far from each one of us; for in Him we live and move and have our being, as also some of your own poets have said, ‘For we are also His offspring.’” -Paul the Apostle
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| Brazil (X) |
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Anarchist Punk
         
Group: Mil Mod
Posts: 8245
Member No.: 59
Joined: 26 Jun 2008

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| QUOTE | | whilst it is routine for either Dax or Schwer or Bugs to be the de facto leader of the day their decisions are really always based on the general consensus with very little ‘I’m an admin and I say this so do it’ which is further expressed by the fact that people get together like this completely at an impromptu nature to discuss how things can get better. Not only do we have some really great roleplayers on this site but they are great people too and you can’t ask for much more than that. |
Clearly, you never have had to coexist with Sel. Not that I actually have anything against Sel (please don't smite me from the shadows!). I kind of like him, much more than many did.
| QUOTE | | I was thinking maybe we could have a thread strickley devoted to ideas and discussion, for players. I know alot of times some now players pick a nation in start with 1 or 2 idea's and then kind of run out of idea's for their pertickler nation, So haveing a place were other players could pass around their idea's and help others, I think would be a great asset. I know we have a cheat bord but I don't think to meny people use it..so having a one stop shop on the 21c bord would be helpful for story arc's,economic, and military planning/idea's. |
We have the staging area. No one ever uses it, though. Except when it's too late, of course! I intend to start a regional thread for wherever I end up though, having a few going would be nice.
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